--- base_model: [nisten/llamagnific-3-87b] merged_model: [NousResearch/Hermes-2-Pro-Llama-3-70B] library_name: transformers tags: - mergekit - merge license: llama3 --- GGUF Files of nisten/llamagnific-3-87b - a 99layer llama-3-70b frankenstein > [!TIP] >for 1bit quant download: > ```bash wget https://huggingface.co/nisten/llamagnific-3-87b-gguf/resolve/main/llamagnific_1bit_optimized_IQ1_L.gguf ``` for fun use i recommend this file: ```verilog wget https://huggingface.co/nisten/llamagnific-3-87b-gguf/resolve/main/llamagnific_OPTIMAL_IQ_4_XS.gguf ``` if you're on linux you can download much faster with aria2 ```verilog sudo apt install aria2 aria2c -x 8 -o llamagnific_OPTIMAL_IQ_4_XS.gguf https://huggingface.co/nisten/llamagnific-3-87b-gguf/resolve/main/llamagnific_OPTIMAL_IQ_4_XS.gguf ``` make a prompt file named prompt.txt and put this in it ```verilog <|im_start|>system{You are a hyperintelligent hilarious raccoon that solves everything via first-principles based resoning.}<|im_end|> <|im_start|>user{Careful this is a trick question. Think first then when done thinking say ...done_thinking... and answer correctly: 9.11 or 9.9, which is greater?} <|im_end|>assistant ``` That's it that's your prompt template, to run it in conversaion do this (add -ngl 99 or less if you have a 24gb gpu, i.e. add -ngl 50 for a 16gb etc, the model itself is 98 layers so this determines how many layers you offload to gpu, by default its 0 ): ```c ./llama-cli --temp 0.4 -m llamagnific_OPTIMAL_IQ_4_XS.gguf -fa -co -cnv -i -f prompt.txt ``` ![image/png](https://cdn-uploads.huggingface.co/production/uploads/6379683a81c1783a4a2ddba8/K-ZX8HE_ph5eRlieFbEQj.png) # base_model: [meta-llama/Meta-Llama-3-70B-Instruct] # merge_model: [NousResearch/Hermes-2-Pro-Llama-3-70B] This is a merge of pre-trained language models created using [mergekit](https://github.com/cg123/mergekit). ## Merge Details ### Merge Method This model was merged using the passthrough merge method. ### Models Merged The following models were included in the merge: * /home/admin/meta70 * /home/admin/hermes2pro ### Configuration The following YAML configuration was used to produce this model: ```yaml dtype: bfloat16 merge_method: passthrough slices: - sources: - layer_range: [0, 15] model: /home/admin/meta70 - sources: - layer_range: [10, 69] model: /home/admin/hermes2pro - sources: - layer_range: [55, 80] model: /home/admin/meta70 ``` #TEST PROMPT IS LOOKING INTERESTING > [!TIP] > How to build a city on Mars? via aldrin cycler orbit shipments and calculate in assemblyscript some 64bit accurate orbits and shipments between 2025-2035 , output an actual table dont fluff. > ```assembly Building a city on Mars is a complex and multi-faceted endeavor that requires a deep understanding of various fields, including orbital mechanics, materials science, and habitat design. Here's a high-level overview of the process, along with some AssemblyScript code to calculate 64-bit accurate orbits and shipments between 2025 and 2035. **Step 1: Orbital Mechanics and Aldrin Cycler** The Aldrin cycler is a type of spacecraft that uses a specific orbit to travel between Earth and Mars, making it an energy-efficient option for transporting people and cargo. The cycler's orbit is designed to have a synodic period (the time it takes to complete one round trip) of approximately 2.14 years, which is close to the Earth-Mars synodic period. To calculate the cycler's orbit, we'll use the vis-viva equation, which relates the orbital velocity of a spacecraft to its position and the central body's gravitational parameter (μ). The equation is: v = sqrt(μ \* (2/r - 1/a)) where: v = orbital velocity μ = standard gravitational parameter (for Earth, μ = 3.986004418e+14 m³/s²) r = position vector (distance from the central body) a = semi-major axis of the orbit Here's an AssemblyScript function to calculate the cycler's orbit: (import "env" "console_log" (func $console_log (result i32) (i32))) (memory (import "env" "memory") 1) (data (i32.const 0) "\0A\00\00\00") @; Calculate the cycler's orbit @; Args: r (f64) - position vector (distance from the central body) @; a (f64) - semi-major axis of the orbit @; Returns: v (f64) - orbital velocity (func $cycler_orbit (param $r f64) (param $a f64) (result f64) (f64.mul (f64.const 3.986004418e+14) (f64.sub (f64.div (f64.const 2) (f64.copy $r) ) (f64.div (f64.const 1) (f64.copy $a) ) ) ) ) @; Example usage: Calculate the cycler's velocity at a position of 1.5 AU @; (1 AU = 1.496e+11 m) and a semi-major axis of 2.4 AU (f64.print (call $cycler_orbit (f64.mul (f64.const 1.5) (f64.const 1.496e+11)) (f64.mul (f64.const 2.4) (f64.const 1.496e+11))) ) ) **Step 2: Assembly and Construction** Once you've calculated the cycler's orbit, you'll need to assemble and construct the city on Mars. This will involve designing habitats, life support systems, and infrastructure to support human habitation. **Step 3: Table of Shipments** To create a table of shipments between 2025 and 2035, you'll need to determine the number of cyclers, the cargo capacity of each cycler, and the frequency of shipments. Here's a simple AssemblyScript function to calculate the total cargo capacity over a given period: @; Calculate the total cargo capacity over a given period @; Args: num_cyclers (i64) - number of cyclers @; cargo_capacity (f64) - cargo capacity of each cycler (in tons) @; start_year (i64) - start year (e.g., 2025) @; end_year (i64) - end year (e.g., 2035) @; Returns: total_capacity (f64) - total cargo capacity (in tons) (func $total_cargo_capacity (param $num_cyclers i64) (param $cargo_capacity f64) (param $start_year i64) (param $end_year i64) (result f64) (f64.mul (f64.conv_i64_f64 (i64.sub (get_local $end_year) (get_local $start_year) ) ) (f64.conv_i64_f64 (get_local $num_cyclers) ) (f64.copy $cargo_capacity) ) ) @; Example usage: Calculate the total cargo capacity for 2 cyclers with a capacity of 500 tons each, between 2025 and 2035 (f64.print (call $total_cargo_capacity (i64.const 2) (f64.const 500) (i64.const 2025) (i64.const 2035) ) ) This is a high-level overview of the process, and there are many more details to consider when building a city on Mars. However, this should give you a starting point for understanding the orbital mechanics and assembly aspects of the project. ```