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Update README.md

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@@ -20,9 +20,12 @@ Please check out important informations on the usage of the model down bellow.
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  To reference the art style, use the token: gtav style
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  Here are some samples.
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  **Portraits**
 
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  ![gta1.png](https://s3.amazonaws.com/moonup/production/uploads/1670900787088-635eafb49f24f6db0a1eafd1.png)
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  ![gta3.png](https://s3.amazonaws.com/moonup/production/uploads/1670900787080-635eafb49f24f6db0a1eafd1.png)
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  To reference the art style, use the token: gtav style
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+ There is already an existing model that uses textual inversion. This is trained using Dreambooth instead, whether or not this method is better, I will let you judge.
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  Here are some samples.
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  **Portraits**
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+ ![kreeves.png](https://s3.amazonaws.com/moonup/production/uploads/1670902497106-635eafb49f24f6db0a1eafd1.png)
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  ![gta1.png](https://s3.amazonaws.com/moonup/production/uploads/1670900787088-635eafb49f24f6db0a1eafd1.png)
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  ![gta3.png](https://s3.amazonaws.com/moonup/production/uploads/1670900787080-635eafb49f24f6db0a1eafd1.png)
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