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https://devpost.com/software/candid-intellij-plugin
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - When I first started playing around with internet computer, I noticed the lack of any kind of support for candid file. On a random day a few after the supernova hackathon was announced, I started thinking it would be cool to use this opportunity to learn about how to parse a language and add IDE support to it. Candid was the perfect candidate for that. - I knew since the beginning that I had to take a major decision: IntelliJ-based IDE vs Language Server Protocol. It wasn't possible to make both, the implementations are different. That choice was done purely by personal preference. What it does: - Make it possible to open a candid (.did) file and have multiples expected feature such as: How I built it: - Started to learn about how to make an IntelliJ plugin in kotlin even before the hackathon started, already bootstrapped the project with the basic done. Once the hackathon started, during each weekend I added features by iterations. There were three main stages I focused on: - \ud83d\udce6 Minimal viable product (v0.0.1)\ud83e\ude84 Adding features related to candid (v0.0.1 to v0.2.0)\ud83e\udd80 Rust integration (v0.3.0) - It was important for me to have the initial version very quickly v0.0.1 so I could setup the github actions for CI/CD and have a proper release flow. Thanks to the template Jetbrains provide, almost everything was already done for me. Challenges I ran into: - Learning BNF grammar and JFlex was definitively the first challenge I had. It was something completely new and I'm really happy to now know these. This part is what took me most of my time before the hackathon started. - There is something I couldn't solve unfortunately, the usage of recoverWhile attribute in BNF. I have spent way more time I should have and still couldn't fully understand how this attribute works and how I could use it in my situation. - Timing was also an issue, as I'm working alone and have a full time job, only the weekends were available to me, aiming small and evolving by iteration mostly solved that. - Reading the Candid spec was fun but also a challenge, I definitively had to read this document multiple time word by word. I learned a lot from it. - Although Jetbrains provided an excellent documentation it was still hard to understand at first how thing should be done. That was yet another thing to learn. But now after a few weeks I finally understand well enough to be comfortable using these docs. - Rust integration was also a challenge. I had to read some part of the intellij-rust code source to understand how I could traverse through the rust language and what indexes were available to me, what were my limitation, etc. Accomplishments that I am proud of: - At the beginning of the project I knew I was doing something beyond my current skill and there were good chance that I would just give up and move on. I am therefore proud of: What I learned: - A lot. BNF, JFlex, Candid, how to make a IntelliJ plugin, a custom language support. I wasn't so familiar with kotlin and gradle either. When documentation isn't an all-in-one solution, browsing the code made by others is the only solution. What's next for Candid IntelliJ Plugin: - Honestly I don't think the plugin should aim for much more feature. I'm more heading toward stabilization. Which means mostly documenting, adding units test, improving the quality of the codebase, improving performance where needed and fixing remaining bugs. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/goated-gamers-dao
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The Goated Gamer DAO is inspired by my upbringing! I was always a competitive kid playing video games. I've always been interested in competing in tournaments to win prizes. I know many others dream of doing that. Gaming today you see so many people streaming online and playing in front of crowds! The thought of having a DAO control games & rewards for the community makes me believe that this can become a special attraction to the Internet Computer. What it does: - The DAO is set up to give the holders control of the direction of the project. The holders select games for each tournament and the prizes. We also stream the big tournaments to attract more gamers to the community! Our community members are also supported through our streams, we will show their game play on our platforms! We will also be able to showcase Internet Computer Games on these platforms. Allowing our platform to essentially play ads for more projects on the Internet Computer. How we built it: - We have arranged our DAO through NFTs which will be fully functioning on our website after it's complete. For now, we will rely on YouTube & Twitch to stream our tournaments, we will also look to stream on our own website. We believe in doing so, we can attract a very large market to come check out what would eventually become the Goated Gamer League! This concept allows us to start forming our own leagues to host in the metaverse & in real life! - Community Prize Pool & Treasury raised from launchStreaming/Merchandise profits go back to Community PoolNFT trading builds Community & Treasury Pools4.Portion of sales gets staked in NNS (DAO Votes before) Challenges we ran into: - Biggest challenges have been finding developers! So many developers have been on multiple projects. Some also just appeared shady online, so it's been tough to filter through who would be a good fit for our team. However, we just recently partnered with a team of developers on the Internet Computer. So now we will have the right team with us to build up the Goated Gamer Platform. Accomplishments that we're proud of: - So, prior to the Goated Gamer DAO we have helped nearly most of the projects in the ecosystem gain momentum. We have marketed over 50 projects since we've entered into the ICP ecosystem. It's been fun to work with so many talented developers! - We have also lined up some streaming partners for the Goated Gamer DAO to grow more excitement for our tournaments. What we learned: - Goated Gamers are still in the early stages of building, we have a long way to go before we complete the vision. What we learned is that it's best to keep close ties with other projects to communicate what works well and what doesn't. NFTs and crypto are still very new, we don't act like we know it all. We like to problem solve with other project leaders to find ideas on how to build better for the Internet Computer. Often times it's simply just monitoring social media to see what ecosystem members are saying or suggesting. What's next for Goated Gamer DAO: - Well, the Goated Gamers will need to execute the marketing plan to grow our community more. We will look to add team members. What's important for us is to continue to build a strong community behind us. Everyone has a chance to grow within our community. We've been confirmed to launch with Entrepot in July of 2022. We've been in talks with their team to get set up to mint our collection early July. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/ukrainian-magicals
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Our inspiration for this Hack was to create a new vision of NFTs with Augmented Reality Storytellings.We wanted to create not just an image but the whole story encoded into it using Augmented Reality and NFT.We were also inspired to create a new tool for AR monetization through NFT and blockchain.We were also inspired by the pictures and forms of Ukrainian Embroidery and Head Queen Crowns for Face lenses.And finally, we were inspired to create an Application for AR NFTs usage. What it does: - Our solution serves NFT enthusiasts, digital ART creators, companies, and brands as a NEW Monetization tool, as a new way of self-expression, and as a result our product we will serve as a new adoption way for NFT and Blockchain.With our product, people can become producers, collectors, and traders of unique Augmented Reality NFTs. How we built it: - So, how do we build all this?At first, there was an Idea to Create NFT collectibles with AR Effects and Application to mint, use and sell to customers, creators and brands. - Then we created our Amazing Team which consisted of experienced entrepreneurs me and Andrew, Vitalii, and Roman who created the NFT smart contract, Anton created our cool AR Effect and Andrii who created a landing page to present it.\u2028\u2028Then We created a collection of images based on the pictures and forms of Ukrainian Embroidery, each image has its own story and the names of the cities sewn into the Embroidery Ornament. There are 3 cities in Ukraine - Kyiv, Kalush, and Lviv. - For these images, we created an Augmented Reality Effect with AR Storytelling about the story of the Ukrainian Mariupol’s Drama Theatre Reconstruction. - We also created an Augmented Reality Face Lens Prototype with the Queen’s Crowns.And for now, we keep working to finish it. - Then we created the Internet ComputerNFT Smart Contract that contains 3 non-fungible tokens, deployed it on IC blockchain framework and minted to contract owner itself. Here is GitHub with our Smart Contract. - Then we created the Application Prototype.First for AR Face Lenses NFTs. We created 3 main screens. At first, you can explore different collections and find trending creators and NFTs. On the second screen, you can see the NFT image as a model of Crown, its description, and all other information, and on the third screen in real-time we show how you will look with this AR NFT applied to your face. - We also show the Application flow for AR Markers NFTs. You can also explore images, chose one that you like, and get the AR storytelling encoded into it. - And finally, we packed all this into the Landing page to present. Challenges we ran into: - Our challenges in Supernova Hackathon were to Create NFT collectibles with Augmented Reality Effects, create an NFT AR Face Lens prototype, and create NFT Smart Contract and Application Prototype. Accomplishments that we're proud of: - During the hackathon, we are proud of our solution. We provide an application to reveal all potential of our idea and usage, we found a new way to monetize AR through NFT, we provide New creative Use Cases for AR and NFT for creators and brands, and created a new trend for NFTs with AR. What we learned: - During the hackathon, we learned Internet Computer Blockchain, learned how to create Smart Contract on this framework, created a highly experienced team and we also learned how to challenge hackathon and find new solutions. What's next for Ukrainian Magicals: - To launch our app and to start sales we need nearly 95 thousand dollars. It is needed for MVP App development, marketing setups and budget, for B2B collaborations with Creators and Brands, and for new AR NFT Collections. - We aim to expand the use of Internet Computer blockchain through a new vision of NFTs with additional value.Our product will serve as an infrastructure solution on Internet Computer to bring tons of new active users with AR NFTs Face Lenses and AR Markers. - Magicals - create a new vision of NFTs! Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/worker-decentralize-network
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Blockchain is proving itself to be the technology of the future, with the potential to take routine applications to a whole new level. With the development of Web 3.0, many breakthrough ecological applications have appeared. While Dfinity was born for Web 3.0, the entire crypto space is very interesting, and many projects are working hard to integrate data sources into their platforms. Worker Decentralize Network (WDN) should be more needed due to its strong technical foundation and infrastructure. - Worker Decentralize Network (WDN) builds an open data platform around the user's identity II, mines the value of various on-chain data, and serves the increasingly rich Web 3.0 scenarios in the future. What it does: - The full name of WDN is Worker Decentralize Network.\xa0 is a new generation of blockchain work protocol that combines an entire network of purpose-built blockchains to distribute tasks to workers through a work system, allowing them to scale seamlessly Collaborative work. Because Worker Decentralize Network allows any type of data task to be sent between any type of blockchain, it unlocks a plethora of real-world scenarios. By combining results from multiple task networks, it will pave the way for the emergence of a Web 3.0 marketplace, giving various applications and providers a more equitable way to obtain and share data.\xa0Worker Decentralize Network is composed of multiple layers of protocol stacks in a modular manner as a whole. Corresponding standards are defined between layers, including the following four layers:\xa0 - Network layer:Process node registration, discovery, and communication functions, record data generated by upper-layer services, and provide corresponding data proof structures and data query interfaces.\xa0 - Governance layer:According to the token model, the selection of verification nodes, the punishment of nodes for doing evil, and the function of community governance are handled.\xa0 - Task system layer:Provide the most basic abstraction layer of the business model, abstract results such as task requirements, task execution, task acceptance, task result reporting, and task result storage.\xa0 - Business Layer:Based on the interface of the task system, implement the business logic of your own application, such as data service providers, you can realize data acquisition, data storage, and data reading functions based on the interface of the task system. How we built it: - Our teams are well-coordinated to achieve our shared vision. We held numerous meetings, identified short- and long-term goals, and implemented priorities based on common consensus. Every team member contributed significantly to the project. Challenges we ran into: - In the process of our development, we face a number of obstacles, both economic and technological. Our team has been working hard to overcome current difficulties and future challenges, and we will use grant funds to assist in completing our macro vision. Accomplishments that we're proud of: - Based on the core structure of Worker Decentralize Network, it provides precise evidence for the security of data sources to achieve interoperability between blockchains. Perfectly remove the barriers of information silos and improve user experience when using and developing DAPP. We are committed to building a better blockchain network,\xa0 Worker Decentralize Network will become an important part of Web3.0. What we learned: - Compared with the existing main chain protocol network, the design of Worker Decentralize Network provides several solutions, including Share Mission System, Action group, Reward Proof System, Voting Proposal System, and Aggregate Market System.\xa0All published mission requests come from community proposals in the Voting Proposal System. Approved proposals are processed by the Share Mission System, assigned to Action groups, and sent to the Reward Proof System.\xa0Action group consists of two roles: Worker and Keeper. Multiple Workers monitor and package data to Keeper, and Keepers will verify each other to prevent malicious collusion and ensure the accuracy of data sources. If the result matching completion degree is as high as 51%, the result will be considered credible and saved, and the Reward Proof System will be notified to issue rewards. What's next for Worker Decentralize Network: - Complete our vision for the sustainability of the Worker Decentralize Network (WDN), improve our network and start connecting with communities and creators in the ecosystem. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/conshax
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Among creators, especially podcasters lack means to appropriately monetize their content or interact with the community. We took inspiration from what Podcasting 2.0 offers for the podcasting community, specifically regarding the value-for-value concept to support podcasters. - The existing heterogenous landscape of podcasting hosters and listening apps allows us to implement a solution that actually works right now and provides value to podcasters. This is perfectly in line with our goal to solve real problems by building viable solutions with the current state of technology . What it does: - Conshax enables censorship-resistant hosting for Podcasting 2.0. In doing so, Conshax enables the automatic distribution of Lightning payments according to the split structure of an episode. We offer new monetization opportunities for podcasters, and we enable community interaction. How we built it: - We built on the Podcasting 2.0 standard and Internet Computer capabilities. We used an asset canister and the IS20 standard for hosting episodes with tradable shares. We also used the http interface for generating RSS feeds compatible with web3 and web2 podcasting apps. Furthermore, we built a marketplace to trade shares of episodes. We made use of the Lightning network and Podcasting 2.0 to allow sharing of revenues. What’s next for Conshax: - We continue building the future for podcasters, and creators in general. We aim to enable a new era of podcasting. We want to take our project to the next stage by enabling creators to easily attach custom utility and thereby increase their opportunities to engage with the community and also monetize their content. Additionally, in the next few months, we will onboard real test users with the short-term goal of establishing a market presence. - While we are building our technical infrastructure primarily for the needs of podcasters, it is easily transferable to other creative fields in the future. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/freedom-e40igx
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - As we all know, Faccebook and other such web2.0 giants almost monopolize the entire Internet communication, often disconnected in different areas for some reasons , in 2020 a few of our friends and I were wondering if we could make a social network that really belongs to Web3.0 and achieve complete decentralization, this idea made us very excited, of course at that time it was still Of course, at that time it was still a germ, until the first half of 2021 when we got together to discuss this thing again, we are still very excited, and finally we decided to do this thing - What it does: - The Freedom platform allows users to never worry about disconnections, monopolies, and a host of other issues. It helps users build their communities better and helps KOLs, projects, and companies manage their users and followers better. - Freedom is a fully decentralized multichain SocialFi platform powered by NFTs, which aims to serve Web3.0 users and help them build a creative and like- minded community by offering a variety of NFT socialization scenarios with decentralized identity.This platform creates an environment where users can publish their original content under relative topics and socialize to earn $FDI token.We aim to provide true ownership and control of their creations, value sharing for the content they create and unleash the infinite power of NFTs.In Freedom, all social data including profile, community data, and relationships will be stored in a completely decentralized manner - DFINITY 's Canister, so the users retain the full ownership and control of their own data. - How we built it: - Freedom has features such as FreeID-a multi-chain identity system, NFT multi-chain Display, Space - create spaces like a subReddit on Reddit, instant messaging and group chat to allow crypto projects, communities, brands and influencers to move their audience to the spaces they create on the Freedom platform and reward their community for contributions. In this way, each brand can provide a community interface to their audience on the Freedom platform. It also provides users with the ability to create group chats directly through Space, making it simple for your users or fans to communicate in a group without switching apps - - Challenges we ran into: - In the second half of 2021, we decided to develop our product on IC. We encountered many problems during the development process, such as the imperfect infrastructure of web 3.0 and the fact that the underlying layer of IC does not meet part of the product's functional design. process, is a normal state of ecological development, such as the 1999-2000 .com era of the Internet, 2008-2009, the earliest mobile Internet (App Store just launched. Accomplishments that we're proud of: - We implemented the NFT multi-chain display, so that all users have a platform to "show off" their NFT, FreeID - multi-chain identity system, has reached strategic cooperation with more than a dozen projects, and empower their communities What we learned: - The Internet giants that have developed into unicorns started in the 2.0/3.0 era of those ecologies. And now IC ecology 1.0 era, it's more about the founders and the team's heart, we experienced the baptism of 1.0 and slowly figured out the products suitable for web3.0 users, and we accompanied IC1.0 all the way, the team in the process of growing we all agree that IC is the most suitable ecological structure for social product development at present, and firmly believe that along with the development process of IC2.03.0 become web3.0 users' beloved social products and social tools, we have seen a new civilization, a new future, which must be created by us What's next for Freedom: - We will reach cooperation with more projects, KOLs, companies, IPs and brands so that they can be in our community in July. Next Freedom will start a financing plan to accelerate team building and product development Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/nowaverse
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: NOWA PLOT: - Experiments began in 2033 when the first group of scientists landed on Mars. Due to a rapid expansion of the database of various new findings, the very first city on Mars became a reality thanks to NAVI robots. After 35 years of construction, Agora City was home to more than 100,000 people. - An unexpected turn of events escalated the rapid growth of the city even more: an asteroid Fenix was discovered. The best and the worst outcomes were the same - an unavoidable collision with Earth. In 2095, generation ZERO started to actively migrate to Mars, increasing the population to more than 500,000 by 2120. - - In 2122, Fenix collided with Earth and both shattered in pieces; the explosion was so strong that it blew millions of fragments of the planet and comets across the galaxy. Nothing survived. There was nothing left except asteroids that were floating around in the same place humanity once called home. - The people on Mars organized a mission to bring whatever was left of Earth and Fenix to their new home Agora, creating a shield of asteroids called NOWA. - . PROJECT GAMIFICATION: - ASTEROIDS - The asteroids take a vital role in the whole ecosystem. They are used as both a territory for construction and a resource for construction. To receive resources, you give up some of the territories. This means that the more asteroid is used for mining, the less surface will become available for construction. - The asteroids can be used just like land in NOWA. They come in different sizes and have different resource capacities. Asteroids can be used for fully recycling the resources with an opportunity to resell them on the market. One can decide to buy asteroids as a way to resell them at a higher price. Others might use it to build games, social and other projects. Wherever your imagination can take you, as long as it corresponds with our main values. - NAVI ROBOTS - NAVI robots are an important part of the NOWA metaverse, which will have various uses starting from mining the asteroids and building on them and finishing by creating other robots and controlling them during games or other social processes. - The NAVI will be able to evolve as they are used, meaning that as they become more evolved, their results will improve. - PROJECT MISSION: - We believe that in the future, NOWA's experience can help improve the technology of governance in a modern democratic society. - The problems on Earth started way before the asteroid Fenix was on a trajectory to hit Earth. In around the 2030s, humankind started to realize that old economical, administrative, and other global systems stopped working efficiently and the need for new models arose. Different hypotheses with various modes of testing were created with the help of new technologies. - In the 2060s, there was a spark of new hope for a better socio-economic and administrative system DADO (decentralized autonomous democratic organization) that heavily relies on AI for analysis and predictions of possible outcomes of the system. With AI they could not just analyze the past and prevent problems in the present, but also predict the outcomes in the future with the highest statistical accuracy. - For 50 years, the people of Mars were testing and improving the systems. NOWA DADO is a clear and fair ecosystem to emulate a new way for people to interact for the benefit of society. DADO’s mission is to gain new experience by experimenting with an alternative system of management and resource allocation. - How would NOWA society work?: - The new concept of Trinity Governance is based on 3 main flows: mental, material and social. Each flow then consists of 2 leaders, Alpha and Omega, and the Circle of 10 councilors. The two leaders will keep balancing each other in the direction of a common dual goal, instead of just a personal one. The Circle is responsible for the formation and communication of needed laws to the leaders, who in turn synchronize them along with leaders of other flows. After that, the Circle decides whether the new law should be approved by a new voting system. The leaders do not have the right to vote, they are primarily the leaders of the flow trying to direct the flow in the needed direction. What's next for NOWA Metaverse?: - Colony citizens formation. Q3 2022Our colony starts with a community that will manage NOWA Metaverse. To do this, we will generate the first 1,000 citizens using the invitation system, beginning with the creators. - - Governance system formation. Q3 2022As soon as NOWA colony reaches 1,000 citizens, voting will be launched in the DADO governance system. 33 board members will be appointed to the council through open elections. - Asteroid Market launch. Q3 2022The first of the five markets will be the Asteroid Market, and the first drop will be 5,000 NFT asteroids. Profit from the sale will be distributed in three ways: 50% to the treasury, 25% to the government, and 25% to citizens. - NAVI Robots Market launch. Q4 2022For asteroids' changing and resource extraction from them, it is necessary to use NAVI robots that will make up the second NOWA market. Therefore, the first drop will be 5,000 NAVI robots of 4 types: MineTech, ArchiTech, CybeTech, and GameTech. - Asteroids modification system. Q2 2023Graphical user interface for asteroid shape modification and resources extraction. - Resource Market launch. Q2 2023Resources extracted from asteroids form the third market, where they can be sold, exchanged, or used to build objects and new NAVI robots. There are 6 resource types: Water, Rock, Metal, Crystals, Asterium, and Plasma. - Assets building system. Q3 2023Graphical user interface for creating objects and NAVI robots. - Assets Market launch. Q3 2023Besides resources and robots, blueprints are also needed to build assets, which can be found in the fourth market. It will be possible to purchase ready-made assets or a blueprint for its construction. - Games building system. Q4 2023Graphical user interface for game creation and social interactions. - Gaming Markets launch. Q4 2023After the necessary objects are built on the asteroid, you can start the gameplay, which will use GameTech NAVI robots of various shapes and sizes necessary to get the experience. - Social VR interaction system. Q1 2024Graphical VR interface for citizens’ interaction and management. How do we build it?: - We used Unity and DIP721 NFT to make NOWA origin story and base for the metaverse map.In unity, we used c# callbacks to interact with Plug wallet to invite users to the metaverse and buy astroid NFTs. - We used Psychedelic DIP721 standard to create astroid NFTs, and also used the cap for NFT history. - The DIP721 standard is still in the beta phase so it will take some time to set up all types of NFTs we need for NOWA. Once deployed on Dfinity the unity wasm doesn't render everything, and loads slowly. - Accomplishments that we're proud of connecting unity with our NFT canisters. We learned a lot. We have many kinds of NFT. now we have more clarity on how to build Metaverse. - Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/supernova-deployer
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: \ud83d\udca1 Inspiration: - Previously, we participated in several hackathons with similar projects but for different blockchains.After completing our projects, we realized that the basic logic was easily migratable between the various blockchains, so we decided to migrate our implementation to other networks. - Unfortunately, we have not been able to recreate an implementation similar to the others, but the basic logic of this application is the same. - The main reasons why we started working on this product were several: - A product that would allow Unity3D developers to create ICP applications without the need to learn the languages \u200b\u200band tools for developing smart contracts, would allow a large number of video game developers to be on board very quickly, significantly reducing onboarding times and costs. ✨ What it does: - Our application provides developers with a Unity3D interface through which it is possible to create and deploy NFTs on ICP. - Within the application, there are several archetypes that present different implementations of the Dip standards. - The archetypes are editable by anyone at will, although at the moment we recommend the use of the standard ones. - From the interface, developers can: - Currently, we have decided not to implement any library to manage the interaction with contracts because we believe that it cannot add any usefulness to the tool. - Later, we will consider whether to implement them after interviewing some users. \ud83d\udd28 How we built it: - The project is built in C #, taking advantage of the Unity libraries. - Within the project, there are some archetypes containing standard implementations of the ICP's protocols written in Rust. - At this moment, being in the testing phase, only one archetype is available (Dip721). - Each developer is free to upload their archetypes, use existing ones or modify them. - When a developer interacts with the Unity3D client, this automatically calls the DFX functions present within the selected archetypes and allows the developer to have an experience similar to the console.With this project, a developer can work with ICP directly from the GUI without having to learn how to use any tools or programming language. - It also doesn't require you to install any other dependencies other than our tool.We are currently working on using Docker within the project to simplify the migration of the application to other OS. \ud83d\udd25 Challenges we ran into: - The original architecture of our project had to be completely different. - We were planning a client in Unity and a server that, taking the client's data, would be able, through a Jenkins pipeline, to create and deploy a contract. - Unfortunately, we weren't able to recreate a similar architecture. - We didn't have much time left, so, in the end, we opted for a client-only architecture. \ud83d\udcaf Accomplishments that we're proud of: - The architecture adopted within the project has several advantages. - The fact that the contracts are present within the client and are visible to all allows all users to modify the archetypes and share them with others. - With this architecture, anyone can access the contract and customize it according to their experience.After contract customization, everyone can deploy and interact with contracts thanks to our tool. \ud83d\udcd6 What we learned: - Before this hackathon, we had worked with various blockchains and participated in several hackathons, but we had never used our knowledge in the world of ICP. - With this event, we were able to learn how ICP works and what the logic is behind it. - We learn about its standards, DFX, Canisters, and Dfinity. \ud83d\ude80 What's next for Supernova Deployer: - Our goal is to create a tool for Unity3D that allows you to deploy on all blockchains and that facilitates the integrations between them.Below is our roadmap: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/web3-mkdgh6
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - One of the most challenging Web3 issues is known as the Sybil attack. A Sybil attack is when a malicious user leverages multiple crypto wallets and/or web2 social media identity to gain multiple positions with an unfair advantage of systems. - Examples of Sybil attacks are quite common in Web3, such as: - In addition, many Web3 efforts are trying to build social impact projects, as well as crypto as a public good, all requiring a decentralized Identity layer with Sybil-resistance as the building block of the projects: - To prevent Sybil attacks, both centralized and decentralized identity solutions exist with different pros and cons. - Centralized solutions like Blockpass require users to KYC (Know Your Customer) and provide their sensitive personal information such as government IDs, addresses, face photos, etc without users understanding how that information will be secured. Such private information is stored in centralized servers, which is prone to the next Equifax data breach. - Decentralized solutions such as ProofofHumanity and BrightID don't require government IDs and both rely on other human users to distinguish humans from bots. They use different mechanism designs with various economic incentives/penalty, and also human coordination is required. BrightID users need to attend a Zoom group verification call at specific timeslots and ProofofHumanity requires users to reveal a selfie video with their ETH address online to make a public announcement and deposit some amount of ether. Obviously both solutions are not user friendly and they have been around for a couple of years with only modest success in adaption because of high onboarding friction. What it does: - Proof of Personhood is a Sybil-proof identity system powered by decentralized AI human detection. It allows: How we built it: - Frontend - The Proof of Personhood is integrated with AstroX ME mobile wallet app (soon to be released) as an advanced add-on feature (under the Experiment menu). The mobile app is built with Flutter using Agent_Dart to interact with the Internet Computer. - AI: Human Liveness Detection - The core components are face detection and face tracking based on Deep Neural Network (DNN) to detect real human interaction. A random sequence of face gestures is computed at the canister and sent to the app to challenge the user to perform. So photo, pre-recorded video or paper mask attacks can be prevented. In addition, a random number speech challenge is also required with simultaneous face tracking. During the challenges, none of the face image or voice data are leaving the mobile device. Only the results of the liveness detection are sent back to the canister to determine the final result. - Below is the Human Liveness AI Detection Flow. - Backend - The Proof of Personhood canister is built using Rust. It performs two tasks: - Challenges we ran into: - Originally we wanted to run the entire AI on a canister with only a web "thin client" so that a user can use proof of personhood from a web browser. Deploying an AI framework into a caster would be so cool and many new use cases will be unlocked. - However, we found out that DNN is too computation-intensive to run on today's IC canister. So we switch to a decentralized Reverse Turing Test by the on-device AI algorithm and the algorithm running on the IC canister. Accomplishments that we're proud of: - We have built an end-to-end fully functional proof-of-concept of Sybil-proof identity on the Internet Computer using AI liveness detection, as well as the demo web app in just less than 2 weeks! What we learned: - We are a team of experienced engineers and entrepreneurs who have built Internet-scale applications in the past 10 years and started to build on Internet Computer last year. - During the project, we learned a lot about the problem space of Sybil-proof decentralized identity and previous attempts. Dfinity's People Parties project has provided us with a lot of insights as well and inspired us to try a different approach using a combination of various mature technologies for faster trial-and-error in the real world. - We also learned a lot about the existing AI solutions. Although the solutions are mature in some use cases (especially face detection and voice), some assumptions do not apply to web3. So more innovations are needed to bridge the two technologies. What's next for Proof of Personhood: - We intend to make Proof of Personhood a public good for a Sybil-attack-free Web3 world. To make it a reality, there are a few milestones ahead: - Drive user growth and adaption of Web3 apps using Proof of Personhood service:Reach out to NFT projects in IC community to use Proof of Personhood for Sybil-proof NFT fair mint; Integrate with Discord/Telegram so that general web3 projects in larger crypto ecosystems can use Proof of Personhood as well;Continue to explore how to run the entire AI module on canisters, so users can use Proof of Personhood from a browser only. Incorporate additional methods like mechanism design/incentive, or social graph analysis to combat newer and more sophisticated Sybil-attack vectors, while striking a good balance between ease of use for end-users and effectiveness of Sybil-resistance;Research how to apply zero-knowledge (ZK) cryptography to additional on-chain expressible claims for user cases like age checks while preserving privacy;Explore a good business model or tokenomics to support the long-term health of Proof of Personhood (to pay the R&D cost, canister cycle cost, etc). Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/rubaru
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Vision:: - Help Creators build Decentralized Autonomous Economy! - The Opportunity:: - The Creator economy is $100B plus and growing. The affordability of mobile devices with good cameras and internet data, especially in emerging markets has enabled many people to create and consume content. The pandemic catalyzed the situation and brought a big shift in our lives. The global economy shattered, but Social media received a big surge in both user base as well as in content consumption. - Encouraging Global Creator Economy Insights: - The Problem:: - Post-pandemic big social platforms like Facebook, Instagram, TikTok, and Clubhouse gained the most, but the content creators did not get their fair share of financial incentives which stopped many amateur creators from taking this as a full-time profession. On top of that, there is a shortage of tools that helps creators to manage and engage their community. The issue that content creators face: - The tech giants will have to work towards making their platform Creator-first, but they will always be a company run by a couple of people who will make decisions. - The Solution:: - RuBaRu means "Face-to-Face". RuBaRu will be a permission-less platform that will make Content creators the owner of their content, help them turn themselves into brands, and eventually convert their efforts/skills into a formal business. The RuBaRu utility tokens will transparently incentivize users for: - RuBaRu DAO will empower the community to participate in decisions making thus creating a trustless system and business. - Draft Token Distribution Structure: - - Approach: - Considering a fact that the majority of Internet users are on Mobile devices and Content Creation-Consumption is mostly done through these devices. We are designing and building a Mobile-first platform with a user-friendly interface so that the friction of adoption is minimal targeting both Android and iOS users simultaneously. - Why Internet Computer:: - While finalizing the Blockchain infrastructure and tech stack, below were the evaluation criteria - The Challenges:: - Milestones:: - Mobile App design completed. The presentation layer is being implemented in Flutter to cater to multi-platform targeting(Android/iOS/Web). Working with BigMap to store large sets of video and audio data. - 1st Milestone - Enable creators to utilize the platform to seamlessly create and share content so that they start earning tokens from day 1. Finalize Tokenomics and distribution - 2nd Milestone - Onboard the first 1 Million Users/Creators by utilizing the Marketing and Airdrop strategy. Prepare for token sale and distribution. Enable the “Gifting & Tipping” system - Future Milestones- Creation of DAO and adapt/refine roadmap as per learnings from past activities. - P.S: We want to create a Regenerative Economy within the RuBaRu network for circulatory flows of tokens, information, resources, and services between Creators, Consumers, and Businesses. - What we learned: - Web3.0 is not a quick money-making scheme as perceived by most, we learned that it takes good years to build a product that is adopted by the masses and we are lucky that we are sitting on one such opportunity. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/decentralized-time
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Internet Computer, by being compute-first, allows functionality that is outside the boundaries of what a data-first blockchain like EVM is capable of. The idea of being self-running - literally unstoppable - is unique and possible through the heartbeat core function. But that function is expensive and kinda hard to use! - At the same time, we were blown away by Azle. This lets one build with all the speed and familiarity of Typescript while compiling to the WASM that IC requires for its code. - There was an opportunity to make a unique IC capability uniquely easy as a service to people making dynamic, decentralized apps. We can imagine use cases across many categories: What it does: - DeTi makes Internet Computers autonomous. DeTi is a decentralized cron scheduling service that will fire off a message to a designated canister on a specific function endpoint on a schedule or at a time designated by the user. We wrangled the date work so you would not have to: run your function every day at 5pm. Or every Tuesday at 9:23pm. Maybe just once next Saturday at 11. No matter your scheduling needs, you can compose them using DeTi. - With DeTi, unstoppable canisters become unstoppable robots. Come try it out. We are offering free DeTi tokens during Supernova. You can check out DeTi out here: and its reference implementation here: How we built it: - We used the experimental Azle TypeScript-based WASM compiler. We learned a ton about how this transpilation works and where the limits are for expressing one's intent using Typescript. We implemented stable storage, pre/post upgrade continuity for dynamically keyed mappings, and a whole new library for figuring out dates and time based on the IC timestamp. Finally, we implemented the internal accounting token as a DIP20-compatible interface to make it easy to operate and store value for future use. - We made our front-end using React (via create-react-app), Tailwind CSS, and React Router. These tools let us build the whole sophisticated app using one language. We think this will be much easier for other people to understand as they look for references on their IC development journey. Challenges and Accomplishments: - The IC Factor We wanted to focus on an aspect of IC that is different from other blockchain technologies. The focus on unstoppability and advancing to autonomy is very IC and very much unlike other distributed ledger systems. IC can not just record - it can behave. - Social Utility: We're proud of figuring out a path to make the heartbeat more economical as a means of activating IC Canisters. Slowing the main check allows us to manage the vast majority of scheduling use cases while keeping cycle usage in check. - Technical Accomplishment: We are also proud of making Azle work in a nontrivial application. The system is wonderful but, like the whole IC ecosystem, very much in development, and figuring out where the quirks were was a technical challenge. But a worthwhile one! - Giving Back Finally, being able to leave behind tools for the community furthers our own idea of how we want to contribute to the blockchain community. We've spun out a couple of tools to help the community that are based on the work we did here: - And we hope they do it with Azle! What we learned: - We learned that Internet Computer is very different from the other blockchain work we have done! The many chains involved, the semi-private way data is handled, and the complexity of working with a WASM runtime were all new to the team. - We learned to be patient with Azle - the opportunities are enormous, but it rewards careful, try-build-deploy approaches to extension as we learn how it interacts with the underlying Rust systems. - And we learned that the potential of these technologies is ahead of us. We're excited about the future of Internet Computer. DeTi can send us a reminder to celebrate that progress down the road. What's next for DeTi: Decentralized Time Travel: - We would love to continue to work on this project, which we think would be helpful to a number of projects that are about the unique capabilities of IC. - We're looking forward to making DETI the best way for internet computers to reach into the future. Thanks: - We are grateful to the DFINITY Foundation, Demergent Labs, Psychedelic Studios, and Jordan Last personally for the amazing resources they've published and helpful answers on the DFINITY discord. This hackathon exposed us to this very cool and different blockchain technology, and we are grateful for it. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/gaming-21z08d
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - My love for gaming What it does: - It a gaming platform that is decentralised and the reward ratio is shared among the participants How we built it: - I use the unity gaming platform Challenges we ran into: - FundsTeams Accomplishments that we're proud of: - Basic structure has been completed What we learned: - We need more advanced platform for coding What's next for Gaming: - Gaming is the future Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/shuttle-protocol
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Background 1: Managing Web3 accounts could be cumbersome, unfriendly to users, and vulnerable to hacking. Based on research by ChainAnalysis, the number of lost bitcoins due to account loss reached 3.79 million($150 billion). - Background 2: Web3 Dapps cannot access users’ Web2 profiles and social graphs in a decentralized, verifiable, and private way. - - The key problem: account systems in web2 and web3 are natively separate, technically unconnected, and even inherently in conflict with their value. What it does: - By providing Web3 users with a secure, user-friendly Web2-style account management experience, Shuttle Protocol aggregates cross-web user profiles and social graphs. The great value in these aggregations, which are completely owned by users, can be unlocked and used in scenarios such as Web3 Social, DID, De-Fi and DAOs. How we built it: - The Shuttle protocol uses Secure Multi-party Computation (MPC), Threshold BLS Signatures, and Trusted Execution Environment (TEE) technology to manage private keys and allows owners to access with a customized combination of Web2 third-party authentication services including SMS, email, Google, and even Web3 address. - - Shuttle created Decentralized OAuth by combining TEE MPC and OAuth technologies. We named it “DAuth”. DAuth allows users to complete the authentication of profiles such as Google, Twitter, Github, etc., and associate it with the user's Web3 account in a decentralized way. These profiles and their associated data are private, only the user can authorize access. - Github: Challenges we ran into: - To let more Web3 projects adopt and integrate Shuttle to form an ecosystem and hence gain more user base gradually;To maximize the value of user profile data in Web3 while ensuring users’ data security and privacy; Accomplishments that we're proud of: What we learned: - We talked to lots of Web3 native projects of DID and Web3 social. They are looking forward to integrating with Shuttle to get a no-boundary profile and social graph across Web2 and Web3. What's next for Shuttle Protocol: - We will design and implement an on-chain tokenomics system to incentivize necessary parties in the protocol.Support more TEE implementations, such as Trusted Zone of ARM, and SEV of AMD;Explore more possibilities in the composable Web3 Lego, including DID integrations, Web3 social graph, and Web3 Advertisement. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dramin-93vg0s
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Doctors at Dramin:: - 1) Doctors can talk to each other and at the same time use each other's wisdom and experience to make difficult choices in optimal diagnosis and treatment of patients and keep their own medical knowledge up to date.2) Doctors form a group and talk to their fellow physicians about diseases or topics that interest them.3) Channels are created for patients in different cities and states, and doctors can create content (text, video, and audio) and introduce themselves on these channels.4) Doctors can establish a health commission and join other doctors' commissions. They can comment on the medical file and at the same time get answers to their questions regarding the best solution. At Dramin, patients:: - 1) Patients receive emotional support from people with a similar problem, share their experiences, and have a more informed choice of doctor. They also easily get appointments and online counseling.2) Users can create groups, join groups related to various diseases and benefit from the experiences of other patients.3) They can reach the latest achievements and treatments of the disease by examining the content offered by the doctors on their private channels.4) Patients can learn about the skill level of each doctor just like any other doctor (in Dramin, each doctor determines their own and other colleagues' skills and is approved by other doctors). Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/icplanets
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Inspiration came from where we didn’t expect, having collected different collections of NFTs, we realized that there is no service that will act as a guarantor of an equivalent exchange between the participants in the transaction. What it does: - The idea of the service - The NFT exchange at the moment has a market character in the buy-sell style, therefore, looking back at the cryptocurrency market, we understand that we are missing something important for the growing NFT market and this is the exchange opportunity (swap). Having chosen the best blockchain with infinite potential, we got to work. The service will allow you to exchange your NFT collections between participants, put up for exchange, as well as its condition. The ability to pay extra for an equal exchange and collect Super Collections (Silver -Gold - Diamond) that can be staked and receive an exchanger token as soon as the SNS internet computer is available. How we built it: - With sweat on our foreheads. Challenges we ran into: - -At the stage of forming a team from Ukraine, the biggest challenge is the War, the project was frozen for a month, as the hostilities forced us to urgently leave the city and seek temporary shelter. Accomplishments that we're proud of: - -Our team is proud that in the most difficult time we continue to follow the idea around which we have gathered. What we learned: - Working in a well-coordinated team will help achieve incredible breakthroughs. What's next for NFT Exchange: - -In order for the team to release an exchange service and bring the best ideas there, and with them a stream of new users. -The best collections by rarity will receive % of the entire commission on the service for a month, provided that the collection is staked on the exchange service. It will also be displayed in the gallery of collections from 1st to 3rd place.-We are also developing animated NFTs for the exchange service,( which will be both an art collection and a tool for staking on the service for additional bonuses in the exchange process between users. With a support, tools will be available to us that will help NFT planets evolve into the metaverse. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/ic-py
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - DFINITY foundation only provides Rust and Typescript agent libraries. Both of them have sharp learning curves which are not suitable for newbies. Python is one of the most popular and easy-to-use programming languages. It has extremely large user base and is friendly to developers. - A python agent library will attract more developers to the IC ecosystem and help bloom the Internet Computer network. What it does: How we built it: - Mainly referring to Internet Computer Specification, agent-rs, and agent-js, we implement the basic modules below: - For the convenience of developers, we support the following enhanced features: Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for ic-py: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/rockbot
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: 1. Inspiration: - DAOs are the future form of human organization, they are essentially tokenized communities. As a Web3 native platform, we envision the Internet Computer will play a vital role in the future Web3 ecosystem, and hundreds of DAOs will emerge on the IC. To support this future, we need better tools for DAO organizers, currently, most of the DAOs live on Discord, so we developed Rockbot for DAOs on the IC, to help manage tokenized communities. 2. What it does: - Rockbot is a highly configurable, extensible tokenized community management tool built on IC, supporting DAOs living on Discord. It supports token gated private channel access, token gated role management, in-community airdrops & luckdraws. We now support all DIP20 standard tokens(more token standards coming soon), DIP721 NFTs and ICNS names. 3. How we built it?: - Rockbot is built with Python, we use ic-py(a Python agent library for the IC) to communicate with canisters on the IC, use pycord SDK to interact with Discord servers. 4. Challenges we ran into: 5. Accomplishments that we're proud of: - Rockbot is an important tool for DAOs on the IC. We now complete the basic functions including assigning roles to users based on their token balance and supporting sending airdrops and tips in the Discord channels. We hope Rockbot can help more and more DAO organizers on the IC. 6. What we learned: 7. What's next for Rockbot: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/spyrats-nfts
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Since 2016 we’ve been building Cosmicrafts, started as a 2D spaceship game for mobile and after 5 iterations we finally got into the blockchain. - Our team is made by a group of friends that met playing online multiplayer games, we love what we do and are motivated to create games as good as the ones we play. Cosmicrafts inspiration comes originally from Starcraft with fresh and new elements from other games such as League of Legends, Clash Royale and World of Warcraft. - Our main focus is to build a community around the Internet Computer and Cosmicrafts with a fun gameplay and long-term scope by including social features through NFTs and Tokens. Such social features include but not limited to Multiplayer, Esports, Guilds, Tech Support, DeFi and Governance. What is Cosmicrafts: - A new hope for life has emerged as the universe collapses into the Dark Rift, the remnants of ancient civilizations and astonishing forms of life are still fighting for supremacy. - Cosmicrafts is a futuristic real-time strategy game where you command your own fleet by sending NFTs into a battleground to destroy your opponent's base. - Users can log-in with their Internet Computer and other web3 wallets to play for free, no need to have crypto to get started. Earn NFTs and Tokens through missions, events, and different game modes by playing against Artificial Intelligence or other players through our cross-chain multiplayer. - There is a wide variety of Game NFTs, from Spaceships, Turrets, Artifacts and Space Stations to Characters, Passive Skills, Skins and Avatars, all usable in-game. Players can improve their NFTs by stacking them and pay tokens to merge them into a new a more powerful game asset. In this process the NFTs used for the upgrade will be burned from the total supply. - Cosmicrafts XP Token is made for players to level up and earn special rewards, the system automatically sends your final score as tokens to your Internet Computer wallet. - We are developing an expanding campaign for players to have new and fresh content, currently working on the Spirats (Space Pirates) where the leaders of the faction have gathered to invade the Cosmic Cons and release their comrades from prison. How we built it: - With so much love, dedication and perseverance... - The game is fully built on blockchain, and we have developed the technology to have cross-chain players to join our decentralized servers built on the Internet Computer. Meaning a player from Ethereum can play for free with another player from the Internet Computer for example. - Unity is our game engine, natively uses C# and JavaScript but there is wide variety of SDKs to port our code to other languages. Current version of the game is playable through WebGL, meaning you can play from your browser by using your web3 wallet of choice and in the future, we will expand to iOS, Android, and Windows versions. Challenges we ran into: - Porting our game to the Internet Computer was a big challenge, but so far, we have overcome all difficulties, our developers are one of a kind and very passionate about it. - We had to redesign the whole structure of the game in this last iteration, by creating a modular system that is independent from each other. Each module was designed to be ported to the blockchain as smart contracts.Integrations with other projects such as NFT Marketplaces, DeFi protocols and social dApps are now a possibility by adding their backend to the game. Accomplishments that we're proud of: - We are proud to have developed real-time servers on blockchain for the first time ever, with our expertise we designed and developed from scratch this technology and we will make it available for other developers in the future. - We have an awesome community on Twitter and Discord and growing exponentially by having Airdrops, posting new content and constantly having interactions. - Our team is also growing, with over 30 people between developers, artists, community management, marketing, and business advisors. - Last March 15th we sold out 300 Artwork NFTs within minutes, at an average price of 150 USD each. - We’re generating momentum and after years of development we are ready to deliver a unique and awesome AAA Game Fi. What we learned: - How to port our game assets in a language that the IC can understand, as we are using scripts and prefabs that are natively to Unity but not readable on blockchain as they were. - As alternatives to web2 services and centralized servers such as AWS and Google Cloud, we developed our servers with features like game rooms, game servers, matchmaking, player records, achievements, match history and asset ownership are safely recorded and stored cryptographically on the Internet Computer. - And finally, learned and still learning how to integrate our modules to IC like Tokens, NFTs, Rewards, Staking and so forth. What's next for Cosmicrafts: - Our primarily focus is to keep growing our community, having a platform for them to interact, and building for the long term. - By using the Internet Computer as our home for decentralized services we are able to deliver the first free to play game that you can play on any other blockchain. - To constantly deliver new content through our ever-expanding Campaign, with the upcoming unique factions and cinematics to inspire our community. - Improving ourselves and our smart contracts to make then evolving and scalable through time.Integrating and collaborating with other projects to strengthen our partnerships and help the ecosystem to grow. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/secure-canister-communication-on-the-ic-blockchain
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We have previously developed on the IC and our overall Dapp is one that contains sensitive information (personal emails). Data security is of the utmost importance and we have developed several modules on the IC to create the most secure environment possible given the characteristics of the IC. Secure canister communication is part of our security infrastructure and necessary for our business needs. We isolated the security framework for this hackathon submission to make them public as we know other developers and businesses would benefit.\xa0\xa0 What it does: - We provide a framework where sensitive messages (such as PII) can be securely passed between canisters, i.e to avoid man-in-the-middle attacks. Our solution allows secrets to be securely communicated between canisters without being compromised by eavesdroppers.Our solution comprises of a sender and a receiver. The sender and receiver perform a public key exchange to independently arrive at a secret AES key which cannot be known to an eavesdropper. The sender then sends AES encrypted data to the receiver which is then decrypted on the receiver's side.\xa0 How we built it: - We use the Diffie-Hellman key exchange together with AES-128. In order to implement our solution, we needed to build several original encryption modules in motoko:\xa0 - The first three modules above are the first such modules implemented in Motoko. The fourth is a compilation of convenient conversion functions, most of which have not been implemented yet elsewhere. We believe we are making a significant contribution to the IC developer community by making these encryption modules public, since they are the first of their kind that has been implemented.\xa0 Challenges we ran into: Accomplishments that we're proud of: What we learned: - Because most mainstream languages have encryption support, we did not prior have the opportunity to build such fundamental encryption modules from scratch. Motoko gave us this opportunity and we learnt a lot about the inner workings of these encryption algorithms. It was also satisfying and a learning process to witness Diffie-Hellman on chain, which somehow has a different flavor from off chain applications. What's next for Secure Canister Communication on the IC Blockchain: - We will closely follow the DFINITY roadmap and provide recommendations for further security architecture. There are product features already planned (e.g enclaves) that will support comprehensive security. - Additionally, we will constantly improve and maintain the encryption modules for the community's benefit. One of the first few improvements would make is changing the function to convert Diffie-Hellman keys to AES keys -- we will change it to a SHA hashing method. Note that a DFINITY team has already created a SHA-256 module (maintained by Enzo Haussecker).\xa0 Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dfx-agent
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: What it does: How we built it: - npm installnode app.js Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for dfx agent: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/fip-coin
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - I want to create a faucet for ICP that can work like a link for ICP with other platforms, It should not use wrapping but still be able to transect with other cryptocurrency. What it does: - It is a basic ICP based faucet which can be claimed by any account verified by Internet Identity, this platform also allows to transfer FIP coin from one account to another. How we built it: - I have used Motoko language to create wallet functionality and react for frontend development, main account hold all the FIP coin stocks and by verifying the principal id of the user the 10000 FIP coin will be transferred to that account Challenges we ran into: - Whole development process was very smooth, although there are not many tutorials for Motoko language so I have to learn it by myself but I got main problem in verifying the user by internet identity, somehow It just got stuck in in logging in page and render to homepage of FIP coin. Accomplishments that we're proud of: - I am going to integrate FIP coin to my own developed NFT site where people can buy & sell NFT. What we learned: - I have learned many concept of Defi dev, learn how to use Motoko language and authentication process using Internet Identity. What's next for FIP Coin: - I am going to use invoice canister in FIP coin to use it in indigenously created NFT marketplace where people can convert there other cryptocurrencies like Ethereum, bitcoin ICP to FIP coin, they will be able to use it on NFT site to transect it for different use cases Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/tex-8ti97a
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: What it does: - it is dynamic text editor that can have components. The components system inspired by notions.so. For example you can have a quiz component, or flashcards component. TEX will be different than notion because these components are customizable and build in rust. Also, user will have an option to store their data locally, or on the ICP in case they have sensitive data. How we built it: - I am using wasm with rust and typescript. I also used YEW framework for basic functionality. But the core functionality build with pure rust without using YEW. Challenges we ran into: - I am new to rust and I had referencing and mutability issues. Also, I am not sure from the best rust practices yet. Accomplishments that we're proud of: - I launched the basic look of the project, you can drag and drop components and you can edit them. What we learned: - I thought using frameworks like reactjs or YEW is a great idea but I realized, it does not mean it is great idea just because most people think that instead I must focus on my projects needs. So, using developing without reactjs or without YEW can be better and more flexible in my case. What's next for tex: - We must build navigation bar to navigate through our files, and we must build a plugins system so users can have their own editor plugins, that just like plugins in VScode or in pycharm but for regular writing instead of code writing. I also intend to use javascript language for my writing spreadsheet formulas and using external apis in the spreadsheets. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/factive
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We think misinformation is one of the biggest challenges for society and will continue to be in the upcoming years. The misinformation campaigns surrounding the elections in the USA and Brazil were already a terrifying trial for our open and democratic societies; The misinformation regarding the COVID vaccine split families and the society.When thinking about deep fakes waiting around the corner we have to acknowledge that this was just the beginning. - Evidently existing fact-checking organizations and existing trusted media are not enough to fight back. We need to give misinformation the attention it deserves. - The solution to these problems is one of the most obvious answers to the question of why society needs blockchain: Let's use the decentralized nature of smart contract platforms like the Internet Computer to secure the independence and freedom of the press. How exactly? With FACTIVE we will lift the trust of Web 2 and Web 3 (social) media platform contents to a level similar to news articles of the well established media -- finally social media will become a reliable source of information, created by the crowd, validated by the crowd, and consumed by the crowd. - With its focus on decentralized social media and its native support for randomness, the Internet Computer provides a unique opportunity for our answer to this challenge. What it does: - Decentralized fact-checking service which can be integrated intoexisting (social) media platforms. - For details check out our whitepaper. How we built it: - Simulation: Python - Backend: Candid, Rust, Bats for testing - Frontend: Svelte, Typescript, Tailwind - Integrated with the Internet Identity and the IC Ledger. Challenges we ran into: - The initial decisions for the used languages, testing framework and other tools were hard. A close look at the examples at helped in the end. Accomplishments that we're proud of: What we learned: - Our background is rather in artificial intelligence and robotics -- it was surprising to us how easily we got started with developing and deploying on the Internet Computer once we decided on the languages and tools :). What's next for FACTIVE: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/honest-ticket-machine
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Every creators nightmare is dealing with copyright. There are so many nuances and dire consequences even to those who unintentionally bring in content. Creators and brands are growing further apart as a result, the pace of creativity simply cannot be contained by the legal frameworks that brands use today to protect their content. - In the early days, Twitch and YouTube were platforms where creators could truly thrive. But as these platforms matured, they needed to comply with regulations and it began enacting harsh rules to all its users. This alienated or even destroyed careers of many creators. This was inevitable, having these rules retro-fitted at the end would not lead to the best outcome. We think a new approach is needed, one that factors in the legalities from the start. What it does: - The Honest Ticket Machine is an event ticketing platform that was built with content sharing from the ground-up. Using blockchain technology, we can eliminate the costly intermediaries to provide a faster, transparent and secure process to securing usage rights. - The platform currently supports a limited number of features. Creating ticketed events and linking them to “Universes”, which is our mechanism of attributing creative content. The platform will automate as much of the legal obligation as possible, with proper attribution and compensation built into the platform. This will free creators from having to worry about legal problems and simply focus on working within the platform to create their own experiences. - We hope that by providing these tools, we can support a new kind of creator economy where creators and brands can work closely together at scale. How we built it: - Everything runs on-chain on Dfinity as a small collection of canisters. The frontend canister services the static assets and the backend canister contains all the business logic. - We managed to fit our own preferred frontend pipeline into the asset canister, a testament to how flexible the dfinity tooling is. This allowed us to provide a rich user experience, with everything running on-chain. - The backend was simple, we kept everything in the canister and did very little outside it. There is room for more optimisation but we kept that out of scope of the hackathon. Challenges we ran into: - There were a number of challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for Honest Ticket Machine: - We have a few things on the agenda: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/finivest
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - I wanted to build an interesting leverage trading platform, but needed some base protocols which the IC does not have yet. Thus, I decided to build one of those base protocols What it does: - It is a money market similar to Aave or Compound on Ethereum. These platforms enable capabilities in DeFi that cannot be replicated in CeFi (such as flash loans) How we built it: - The backend canisters are built in Motoko using an interface pattern with class actorsThe frontend runs on an asset canister, through a static Nextjs app written in typescript. Agentjs is used for backend interaction Challenges we ran into: - Learning a new language and ecosystemGetting wallets (like Plug, Connect2IC) to communicate with local replicasThe asynchronous nature of execution on the IC and how to work with itThe lack of events Accomplishments that we're proud of: - Being able to deliver a functioning POC in time!Creating a frontend wallet for use with the demo dapp for testingThe number of tests written and passed - and subsequent bugs fixedLearning a new skill (Motoko, coding for the IC) What we learned: - That the ICP is still growing and has amazing opportunities for innovationThat the IC is unlike any other blockchain and helps dapps become truly decentralized What's next for Finivest: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/infinityswap-canister-sdk
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Our inspiration was to simplify the development of canisters in Rust on the IC, providing some much needed functionality. We wanted to make a Rust developer's life as simple as possible, by providing a means to unit-test inter-canister communications, and enabling composable APIs for canisters similar to the inheritance used in Ethereum smart-contracts. What it does: - (1) Simplifying and testing of inter-canister communications, allowing dependencies between canisters to be tested without compilation. Testing another canister is as simple as importing it into a module and testing the inter-canister calls. - (2) Canisters composition (combining APIs from different crates into a single canister) - import one canister into another canister. This means you can import one canister and override it's methods. - (3) in-memory state management and versioning of the state for canister upgrades. State should be versioned on the IC to prevent confusion when upgrading state. - (4) This project builds on top of ic-cdk and ic-kit crates. It is not intended to replace them, but adds some types and macros to considerably simplify development on the IC. How we built it: - Our team built this in Rust, using this CDK in the development of the InfinitySwap AMM and token standards. - Building this library alongside our core product helped us to understand how uses would interact with it. Challenges we ran into: - Building the macros was a challenge. Testing macro expansions can be a tricky feat in Rust. Accomplishments that we're proud of: - That we built a CDK that enables greater code re-use from developers. Any developers using our CDK can import the canisters we have built, and easily modify them to suit their own ends. We believe this could really push the IC forward by connecting devs, and allowing them to share their work with each other through composable apis. What we learned: - We learned that using Rust macros we can create powerful extensions to the existing CDK which enable game-changing new features. What's next for InfinitySwap Canister SDK: - More testing, more features. Compatibility with other SDKs. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/flippy-nft-barter
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspirations: - Wouldn't it be cool if we could trade NFTs directly with each other as we did with trading cards when we were kids?In InternetComputer, the primary way to get NFTs is to purchase them in marketplaces using cryptocurrencies such as ICP or WICP. There is currently no way to exchange NFTs trustless.Imagine you exchange NFTs with someone. You must agree that one of you sends an NFT to the other first, and the other sends an NFT back. In this case, there is a risk that the person receiving the NFT first may run away with it, making it impossible to exchange NFTs with peace of mind.Therefore, we have developed a new platform that enables the trustless direct exchanges of NFTs. What it does: - Flippy is a platform for the direct exchange of NFTs.To accomplish the trustless exchange between users, we have designed the exchange to take place on top of Canisters.When you want to list an NFT, you send the NFT from your wallet to your Canister. When bidding on an NFT, the bidder sends the NFT from their wallet to your Canister via their Canister. The whole process is executed on-the-fly, with the user agreeing by pressing a button on the frontend app. You choose an NFT among the bids received, and the exchange of NFTs takes place on your Canister.No one can control their Canister as they like and can only perform the operations that have been coded, thus making the exchange of NFTs trustless. How we build it: - We have developed an NFT exchange platform (Flippy) and a sample NFT (Generative Art NFT) in separate repositories. - (1) Generative Art NFT - (2) Flippy (NFT Barter) Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for Flippy: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/stkrs
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Vitalik Buterin wrote a paper a few weeks about a concept he dubbed Soul Bound Tokens, and we were inspired by the impact the concept could have and immediately started iterating. We believe there’s a lot of problems facing the industry today, with lack of trust online being the biggest cause. We want to solve this problem, and through the presentation we talk about how our product solves the issue of trust, improving the whole Web 3 experience along the way. What it does: - Each user is granted a “stkr wall” upon signup, where they can showcase NFTs in the form of “stkrs” that highlight their professional experience, communities they’re a part of, or fun activities that they like to engage in. “stkrs” are minted by organizations which get approved for stkr minting by the stkr DAO, verifying that organizations issuing stkrs are legitimate. How we built it: - We built Stkrs using the Motoko programming language and Vue.js. We chose Motoko because it was specifically designed for ICP and is significantly more succinct in comparison to the primary alternative, Rust. Our team has significant experience building PWAs with Vue.js and have been extremely happy with its reliability, ease-of-use, and ergonomics. Challenges we ran into: - We encountered technical challenges primarily on the backend side, writing canisters in Motoko. None of us had experience with Motoko, and there did not exist many Stack Overflow answers to help us with our frustrations. We spent a lot of time reading the documentation for Motoko, and sometimes had to take a peek into the implementation of certain data structures because the documentation was not fully comprehensive. It was quite rewarding to work on something like this, however; it tested our problem solving skills and gave us a challenge. We spent more time than normal solving trivial bugs, but we have gained a stronger understanding of Motoko as a result. We are incredibly excited to continue building with it, and have enjoyed using the language! Accomplishments that we're proud of: What we learned: - Through this whole process of both brainstorming and development, we learnt so much about the technologies that are currently powering the push forward with blockchain. Each one of us watched hours of videos and read a variety of articles so that we were well-versed in the three main issues we sought to solve and ready to create a solution. - Development-wise, none of us had experience with ICP beforehand, so jumping into developing a full-stack application that integrates the authentication and the transfer/ownership of NFT’s was a tall task for us. Only after hours on end of reading documentation, stack overflow pages, and even source code, we were able to test and deploy our application. What's next for STKRS: - Short-term, we plan to clean up the backend, patch up potential security vulnerabilities, and start talking to organizations to see if issuing stkrs interests them. We also need to set up a DAO and a clear pipeline for organizations to issue stkrs. We’re really passionate about this project, and really want to see the product in the hands of real users and organizations. - In the grand scheme of things, we believe that there is immense potential with STKRS. From uncollateralized loans to job applications, there are many ways in which STKRS can be used that we haven’t explored as much and could change the way we use and interact with services we’ve taken for granted for so long. For example, currently, there is no way to take an uncollateralized loan in DeFi, limiting the potential of borrowing significantly. However, if we can start “verifying” identities through stkr walls (you would be more likely to loan to someone with a job, or maybe someone with a college degree), we can start small scale lending and as loan history is recorded through our app, bigger and bigger loans can be issued. What this means is we can eventually have a system to reliably gauge users' trustworthiness, recording positive and negative behaviors (creating a new stkrs wallet would mean starting your identity all over from scratch). - We see our application becoming THE OAuth application for Web 3, akin to Facebook or Google. Check out our STKR walls!: - Erik's Wall - Tony's Wall - Jonathan's Wall - Arjun's Wall - Jason's Wall Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/paws-arena-multiplayer-pvp-play-to-earn
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We first started our project in September of 2021 in the form of an NFT collection, named ICKitties. In order to make it easier for our audience to follow our story, we created a 90 second animated video showcasing the background of each kitty race in a fun and easy to follow way. Now, our NFT collection will find a new home in Paws Arena, our upcoming game. The inspiration for our game came from games created years or even decades ago (like Worms Armageddon or Shellshock Live). - The idea of our game is simple, yet very powerful because it's challenging and engaging for the users, making them fight against other players in order to get in the top positions in our Leaderboard and win bi-monthly or monthly prizes. What it does: - We noticed that no other project on the Internet Computer had a challenging multiplayer feature or any system that would give players a reason to come back and play again. That is why we created Paws Arena to allow users to connect in multiplayer PVP fights and get rewards every time they win a match. How we built it: - We built our game in Unity. We used React to integrate @dfinity, dab-js and plug-connect (for the wallet connect function), Fleek for CI/CD pipeline (staging environment) and then we used dfx for production environment. - Animations are mostly done with the help of spritesheet animations, combined with well-placed linear animations, camera shakes, particles and post processing effects. - Our NFT collection (ICKitties) is the central pillar in Paws Arena. Choosing your favorite Kitty from your wallet, you not only choose your skin theme, you will also have access to a specific set of items that will give a nice flavour to your game experience and can even decide your fate in a duel. Challenges we ran into: - The most challenging parts were: - Integrating the wallet connect function, because from the dab-js library we had to specifically implement only the ICKitties canister, without calling all the other NFT canisters;Deploying Paws Arena in a canisterWe had to host our assets on Amazon S3 because of the 15 Mb limit on the canisters. We learned too late that we can overcome this limitation by using a Motoko/Rust canister that is able to serve bigger files via implementation of http_request method. We will use this method in our future development. Accomplishments that we're proud of: - We are really happy with the advancements that we have made so far; we have a working first version of PawsArena which can be tested and we can gather feedback from our users, which will allow us to improve it continuously. What we learned: - It was a journey that allowed us to learn how to create and deploy canisters and how Dfinity Agent interacts with wallets, canisters and NFT tokens. What's next for Paws Arena - Multiplayer PVP Play to Earn: - After the Supernova Hackathon is over we will only allow ICKitties NFT holders to play Paws Arena. We will gather our community's feedback on our Discord server and continue developing our game. - We will implement the missing functions of our game (leaderboards, weapon attachments, new maps, a levelling system, daily challenges), with the working version following to be launched in Q4 2022. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/ictree-social-media-decentralized-run-fully-on-chain
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: ICTree - social media, decentralized, fully on-chain: - ICTree - decentralized social media reference landing page where you can share your social links, allowing you to create a personalized and easily customizable page - that contains all the important links you want to share and many interesting features is under development. - ICTree built on The Internet Computer - The fastest and most scalable general-purpose blockchain - The Internet Computer is world's first blockchain that runs at web speed and serves content on the web!In fact, this whole project is hosted and run on-chain on Internet Computer too! Challenges ran into: - I have ran into pretty much of challenges faced with Mokoto language and how to deploy dapp to ICP mainnet, but with the help of Internet Computer Developer Document and the community on Discord, finally I made it! Thank you @domwoe for your help and give me free cycles so I can deploy ICTree to mainnet <3 Accomplishments that we're proud of: - Finally got ICTree working and running fine on ICP mainnet! What's next for ICTree: How to make your own ICTree theme?: - Really easy, please take a look at this theme, make sure these following CSS classes are in your theme so ICTree can render theme correctly: - ic_avatar - the avatar image - ic_title - the title - ic_description - the description - ic_social_links - contains all your fields and links Is ICTree opensource?: - Sure! check project Github here: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dwitter-aiusrw
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Our team has chosen the SocialFi track as it is really close to us - we all have been working on social projects throughout our career. So we got together and arranged several evenings of brainstorming, and also read several core papers about DeSo - that’s how the idea of Dwitter arose. - We have identified one of the main problems in communication between celebrities and fans (one of us worked with bloggers and was familiar with such issues) and wanted to solve it. In particular, many well-known people have to close comments on their public pages due to the large flow of so-called trolls who want to argue on every minor issue. Constant scandals with cyberbullying to athletes due to failures in matches and pop stars only add to the severity of the problem. - Also we followed closely and remembered the peak of interest in BitClout. It was a truly interesting project and we decided that the BitClout-like model fits perfectly with the advantages of Dfinity, but also we added token utilization via posting on other user’s pages. - Thus we wanted to put these two things together and to find a solution for communication mess in celebrity’s pages through tokenomics. What it does: - Our project introduces the Pay per Post model and BitClout-like tokenomic. A user can buy another user's token for ICP. Tokens can be used for posting on other user’s pages and as an investment - one can buy another user’s token and sell it later. - Anyone can make a post on a celebrity’s page (and even any other) only by buying their tokens and then redeeming them for posting. Because of that, mainly true fans will communicate (as they need to pay for that). Also there are a bunch of social features like NFT's integration. - Yet another interesting thing is that we also take into account crypto wealth in the formulas of tokenomics, as crypto wealthy people are some kind of celebrity. Thus, the price of your token depends on 2 factors: mainly on the overall number of tokens issued and also on your crypto wealth - the bigger each of these components is, the more expensive the token is. - Main feature list includes: - Plus we have worked hard on architecture and developed the following features: How we built it: - Our team used Motoko for backend and ReactJS for frontend and we deployed the project on Dfinity mainnet. Also we widely used Plug as primarily auth service and for ICP payments. - Our team considers the development of the community very important and we have decided to Opensource the whole project. Challenges we have ran into: Accomplishments that we're proud of: - Dwitter works on the mainnet!Also it needs to highlight separately the canister architecture. Besides that, one of the most complex and interesting things was the development of tokenomics, where users can buy and sell tokens for ICP. What we learned: - How to make dapp on web3 with all data stored on Dfinity blockchain. Also we figured out how to implement tokenomics with AMM and improved knowledge in Motoko.We learned how to design canisters to be upgradable. It helps to gradually evolve the service on the mainnet without data loss. What's next for Dwitter: - In the future we plan to make an integration with Bitcoin and Ethereum (after Dfinity integrates with). Also we continue to work on adding more social mechanics and think about extra monetization features for celebrities. To sum up: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/bonsai-icp
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Bonsai ICP Dapp: - This demonstrates the three important parts of a dapp and how they should be connected: - The browser UI (ReactJS + Redux)Canister (Rust) Functionality: - Bonsai ICP : - Buy plants from stock by ICPPlanting trees in the collection.Transfer bonsai to other account. - Future Function: - Each Bonsai is growed from a seed (generate random from Verifiable Random Numbers). The seed determines the quality of the plant as well as other parameters such as growth rate and price (Legendary Bonsai or Normal Bonsai).The canister has the ability to update properties such as the life of a plant, which will display other forms of the plant such as sprouting, flowering, and fruiting. - - It is possible to resell the trees you have planted.Marketplace NFT for Bonsai Video Demo: - How to run project: - cd uicp .env.example .envyarn install - Add infor into .env - yarn start - View in Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/artific-nft
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We wanted to explore a new way to mint an NFT where it is more up to the community to shape the collection. Explore the artistic flare and let the community be playfully driven by this unique minting experience. - For this special supernova event we would like to encourage all participants to upload a selfie and adjust it with the effects. It should resolve in a unique collection which shows who is actually participating on this major IC event. - Everyone, can mint a free NFT and collect it in a wallet as a memory. What it does: - An innovative project allowing anyone to create NFTs using a unique self-mint experience with automated, built-in effects.The whole NFT creation process runs on the ICP blockchain and relies on the inspiration of its creators. How we built it: - We have leveraged the seriously.js effects library to provide the necessary filters.It is based on the NFT standard from ToniqLabs. When minting the JPG pictures will be directly uploaded into the smart contract and are available instantly in the StoicWallet. Accomplishments that we're proud of: - We added a JS based face recognition library to make sure that only selfies are uploaded.We added cropping so that the user may only choose to mint a specific part of the image area. What we learned: - A lot about the IC... What's next for artific NFT: - Let's see what the community does with it :-) Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/mini-operating-system-8gkujy
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Ever since I heard about decentralized technology 3 to 4 years back, my mind had all kinds of interesting, good, and bad ideas, including OS on-chain. A thought would come to my mind that should I try to implement it and see where would it take me, but procrastination always put these ideas in the backseat; I would give time to other projects. This time around, I decided to do it as I found the project to be possible with a canister model of Dfinity and memory cost, which is acceptable by many. Although I had the idea to implement a whole OS, I soon found it laborious and time-intensive and decided to implement a desktop. After the competition, I would love to implement OS on the blockchain if I get the time and more resources. What it does: - The app tries to move desktop experience on the blockchain allowing users to access it anywhere in the world as long as they have a proper internet connection. You can create and edit text, play audio or music, watch videos, open images, etc. At this point, we have limited features that could be extended in the future. How we built it: - As of right now, I have implemented everything using HTML, CSS, Vue, Dfinity and Typescript and other third-party libraries. Challenges we ran into: - There were a few problems that gave me a hard time: - There are also a few problems that I'm unable to solve: Accomplishments that we're proud of: - The thing that I'm most proud of is how the app turns out, and a few honorary mentions: What we learned: What's next for Mini Desktop: - My next task would be to move the implementation to wasm and optimize the app properly. Furthermore, add features, such as shortcuts, notifications, full offline support, etc., and bring the app close to its offline counterpart. To watch the full democlick here.: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/relation-xryzie
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Overview: - Relation ONE is dedicated to helping Web3 users manage their social relations data and associates all on-chain addresses through a decentralized universal digital identity, the Relation ID. To make this goal achievable, we have deployed several features such as Profile Management, Instant Messaging, Group Chat, DAO Governance, NFT avatar display, Game Invitation, and Game Ranking Boards. Relation ONE also supports the detection of chain native communities, which are called Club here. Best described as a social hub for NFT holders, the Club space is a smart contract-backed automated product created especially for NFT enthusiasts and holders. With the use of smart contracts and on-chain verification, this exclusive social hub facilitates community-centric interactions amongst NFT owners/holders. Think of the club space as a one-stop-shop social NFT platform, where you can have all things social and PFP related. Inspiration: - Web3 is still in its early stages. The decentralized social graph of Web3 is still on the “slope of enlightenment” in the social field of web3, which means that we still have a lot of work to do. We want to go beyond the limitations of web2 social media and big tech and the fact that data is in the hands of a few. We explore data democratization and ownership among web users and communities. We empower users with new levels of autonomy through wallet-bound identities, portable data, and on-chain native communities. We want to build a more equitable and sustainable society and a better world for all.Like every iteration of the web, the promise of web3 is that we decide we'll do the same or different things together in the future, with a focus on people. If it's about people, the opportunity for innovation lies in the relational shift defined by Relation: reimagining web3's trajectories of designing concepts, inventions and businesses around user relationships, between companies, assets and people, and between people and communities. Through the transformation of relationships, we can define how we can use decentralized and trustless technologies to create new asset classes and productive collaborative communities and platforms that transform users and consumers into stakeholders and owners. The community will own the network, not a centralized institution. This means that the governance, rulesets, and general operations of the platform will go back to users, as will a larger share of potential profits.This means that a person's worth, and ultimately their activity on the decentralized network, can more strongly determine their identity, and the value they derive from the platform. This will be the basis for future Web3 economic activity. Our focus: - Firstly, we are the social Dapp that supports multi-chain. That is, we are bringing in users from Ethereum, Polkadot, Binance Smart Chain, Polygon to Internet Computer. We are not stopped here and are integrating more public chains to cover more blockchain ecosystem.Secondly, we are a platform that is interactable, informative and interesting. Users can create or join a chat or group chat, they can find their like minded people and invite them or share something interesting with them. We are not just displaying information, we are also making users to have some user generated content, have some meme, cult, to do something other than fi-like things. We are keep integrating more news feeds and UGC to enable users to enjoy themselves on web3.Thirdly, we have deployed several hardcore technical layers to support our social functions and other social Dapps. We brings more techs to Web3, for example the graph database that makes indexing and recommendations to users. The graph computing that processes and analysis the social graph data and detects various kind of users. We are open to anyone who wants to leverage our tech solutions to boost their own app and join the building of web3 social graph with us. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/leio-for-booke-decentralized-amazon-for-books
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Books are a crucial social good and have an outsized impact on our development, individually and collectively. - Although reading is vital for the intellect to flourish, it is hard progressing and stay motivated, and find what to read next based on your needs and make a real learning experience out of it. The vast majority of people will soon be reading the same top-selling books, as determined by Amazon. One mega-retailer will have unprecedented control over what everyone reads. - Independent bookstores are a unique and almost indispensable community resource. They act as an engine for local economic growth. As a catalyst for new writers and readers. As a focal point for community life. But they are dying, and if nothing slows its momentum, Amazon will control nearly 80% of the U.S. consumer book market by 2025, killing even more local bookstores. - At the same time, new technology emerged – blockchain became the backbone tech of decentralization. We envision a book market where all participants benefit from a format-agnostic and decentralized catalog of books in the form of SFTs, making the book industry more efficient and reading books a rewarding experience. Whenever someone sees a book, she thinks of Leio for Booke because she wants to get the most out of reading it: more fun and wisdom. - We are building a decentralized catalog of books in the form of SFTs enabling decentralized apps to act on top of it. Booke is a blockchain protocol for a decentralized book catalog and DAO of book industry participants managing it. Leio is the first dapp created for this protocol. - Our roadmap is to create the no-backend iOS MVP to achieve the problem-solution fit and then create a blockchain-based dapp utilizing token economics and DAO. What it does: - Thanks to the Booke catalog, book market institutions can improve efficiency and benefit from an open, format-agnostic, and decentralized book catalog. The Leio dapp, on the other hand, allows consumers to take control of their reading life, find what to read next, and make a rewording read-to-earn experience of it. - Leio for Booke decentralized books catalog increases bookstores' revenue, lets authors know and connect with readers, and delivers readers community, curation, and convening (3C, Ryan Raffaelli, Reinventing Retail: The Novel Resurgence of Independent Bookstores, Harvard Business School) along with reading tracking, book tracking, and learning progress tracking – helping them stay motivated and progressing, thanks to the read-to-earn incentive utilizing token economics. - Eventually, users will be able to get book recommendations based on the learning they are pursuing now, not just the best seller's lists. Purchasing books enhanced with SFTs will allow them to receive quizzes with rewards, summaries, and author's office hours tickets. They can time their reading sessions and stay motivated. - Authors and bookstores can grow their audience efficiently. Connect with other authors, bookstores, and active readers who will buy and consume their books, and generate buzz. They can make subscribing to their email list irresistible by offering a unique read-to-earn experience. - Publishers and distributors become part of a book distribution that benefits all book market participants without giving one entity a competitive advantage. They can join the decentralized book catalog and bring more growth and vitality to local communities, bookstores, and the book industry. How we built it: - We are building the proposed solution following the customer development methodology and framework. We have achieved the problem-solution fit for the consumer market and created Leio – the iOS, no-backend app as an MVP used by tens of thousands of users. - As the next step, we want to make Leio a dapp on the Internet Computer utilizing the DFINITY Canister SDK and Motoko programming language. We consider IC the best technology and ecosystem to create sophisticated semi-fungible tokens and DAOs to achieve the three milestones: - DAO of bookstores and readers managing a reading companion allowing reading, book, and learning progress tracking integrated with an e-commerce platform for books and SFTs, each representing access to the bookstore's events, loyalty programs, and book recommendations, with all proceeds distributed among the bookstores based on a customer location or choice; - DAO of authors and readers managing decentralized market of book supplements in the form of SFTs, each representing quizzes with rewards, summaries, as well as author's book recommendations along with office hours; - DAO of book industry participants managing a decentralized distribution platform featuring a decentralized catalog and inventory of books in the form of SFTs featuring open, irrevocable API for dapps created by book distributors, logistics companies, and third-party developers, including format-agnostic book readers developers. Challenges we ran into: - IC is a novel technology still lacking fundamental features. The IC canisters have limited storage, and there is no raw HTTP access to IC canisters. Furthermore, most payment solutions supporting cryptocurrencies utilize EVM rather than IC and WASM. Accomplishments that we're proud of: - Despite Leio being a no-backend MVP, it got significant initial traction and received many enthusiastic reviews. It allowed us to validate crucial assumptions and stay confident about the product roadmap. Regarding the idea of closing the gap between print and digital, no other technology like Booke in the world aims to combine both materials. Booke is considered a breakthrough innovation by L'Atelier BNP Paribas and reviewed by Springwise as one of the world's most promising new business ideas. What we learned: - IC is a breakthrough technology, allowing enterprise-grit software to be built entirely on blockchain. Despite existing constraints, like no support for the HTTP requests, we figured out that we can utilize the IC-specific RPC interface from a webview and in the future regular HTTP requests – there is a proposal to allow raw HTTP access to IC canisters. The certified variables are a powerful tool for us to create more advanced and sophisticated NFTs and STFs. Also, we learned about a mature payment platform planning support for WASM. It would be a significant benefit for us to build an e-commerce platform on IC. What's next for Leio for Booke: - The next step is introducing two new features that require making Leio a dapp on IC. The first is a read-to-earn experience based on token economics. And the second is e-commerce governed by the DAO of bookstores and readers, allowing users to buy the books through the app with all the proceeds distributed among local bookstores based on a customer location or choice. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/tripx-lh5o9f
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - the idea came when I saw the tourism in Bali starting increase, but the center of the tourism are still in South Bali. I came from North Bali and from my perspective there are so many potential that North Bali possible do for tourism, but still untapped. That is why I think we need something a new way to motivate people to visit the tourism destination. - In my and my friend's experience in NFT and how to gamify it, that is how tripX was born. What it does: - tripX is web3 app that empowering people to do trip to tourism destination while they can earn crypto for it. - Through the NFTs utilization, GameFi token model, and bring Trip-to-Earn concept, we are creating the new way and new experience how your trip to tourism destination. - tripX aims to connect all popular tourism places, and, not limited to; untapped, recovered tourism places that might affected by COVID-19 by encourage users to visit and promote them. We involve the whole tourism stakeholders, community to promote their own places to be visitable for tourist. How we built it: - We are starting to build the tripX by build the MVP (Minimum Viable Product) first. The flow of TripX dapp MVP following below: - After we define the MVP, we were starting to distribute the task using Trello Card:Dimas - Canister Smart Contract Backend - MotokoPutra - Canister Frontend Assets - Reactjs - We have every week standup to update our progress, tackle each other's problem. Challenges we ran into: - Technical Challenge:We decide to use EXT standard by Toniq Labs as our token to create non-fungible token as hidden NFT. There are couple of reason based on Toniq's Documentation: - But we found many challenges when integrating EXT standard as it is not updated yet (stuck at 0.8.1) and the latest version of DFX is 0.10.0. So, we need to figure it out how to integrate EXT to our tripX dapp. After do googling and communicate with other developer on DFINITY DEV OFFICIAL discord, we found the way how to solve this. But, the obsolete and outdated repository of EXT should be major issue and need to be concerned about. - Another one is limited documentation how to implement NFT, the whole package, even when are using EXT or not. So need to find there and there until got the answer. So, i think in the future we need to improve the documentation of specific use case, such as NFT, how to implement NFT in ICP and so on. - Non-Technical Challenge:Time Management, as we work as full-time employee and sometimes we need to work 100% more due to deadline and something urgent, so time management is crucial for us. Fortunately we manage to finish the MVP , even not 100% similar, at least we could show how to mint NFT and transfer it to the user who "won" the hidden NFT. Accomplishments that we're proud of: - We proud that the idea of tripX is being loved. We did some supernova pitching in Bali and became one of the winner. Even there are so many places that need to be improved, the feedback is very positive, the idea how we are gonna help local tourism is touched and it is scalable business, as it is not in Bali, not Indonesia, but also over the world. - We also able to finishing the MVP of tripX dapp and show how able to utilize ICP ecosystem to be integrated to our dapp. What we learned: - Building tripX is not gonna be easy. We need to figure it out how to ensure the sustainability of our dapp, especially when we do tokenomics, design gameFi token model. Also how we gonna connect the local tourism and us. But the ideal approach is we need the Community empowerment, which is we need people to help us to succeed the tripX. What's next for tripX: - I would love to tripX to become realization and beneficial for others. The short term is we are gonna improve our tripX MVP and do at least 2-3 partnership to show our MVP and do Idea Validation to validate our idea if it is customer needed. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/icscan
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: What is ICSCAN?: - We want to be the most comprehensive and useful explorer in the IC ecosystem. Empower various roles and parts of the IC ecosystem. What does ICSCAN want to do?: - Since the IC ecosystem is still in its early stage, we divided the data into four parts, including IC basic data (network, canister, Ledger, governance, Principal) , NFT-related data, Defi data, and DAPP data. Based on these categories, we collect, process, and present different types of data. - In the context of blockchain, there is two subjects-account & smart contract, so we will use account and canister to concatenate different types of data, establish the relationship between the data, and make a preliminary analysis and presentation of the data, provides data services for different roles in the IC ecosystem. - Data will be open to third parties, enabling all parts of the IC ecosystem. What we have done?: What ICSCAN gonna do(roadmap): - 2022 Q1 - 2022 Q2 - 2022 Q3 Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/apocalypse-nfo-prototype-beyond-nfts
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The Problems with NFTs What it does: - Storing complicated data describing the properties of objects which have actions and can mutate, in a structured manner. Includes a predicate language for expression permissions on objects, allowing for both machine verification of the validity of transactions and human interpretation of the value proposition of an action. - See submission ZIP file for more detailed information. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/sand-bless-unction
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - How to valorise and not vaporize men and women with the emergence of automation and machine productivity ? - Where to pursue the “march of progress” ? - Craftsmen artworks will always be more expensive than machining products but we must engrave a new narrative.Can we use cutting edge crypto to derail and redistribute the cards' chains of values?How to differentiate, from an end user perspective, machining products from artwork ones?We must promote and expand de-anonymization of goods.Creation of a digital reference that can create a breadcrumb trail between producers and consumers, work, worker and work fruits.Sharing values, expectations, compliments and feedback. - Imagine, as a stonemason, I can hand-made stone cutting your entrance house.Which design do you like ? Which culture or part of history do you prefer ?I can make a similar architecture style to fulfill your taste with a breadcrumb trail created. Which music do you like?I can listen to it while producing work, artwork for you, and impregnate the vibe you like into the realization.Adding immaterial values. Machines can't do that. - Story, storytelling, told work stories. Sealed a work story. Immaterial values, links and bridges. - Where to begin ? Marks. Mark of the shop. Marks on artwork and products. - Ancient cathedral builders used to engrave lapidary marks on stone to identify their tasks and atelier. Can we imagine XXieme lapidary marks ? From ancient steganographic techniques to modern public and transparent cryptographic techniques. - A digital mark to engrave on your physical artwork. - As a Craftsman, I do not want intermediaries to store and maintain ledger of my products and artwork references. But I also do not want an IT infrastructure to maintain, servers, databases resources, website, backup etc ... - The ideal is a public anchor. Simple. Secured. Personal. With no login passwords. Independent from external services. Visible on public ledger with time and tamper cryptographic proofs. Internet computer, Dfinity canisters, 100% on chain, check all the boxes. - We try to use technology where it makes sense.Machining signatures and crypto-tech marks to valorise manual work and human values. This is what we strive to do.We are two ingenious/engineers/entrepreneurs, Nour and Francois, longing for innovation and social impact. Let’s present to you what we have developed, ... so far... What it does: - The website allows all craftsmen to generate a unique mark to be tagged on their artworks.The best way to tag this mark is to sand blast it.You can sandblast on glass, wood, clay, metal etc ...It is like a blessing part of your finished work, ready for its sale and customers' diaspora journey. The signature phase. Signature is a common universal phase of mankind creation. At least since reinforcement of properties since Hume, Locke, Smith theories... - This mark adds a physical reference linked to a digital representation of the work and the worker creation.This action of adding digital reference on the physical creation is what we call “unction”.Blessing, unction and as the favored technique is sand blasting, the name of this project became : - Sand Bless Unction : “Bless your artwork using owned-crypto marks.” - Here the workflow process to use the website : - To generate marks you need to be identified.To do so, we used Internet Identity. It can be secure using multiple device and using hard wallet for instance. - When you are logged in with internet identity, the ceremony of creating marks can start. Logged, you are named Sand Bless Priest in the website to add fun and blessing perspective of this action. The generation of a unique mark is called "gift of prayer" in our imaginary blessing scenario. - Then you can tag the mark, unction, the sandblasting ritual, to create this bridge between physical and digital representation. Polymorphic, physical & digital, a new artwork is created, in a sense. - When you tag the QR code on the physical, you are redirected to the front-end canister where you can check existence and last ownership.In the website, you can retrieve all your marks by searching with your identity ID.You can also search existence and ownership of mark by mark ID.Those search functionalities are available for all public, without login. - To sum up the how-to usage for the sand bless unction utility website is : - Enter Sand Bless ceremony : login with Internet IdentityGift of prayer : receive a unique blessed mark to tag your artworkUnction ritual : sand blast QR code mark on your artworkOn chain faith: check artwork QR code mark existence and ownership How we built it: - We start from svelte-motoko-starter kit.Then we add NFT dip721 standard functionalities inspired by dip-721-nft-container mokoto example.We decide to remove the guardians users rights to allow all, not anonymous, identity to mint dip721 token representing their unique mark needing to tag on their artwork.The dip721 collection is named “Sand Bless Unction” and the dip 721 symbol is "SBU".We develop locally the 2 canisters then push it to production: - Frontend canister - Backend canister - We create sandblessunction.com; redirecting to the frontend canister. - To tag the mark on artwork, we use : - You can see all machines operating in the video. Challenges we ran into: - Versioning - It was quite difficult to harmonize all versions of Dfinity components and resources found to setup and build a local environment : - Dfinity cycle - I was not possible to obtain with dfinity faucet. So, I dissolve some ICP to have cycle to use for production deployment. - Bug in Motoko dip-721-nft-container example ? - At some point our frontend starts to show that an identity has "stolen" another mark from another identity. After investigation, it may be an issue in the Motoko dip-721-nft-container backend example.The proposed fix in this PR solves our ownership jungle problems and worries. - QR Code format - It was a challenge to find the correct size of the QR code to be printed on a bottle. If too small, sandblasting cannot be performed with enough details, if too big, the round bottle deforms the QR code shape and scan do not work properly. This is why in the video you see several QR code on a bottle to find the best QR code size. At the beginning of tests, an exotic QR code design was used, but it was too difficult to scan. - Sandblasting on different supports. - Sandblasting on different materials required to adapt the film size used ( 3, 4, 5 mm) and also QR code size. Abrasive to use and exposition duration is also an expertise to build. - Copy and counterfeit ? - This project does not pretend to solve counterfeit and copy problems. We know that it is a real problem and whatever techniques, we think this problem will remain. But here our position and proposal here is : - Copy ? Yes, copy me. I do not care. It will increase the reputation of my atelier as long as your are speaking of me and I can prove that I am the first creator of this identity. - Expert and observed quality will still be necessary to tackle and discover counterfeit. Accomplishments that we're proud of: - Successfully put all pieces, on chain and off chain, together to produce a concrete crypto and blockchain use case.Bridge the physical and digital world.Use Dfinity ability to produce and replace IT frontend and backend infrastructure, with secure and temper proof guarantee, in a small, but concrete, craftsmanship needs.Use a new technology to highlight artwork and valorise craftsmanship. Testing solution validity on several materials, mainly glass, where it can be easily commercialized. What we learned: - Based on the overcome challenges, we learn to dive into svelte framework, usage of motoko and dfinity internet identity.We also explore sandblasting techniques and what it is technically possible in terms of size format and surface support to elaborate a better commercial offer in the future. What's next for Sand Bless Unction: - We envision also new features with an accurate usage of metadata offered by the dip721 NFT standard, for instance : - We are open to collaborate with Craftsmen, personally owned workshops, businesses and even participants of this Hackaton on the mid-/long-term. - Thats all folks, dear reader, thank you for your attention, may the Sand Bless Unction be with you. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dmail-network-ys7k3u
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The first message the Internet sent was “L” and “O”. At 10:30 pm, Oct. 29, 1969, Kleinrock, in Los Angeles, A message was sent to Bill Duval at Stanford University. This was a five-letter word: Login. After entering\xa0 “L”, the system broke down. The instrument showed that the transmission system collapsed. Therefore communication was forced to stop. The world's first communication test through the Internet only transmitted two letters, which were “O”, marking the creation of the rudiment of the Internet based on information transmission. What it does: - The transmission of a string of words opened the door to the Internet, thus beginning the booming development of the Internet. In the Crypto World, we also hope to take information transmission as a starting point and promote a leapfrog development of applications in the blockchain ecosystem. Therefore, we established a decentralized version of NFT mail application called “Dmail”. - Based on features of Web3.0 and Dfinity (Internet computer) technology, with mail application as the entrance, Dmail lowers the threshold for users and developers to participate in the Crypto World by enabling smooth transmission of information between traditional mail and blockchain mail, users hereby can use blockchain as if they use the Internet. We hope that Dmail serves as a basic portal to the blockchain world and a gateway to the real world in the future. - Meanwhile, Dmail will also be the first mailbox that is 100% developed by Web 3 technologyy. Dmail will be an entrance to the blockchain universe and a gateway for Web 2.0 users to experience convenient blockchain services. In the future, Dmail is expected to become a decentralized identity to Web 3.0 and a linkage between Web 2.0 and Web 3.0 users, as Dmail is committed to work on\xa0 allowing 4 billion email accounts around the world to possess a Dmail address. How we built it: - To solve problems of interaction, communication and information sharing between on-chain and off-chain users, we developed a distributed application called Dmail. - Dmail is the first mail application based on Web3.0 and Dfinity technology that integrates NFT and distributed storage functions, and is dedicated to building a bridge between the traditional world and the parallel world. Compared with traditional mail, Dmail gives rights of control back to users. Users can manage and access data with their private keys, and can also determine the future trend of the product through community Governance. Dmail is committed to providing users with a permanent service without a centralized server, and meanwhile ensuringe the ownership and privacy of data. - Dmail is the foundation of communication, information sharing and collaboration of on-chain and off-chain users in the future. Specifically, it will serve as the basic communication and cooperation tool of the blockchain world, and the gateway for information exchange between the blockchain world and the real world. As an information interaction gateway in the new era, it will help users connect the whole blockchain world and the real world, and help users, developers, institutions and assets to build reliable interactive connection and build an information storage space that will never be lost in the blockchain world. In this way, we believe that it can better serve the blockchain world and the real world, and enables everyone an access to an equal access to different worlds. Challenges we ran into: - Every startup you know faces a variety of difficulties, which include funding, partners, technology, consensus, environment, etc. Dmail was started after Dfinity Foundation announced Grant because we saw the direction, but due to Motoko, Rust's language was not popular, technical documentation was not perfect, Canister We did face more difficulties and adjustments at the beginning of the venture due to issues such as Motoko, Rust's language not being popular, technical documentation not being perfect, and Canister not being stable. In addition, funding is also a big threshold for an emerging ecology that is not sought after by capital, which also leads to all kinds of problems at the financing level, but the good thing is that the Dmail team has persevered with its own funds, and has been recognized by more and more capital, users and communities. Accomplishments that we're proud of: - Oct 18, 2021, Demo Test Launched.Oct 31, 2021, Dfinity Hackathon Winner.Nov. 30, 2021, Seed funding closed.Dec. 4, 2021, NFT account pre-sale.Dec. 24, 2021, Showcase on Dfinity website.Feb. 1, 2022, Brand upgrade.Feb. 8, 2022, Strategic funding closed.Feb. 11, 2022, $25,000 grant from Dfinity foundation($5,000 before).Mar 21, 2022, Presale holders break 11,000+. Apr 2, 2022, Selected to IC Bootcamp.May 18, 2022, 3D Crystal NFTs Launched.June 1, 2022, Beta Network Launched. What we learned: - Dmail is one year old, and in the process, our team has expanded from 3 to over 20 people, including people in technology, product, operations, marketing, design, and finance, which is great to give back, and of course we have dozens of Mods and Ambassadors around the world.Then Dmail got 2 rounds of funding, 30,000+ Twitter and Discord users, which is the result of the team's efforts and our honor. Thank you to everyone who supported DMAIL. - By the way, Dmail and IC ecological more than ten projects reached a cooperation, mutual willingness to provide technical, product, marketing and other support, which will help promote the development of Dmail and IC, I hope more users attention to. What's next for Dmail Network: - Dmail has just launched on the beta network, which is a great start. Next, the team will focus on product feature iteration and performance optimization, and then work towards multi-login, access to Web 2.0 mailboxes, plug-in wallets, protocol layers, collaboration tools and decentralized identity. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dmail-network-ucays4
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The first message the Internet sent was “L” and “O”. At 10:30 pm, Oct. 29, 1969, Kleinrock, in Los Angeles, A message was sent to Bill Duval at Stanford University. This was a five-letter word: Login. After entering\xa0 “L”, the system broke down. The instrument showed that the transmission system collapsed. Therefore communication was forced to stop. The world's first communication test through the Internet only transmitted two letters, which were “O”, marking the creation of the rudiment of the Internet based on information transmission. What it does: - The transmission of a string of words opened the door to the Internet, thus beginning the booming development of the Internet. In the Crypto World, we also hope to take information transmission as a starting point and promote a leapfrog development of applications in the blockchain ecosystem. Therefore, we established a decentralized version of NFT mail application called “Dmail”. - Based on features of Web3.0 and Dfinity (Internet computer) technology, with mail application as the entrance, Dmail lowers the threshold for users and developers to participate in the Crypto World by enabling smooth transmission of information between traditional mail and blockchain mail, users hereby can use blockchain as if they use the Internet. We hope that Dmail serves as a basic portal to the blockchain world and a gateway to the real world in the future. - Meanwhile, Dmail will also be the first mailbox that is 100% developed by Web 3 technologyy. Dmail will be an entrance to the blockchain universe and a gateway for Web 2.0 users to experience convenient blockchain services. In the future, Dmail is expected to become a decentralized identity to Web 3.0 and a linkage between Web 2.0 and Web 3.0 users, as Dmail is committed to work on\xa0 allowing 4 billion email accounts around the world to possess a Dmail address. How we built it: - To solve problems of interaction, communication and information sharing between on-chain and off-chain users, we developed a distributed application called Dmail. - Dmail is the first mail application based on Web3.0 and Dfinity technology that integrates NFT and distributed storage functions, and is dedicated to building a bridge between the traditional world and the parallel world. Compared with traditional mail, Dmail gives rights of control back to users. Users can manage and access data with their private keys, and can also determine the future trend of the product through community Governance. Dmail is committed to providing users with a permanent service without a centralized server, and meanwhile ensuringe the ownership and privacy of data. - Dmail is the foundation of communication, information sharing and collaboration of on-chain and off-chain users in the future. Specifically, it will serve as the basic communication and cooperation tool of the blockchain world, and the gateway for information exchange between the blockchain world and the real world. As an information interaction gateway in the new era, it will help users connect the whole blockchain world and the real world, and help users, developers, institutions and assets to build reliable interactive connection and build an information storage space that will never be lost in the blockchain world. In this way, we believe that it can better serve the blockchain world and the real world, and enables everyone an access to an equal access to different worlds. Challenges we ran into: - Every startup you know faces a variety of difficulties, which include funding, partners, technology, consensus, environment, etc. Dmail was started after Dfinity Foundation announced Grant because we saw the direction, but due to Motoko, Rust's language was not popular, technical documentation was not perfect, Canister We did face more difficulties and adjustments at the beginning of the venture due to issues such as Motoko, Rust's language not being popular, technical documentation not being perfect, and Canister not being stable. In addition, funding is also a big threshold for an emerging ecology that is not sought after by capital, which also leads to all kinds of problems at the financing level, but the good thing is that the Dmail team has persevered with its own funds, and has been recognized by more and more capital, users and communities. Accomplishments that we're proud of: - Oct 18, 2021, Demo Test Launched.Oct 31, 2021, Dfinity Hackathon Winner.Nov. 30, 2021, Seed funding closed.Dec. 4, 2021, NFT account pre-sale.Dec. 24, 2021, Showcase on Dfinity website.Feb. 1, 2022, Brand upgrade.Feb. 8, 2022, Strategic funding closed.Feb. 11, 2022, $25,000 grant from Dfinity foundation($5,000 before).Mar 21, 2022, Presale holders break 11,000+. Apr 2, 2022, Selected to IC Bootcamp.May 18, 2022, 3D Crystal NFTs Launched.June 1, 2022, Beta Network Launched. What we learned: - Dmail is one year old, and in the process, our team has expanded from 3 to over 20 people, including people in technology, product, operations, marketing, design, and finance, which is great to give back, and of course we have dozens of Mods and Ambassadors around the world.Then Dmail got 2 rounds of funding, 30,000+ Twitter and Discord users, which is the result of the team's efforts and our honor. Thank you to everyone who supported DMAIL. - By the way, Dmail and IC ecological more than ten projects reached a cooperation, mutual willingness to provide technical, product, marketing and other support, which will help promote the development of Dmail and IC, I hope more users attention to. What's next for Dmail Network: - Dmail has just launched on the beta network, which is a great start. Next, the team will focus on product feature iteration and performance optimization, and then work towards multi-login, access to Web 2.0 mailboxes, plug-in wallets, protocol layers, collaboration tools and decentralized identity. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dfusion
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - As lacking an easy-to-use decentralized blog platform on IC, creators cannot monetize their content. Both the project owner and the author are still using the web2 blogging platform to publish web3 content. With this situation, we started trying to find an optimal product model to solve fix it. DFusion is a Web3 blogging platform that provides creators with creation tools and dissemination channels to spread Web3 content. We are dedicated to building a tripartite interest relationship between the platform, creators, and readers. What it does: - Blogging - Follow&Like-Follow your favorite creators, build a private feed of information, and never miss an update. Liked articles are stored in personal data space. - Minting NFTs-The articles can be minted into NFTs, supporting user mint article NFT copies. How we built it: Challenges we ran into: - -Storage issue, the single canister cannot hold enough data and is not scalable, we solved this by implementing a scalable storage architecture-Cross-canister query calls, cross-canister calls can only be update calls now, which is very slow and will affect the user experience, hope we can perform cross-canister query calls soon Accomplishments that we're proud of: What we learned: - IC provides excellent underlying stability and memory capabilities, making it possible for us to achieve decentralized content creation. What's next for DFusion: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/flat-fiat
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - I’m inspired by the blockchain movement. 1 BTC = 1 BTC. The additional printing of money made me wonder about the coming recession, so I’ve focused on the narrative of the potential of decentralization and money in the future. What it does: - The Flat Fiat project focuses on the narrative. The symbolic and sarcastic performance of burning the fiat coins on rail tracks with the help of a train is bringing the movement to the masses through simple storytelling of a childhood sentiment. How we built it: - EUR, USD, GBP, and RMB coins were flattened by trains and removed from circulation. After the flattening, the coins were scanned and minted as a unique NFT. Challenges we ran into: - Apart from the pioneers, most of the NFT projects on the Internet Computer that came later were focused mainly on the existing community - people who were acquainted with the Internet Computer blockchain, had an IC wallet that supports NFTs (Plug, Stoic…), probably already had some other NFTs. - The Flat Fiat project wanted to transcend the confines and burst that bubble, familiarizing “outsiders” with the Internet Computer and NFTs in general through an art exhibition, coverage in mainstream media, and panel at an NFT conference, all of which targeted also people who may have heard about the Internet Computer for the very first time. - FlatFiat = my way of telling people about the Internet Computer! Accomplishments that we're proud of: - Firstly I am proud and thankful to a number of people that established the foundation and enabled me to launch my NFT project:• Dfinity for building the Internet Computer blockchain that does not rely on mining comes with lower gas fees and hosts the images on-chain.• Entrepot, the NFT marketplace that offered me a white-glove service and helped me with launching the project and getting the word out.• I am also forever thankful to the supportive community that made the project a success. The bridge with the physical gallery Aksioma where the flattened coins were exhibited as proof of burn.The mainstream media covered the news about the sold-out NFT collection: from the local online portal to the national TV station. I also got invited to a morning talk show on one of the largest commercial TV stations and to the first NFT conference in Slovenia.The art world covered the project: What we learned: - It is hard but not impossible to promote my own NFT project which is a cautionary tale about a very hot topic: hyperinflation and by doing so, telling people about the Internet Computer and its advantages over other blockchains.I hereby ask for your help to keep up the good work. What's next for Flat Fiat: - To “mainstreamize” and raise awareness about the IC, NFTs, and the broader crypto movement through:• Street art• Performance acts• Galleries (NFT galleries and TradArt as all the flattened coins from the NFT collection reside in a frame as “proof of burn”)• Inbound marketing - I would really want to project FlatFiat NFTs and Dfinity loop on the European Central Bank while inflation is running at a 40-year high. - I would not want to stop with Flat Fiat, but produce other NFT projects in the future! Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dstar-note
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Traditional note-taking applications are cloud-based, which are hosted by a bunch of centralized servers. They are operated and controlled by certain entities normally big companies. All your data exist on their centralized cloud servers. - Cloud-based note-taking applications cannot be trusted, because data can be lost due to hardware problems or other problems even with redundant backups. Cloud-based note-taking applications cannot be trusted, because data can be leaked. Anyone that has database access can erase or leak all your notes, which could be a disaster obviously. In fact, every year we have seen a large number of cases that users data are lost or leaked. Due to technical limitations, many traditional cloud-based note-taking applications cannot even present data to users in a secure way. Login credentials leakage, data transmission leakage, and server data leakage all contribute to the theft of user data. - Centralized cloud-based notes are not open. It is impossible for different notes hosting entities to share notes. Hence it is very difficult or impossible to migrate notes between applications. For users, it is very inconvenient to switch between different applications. It becomes a luxury for users to enjoy free services at low cost. - Centralized cloud-based notes are expensive to develop and maintain. Due to the large amount of middlewares in the traditional technology stack and security issues, the development cost is huge and easy to go out of control. In addition, they need to pay huge amount of money to maintain. Users eventually will have to pay for these costs. Therefore, many softwares charge quite a big amount of monthly fees. The moment you stop subscription, they will cut all your favourite features. - We only list some of the shortcomings of traditional cloud-based note-taking applications, and this list is long. Any one of these shortcomings in the list are fatal and not welcome in the blockchain era. What it does: - Dstar note a blockchain-based note-taking application built on top of Internet Computer. It has the ability to run at the speed of the traditional Internet. It does not have the shortcomings of traditional cloud-based note-taking applications. It run 100% on Internet Computer network, with Canister as a unit. It use Internet Identity to ensure anonymous login. It leverages Internet Computer to build the top secure note-taking application. How we built it: - When users create a notebook on Dstar, behind the scenes, it creates the canister on Internet Computer. Users will have 100% control over the Canister. Later users can migrate the notebook to another notebook on Internet Computer if they prefer to do so. This is done easily and securely. There are three design principles listed below: - The authorization of Internet Identity controls the read and write permissions of the data, and the transfer of this permission means the transfer of the read and write permissions.Canister Controller has control of Canister’s code maintenance authority, and the transfer of this authority will give up the code maintenance right.The shared key controls the decryption authority of the data. - Based on the above three principles, we will be able to create a completely free note-taking system. Examples of scenarios: - User A is a professional programmer. So he set Canister’s Controller to himself so that he can update Canister code by himself because he think that is fun and challenging. All he need to do is to set himself as the code maintainer of the Canister Controller. All future note feature updates will require himself to do. That reflects the fact users controls 100% of the Canister, not the platform.After some time, Dstar release a series of exciting new features and open source the all the Canister code. User A then go ahead and update all the features himself. But user B also set himself as the code maintainer of his notebook Canister. But he is way too busy this week to update the Cainister himself. So he reset the code maintainer to dstar so that he can enjoy the new features. This is how easy and flexible the system is.There will be more similar note-taking applications running on Internet Computer. Users can choose to migrate their notebook canisters from dstar to other platforms. And the migration will be done seemlessly and no data loss will happen since the migraiton happen only on the permission level not the data itself. This is a truly exciting thing on Web 3.0, open and secure.Not only that, notes can also be considered as an asset. People can transfer or sale as they wish. That will generate unlimited combinations and opportunities in the future. - Sync across multiple devices - Since Internet Identity is secure and trustworthy, we build a bridge through Internet Identity. We use Key Sync Canister to synchronize shared secret keys on Internet Computer to achieve the purpose of sharing secret keys between different devices. First, the main device generates an AES key, and other devices generate public and private keys. Other devices then forward the public key to the main device through Key Sync Canister. The main device uses different public keys to encrypt the shared secret key and then returns it to the corresponding devices. These devices use the private key to unlock the ciphertext to obtain the shared secret key. The transmission of keys is encrypted in the whole process. Key Sync Canister will not read the secret keys, so secret keys remain 100% secure. - Even though the data itself is not visible on Internet Computer, in order to achieve higher level of security, all the notes are encrypted and persisted in the Canister. No one including the node operators of Internet Computer are able to access your notes except the data owner. - Notes are only stored in Canister, and users access notes by interacting with Canister directly. It is an end to end data transmission system, there is no middle layer involved. - Only Internet Identity authorized users have read and write permissions to data. The smart contract restricts the read and write permissions of canister’s internal data. Only the authorized persons have the permissions to read the encrypted content. Accomplishments that we're proud of: - As of now, Dstar note is up and running for 5 months. We have achieved - 2829 active note usersOver 280 icp fee collected1404 note canisters created - On twitter, we have over 2400 followers receiving lots of positive feedbacks and comments regarding our product. We have done a strong step forward into web3 thanks to Internet Computer. What we learned: - Building has never been easy, especially there are noises along the way. What we have learnt is to focus on the product and listen to the feedbacks and keep building.By doing that, we have iterated multiple versions of dstar notes since January this year and continue improve the product and add new features such as multiple language support and mobile compatibility. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/ic-war-alpha
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: IC War Alpha: - Try it out now on About IC War Alpha: - IC War Alpha is the first-ever game with upgradable NFTs. Mint a basic spaceship to start with. Pilot it in the game and fight enemies! Harvest their parts. Upgrade your ship. Then sell your upgraded NFT. - First, click "connect your wallet". Make sure you have install Plug Wallet. If so, Plug Wallet opens to authorize the connection to the cannister. - The game will then fetch all your spaceship NFTs from the smart contract. If you do not yet have a IC War Alpha NFT, click "Mint New Ship". You will receive a basic ship with entry-level weapons, wings, engine, and cabin. The ship will appear in your list of ships (if not refresh the page). Select that ship to access the game. - The game is built with PhaserJS, a 2D Javascript game engine that allows us to pilot our ship and fire at enemies. Use the directional arrows to move the ship and press the space bar to fire. Try to kill the enemy ship, but be careful not to get hit. When the enemy is destroyed, it drops some loot. Move your ship over it to get it into your inventory. - Then open your inventory to see all the parts you have found. Drag and drop a ship part to its corresponding area on your ship to upgrade that part. A IC transaction takes place to actually modify your NFT metadata and image with the new part. - The smart contract is a modified DIP721 with a new endpoint to modify an NFT metadata and image.We have created an NFT collection of 256 unique spaceships made of 4 cabins, 4 wings, 4 engines, and 4 weapons. - How it's built - The GitHub repository is a mono-repo containing : - What's next? - I want to create more parts to generate up to 10,000 unique ships and then sell the collection in order to finance the development of the game for more enemies, worlds, multiplayer, some storytelling, etc... Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/aurora-phase-ii
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Web3 Music Platform: - Welcome to Aurora, a decentralized music streaming platform for Dfinity’s Internet Computer. - Aurora brings together the world’s leading electronic ambient music producers and invites the user to collaborate in an innovative, genre-specific listening experience. We envision a platform that leverages the power of Web3 where artists and users come together with the music as the central, unifying factor. - 16-bit CD-quality audio at 44.1KHz is uploaded to the canister in chunks using a custom Node.js script. The audio is stored and retrieved as 16-bit integers. Aurora’s front-end utilizes Javascript. The back-end is written in Motoko. - User input does not end with choice. By leveraging the Internet Computer's innovative technology, Aurora will incentivize community-driven growth and participation through our token-based ecosystem, while also allowing stakeholders to propose new themes, musicians & artists to participate in the platform. - Artists will see an equitable share of revenue, both through platform tokens and being paid streaming royalties directly through the dapp. In addition, promotional links out to their own sites are included in our metadata, along with the artist’s name, song title, and associated theme. What's next for Aurora?: - The long-term vision for Aurora is to form a DAO that includes a token-based economy to incentivize participation from both artists and users. We envision a dedicated and invested community that will not only inspire additional musicians to participate but will also provide the essential support and community to enable a sustainable music ecosystem. - Aurelius is an emergent business specializing in the creative use of blockchain technology at the nexus of music, community & commerce. - More Info: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/aiml
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: What it does: How we built it: Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for AIML: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/motoko-base-manual
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - motoko base modules were hard to learn through the document. you should clone the git and check the src and test code. What it does: - I set up a homepage and show the related code, make it more friendly for beginners. How we built it: - just open the homepage Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for Motoko-Base-Manual: - add more demos Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/cash-cow
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Decentralized Finance (DeFi) vs. Traditional Finance - The DeFi movement aims to decentralize financial services by harnessing blockchain protocols and cryptocurrencies. Traditional finance, with its monolithic institutions, malfunctioning ATMs, and reliance on third-party intermediaries like banks, insurance companies, and brokers, is being challenged. DeFi seeks to offer solutions for hedging, speculating, earning interest, or collateralizing loans without the need for centralized control. In developing nations, censorship can lead to capital controls, poor governance, and corruption, costing the global economy trillions of dollars annually and creating high barriers to entry, especially for small businesses and women who face gender inequality in accessing banking services. - Cash Cow: A Decentralized Paradigm - Cash Cow operates without central authority, governed by a decentralized network of $COW governance token holders. Unlike traditional banks, which are owned by single entities and require permission (AML/KYC) to mitigate counterparty risk, Cash Cow offers transparency, traceability, and public verifiability. Smart contracts execute only when parties meet requirements, eliminating the risk of counterparty failure. - Internet Computer: A Global Opportunity - The Internet Computer provides a globally accessible, affordable, and scalable blockchain. It empowers developers and users worldwide to create projects that impact both local communities and the broader ecosystem. - Logo Concept: The Spherical Cow in Space What it does: - Decentralized and Autonomous Borrowing and Lending - Cash Cow is a peer-to-peer tokenized money market liquidity pool protocol on the Internet Computer, fueled by smart contract canisters. It operates as follows: - Compound Protocol: Lending and Borrowing Tokens - The Compound protocol facilitates lending and borrowing of tokens, allowing users to: - Two User Types - Borrowers: Post cryptocurrency collateral to borrow other supported cryptocurrencies, subject to collateral value fluctuations.Lenders: Deposit cryptocurrency into lending pools, earning interest on their deposits. - Reward System - Cash Cow rewards users with $COW tokens based on two factors: - Users can transfer and trade $COW tokens, redeemable only for the locked cryptocurrency, enabling flexibility and control. Earn Interest with Cash Cow Lending. - Accessible Lending and Borrowing - Cash Cow facilitates the lending and borrowing of ICP coin $COW. Users can send, lock, deposit, and lend any desired amount to the protocol, making crypto lending and borrowing accessible to anyone globally. - Borrowing Against Collateral - Cash Cow eliminates the need for credit checks. Borrowing amounts depend on collateral quality, allowing users to borrow against their assets securely. - Interest Rates - Interest rates are dynamically determined by Cash Cow's protocol, varying based on supply and demand. They accrue with each mined ICP block and reflect current market conditions. - Liquidation Mechanism - To maintain overcollateralization, Cash Cow's smart contracts automatically close positions if collateral values approach borrowed amounts, a process known as liquidation. - Cash Cow Tokens: The $COW ICP Tokenization - Cash Cow tokens ($COW) represent users' crypto balances and are created from Internet Computer's tokens. Users control $COW tokens with public and private keys, offering the same level of control as other digital assets on the ICP blockchain. - Collateralization and Borrowing - Users can borrow up to 50-75% of their $COW's value based on underlying asset quality. They can add or remove funds at any time, with liquidation serving as an incentive to maintain collateralization. - Token Distribution and Governance - Cash Cow reserves 10% of interest paid and distributes it to lenders and borrowers. The governance token ($COW) empowers the community, allowing token-holders to propose, vote on changes, and oversee protocol reserves and treasury. - Decentralized Governance - Cash Cow's governance proposals are executable code subject to community voting. Changes take effect after two days, providing a grace period for position adjustments. - Unlocking DeFi Potential - Cash Cow's native $COW governance token holds the potential to create a fully decentralized, self-governed ecosystem, bringing blockchain benefits to lending and borrowing in the expanding DeFi landscape. - Software as a Service (SAAS): A Fee Model - Cash Cow utilizes a SAAS model, earning a small fee from transactions. This approach ensures sustainability while offering competitive advantages. How we built it: - Built end-to-end on the Internet Computer. Made possible due to the Internet Computer blockchain's scalability, low costs, and innovations in smart contract technology. Earn interest for token balance expressed as Motoko actor (fully encapsulates its state through asynchronous messages) internet computer native canister smart contracts. - - Cash Cow Backend - checkBalance: () → (float64) querycompound: () → () onewaytopUp: (float64) → () onewaywithdrawal: (float64) → () oneway - Cash Cow Frontend - Website hosted on the Internet Computer showing how traditional DeFi solutions can now be hosted completely on-chain by using the Internet Computer blockchain, completely decentralizing a service. As a Web3 solution, now by having the front-end of their swap solution hosted on the Internet Computer blockchain, the full-stack is truly decentralized. This minimizes risks of centralization which include wrongful takedowns, outages, censorship, and more. - Using the dfx SDK to write functions for bank withdrawal() and topup(). Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for Cash Cow: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/cycles-cost-calculator
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - most developer don't know how much cycles will cost in there canister What it does: - a easy way to calculate the cycles cost just fill the canister operator information How we built it: - open a homepage Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for Cycles Cost Calculator: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/desu-decentralised-survey-app
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - As someone who has participated in a lot of surveys and had created forms for taking surveys, there’s one thing I noticed, The conventional method of survey taking-giving process is monotonous, unrewarding, and dull. There’s no motivation/rewards to fill the surveys and It’s always the one not-so-interesting task that we are burdened with. - Also, there is a lack of transparency in survey polls and results, always a chance of tampering and even big survey platform giants do not have the transparency of response that a decentralized platform running on blockchain can provide! - That's why we got the inspiration to create a Decentralized Survey App for solving these problems. What it does: - Our platform DeSu (Decentralized Survey App) reforms the whole process of taking/giving surveys by implementing many fun and unique features. It aims to do so by having its own custom ERC20 standard token called DeSuX (DSX) coin which is used to incentivize the process by awarding the participants with some of this coin, How does it work? - Basically, one thing that makes our platform (and project) unique is the ability to stake our DeSuX coin while creating surveys!! Staking coins on a survey will reward any participants completing it with some fixed amount of DeSuX (based on a per-participant basis) which they can collect over time by participating in high-profile surveys and finally redeeming it or converting it into cash. - Now the whole concept of rewards makes the process fun as well as rewarding, as we all know that human nature is to do things that benefit them therefore any normal person will target surveys with high reward returns, therefore, companies/organizations (or any survey taking authority) can exploit this by staking more of our coins and hence making their survey more lucrative and subsequently getting faster responses/more data. - But our application is a Decentralized Survey App not a Decentralized Paid Survey App (See the difference), although the ability to stake coins is what sticks us out from the crowd It’s not the only thing we offer! Since the application DeSu is built on a blockchain ledger therefore all the data going through the platform is secure and transparent for everyone to see! Therefore any normal user can post their own surveys with 0 stakes (ie a non-rewarding survey) and still collect data knowing it's all secure and has no tampering. The inherent blockchain backend ensures that there’s no tampering in data and since no third party or central server is involved therefore surveys are guaranteed to be not tampered with or modified in any way and that brings a whole new world of transparency to the table. Now that’s Sweet! How we built it: - We built it using Motoko/ReactJS, and several uncountable libraries which support the project. Challenges we ran into: - Our team due to some personal/medical issues started working late at the time of writing code we only had one week until the deadline, so learning a whole new language from scratch and creating a working prototype was hard, Not only that since Motoko was a new language there weren’t many resources as compared to many ongoing languages/platform on the internet. It took a lot of research to find code snippets and working examples to build this prototype. Accomplishments that we're proud of: - We are proud of finishing proof-of-concept work for this platform with a fully integrated frontend/backend and a presentable demonstration of the website. Not only that we are also proud of finishing all the work in a tight deadline of a week. What we learned: - We learned a lot of new things, especially the architecture of dfinity’s internet computer and how it works. We also came across actor models and new concepts of writing codes. Not only that but this project gave us a lot of exposure to how things on blockchain work and in specific how to work on internet-computer. Participating in this hackathon gave us a lot of motivation and confidence to keep working on other blockchain projects/platforms. What's next for DeSu - Decentralized Survey App: - A lot, right now the front-end for our project is a little lacking, although the backend has DeSuX stake-ing implemented our frontend didn’t have it, this was due to time constraints that we cannot implement many of our visioned features like a Wallet for getting DeSuX, reward history, and even exchanges. Not only that but we also had ideas about listing DeSuX on exchanges and hence making the cryptocurrency more useful (and lucrative) for users. - Also, we already realized long ago that since our platforms had rewards there are bound to be people that try to exploit them, so we intend to implement a bad/faulty survey response submission model using NLP/ML which checks upon the validity of submitted response using various input parameters like time taken to fill each question, difficulty, etc. Also, a captcha is a must for this application and would need to be implemented right on the network. - Made with ❤️ by HSK. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/icplanets-9r16lx
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - -There was an idea to create super unique ART objects in space and our team has developed a unique planet generator, planets and related objects that will soon be used to create a metaverse with infinite potential. What it does: - The functions of the exchange service will be linked to the NFT collection of 1200 animated planets. The uniqueness of the animated NFTs was achieved using the planet generator developed by the team. You can stake planets on the exchange service to receive bonuses in the form of a reduction in commission or its complete absence. Owners of NFT planets, 100% will receive the next airdrop. All income from the sale of the NFT collection will be for a stake in an 8-year-old neuron. The monthly income per neuron will be distributed as follows. How we built it: - Using the created planet generator. Challenges we ran into: - To make each planet unique, our team spent 8 hours a day on 1 planet. It was very time consuming, so our team urgently began to look for ways to solve this problem.The team created a planet generator that made it possible to increase the speed of planet generation by 7 times. Accomplishments that we're proud of: - We are proud that our team can solve complex processes and achieve success by inventing new mechanisms and implementing them in real life. What we learned: - Working in a well-coordinated team will help achieve incredible breakthroughs. What's next for ICPlanets: - Collaboration with NFT exchange service ( creation of NFT stars for planets and NFT resources.The stars will store the slots for the planets. The number of available star cells directly dependent on the rarity of the stars. It will look like a solar system that you can customize with available NFTs.And finally, the metaverse. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/icity-forum
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Regarding PFP NFT, many projects are planned to be used in DAO function for governance, but there are few such platforms for centralized management of NFT. We hope to provide a forum frame for NFT to be used for governance and rewards ,and develop our land system and city model on it. What it does: - Members who hold NFTs will be able to participate in the management of various projects in the forum and receive rewards.In order to increase user engagement, we have launched a model for voting and gambling mechanism, members need to pay a certain share of ICP (After the launch of the SNS mode, we will modify the reward mechanism to cooperate with the project party's plan to issue coins) to participate in predicting the outcome of the proposal, and choosing the correct player will be able to split the prize pool equally. and it also allows users to tip each other privately(buy me a coffee functions) and link their nft.members can develop their own fan base by posting or otherwise. - The NFT bridge can be used to convert it into the corresponding Passcard, and the user with the Passcard can enter the corresponding channel to participate in the voting, and it also supports the conversion of different standards, At present, it will be mainly used to fork our NFT (we hope to break the standard barrier) and provide Tools for the unification of future standards. (Users can replace their NFTs to new standards at will). How we built it: - We record users' principal-id and user information into the database at the same time through the front-end to ensure the fairness of participation, and get the user's NFT combination through dabjs to determine whether they have the privilege to enter the channel and distribute badges for different roles, provide the best experience while ensuring safety. - The NFT bridge determines the conversion operation by recording the principal-id of the user holder, and generates the passcard through the front-end incoming image data. Challenges we ran into: - Since we are not too familiar with the motoko language, many settings are modified based on PHP and JavaScript. and we also waste a lot of time on the NFT authentication under the NFT passing the image into the new jar and generating the new standard, and thanks to the yumi markplace for providing us with the help on the contract about bridge. Accomplishments that we're proud of: - We have already integrated most of the functions of the forum, compared to the traditional forum, it will add more financial attributes, and it will be more closely integrated with the land and games in the meta world, and we will use it to manage the assets in the meta world.Since we have already dropped the first series of NFTICmoe as identity credentials, we can also use it to better complete these functions. What we learned: - In this process, we have further learned about the advantages of the IC ecosystem 100% on-chain, and we are also more convinced that dfinity will definitely change the future pattern of blockchain and even the Internet of Things What's next for ICity Project: - We will open NFT Bridge in July and issue invitation codes to the first ICmoe holders, who will be the first users of the forum.and later collaborate with other projects to strengthen the capacity of the Forum's governanceNFT bridge We plan to link Passcard in the next step, users can convert NFT to PassCard or reverse by themselves,will also be used for NFT synthesis in the future Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/droid-wars-fez10j
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: General description: - This is a metaverse game running on the internet computer in the Sport Action genre about tournaments and battles of unique customized robots. Every part of the robot is an DIP-721 standard NFT. The player selects robots, improves them, enters into battles, and takes part in tournaments competing with other players for the new robot parts. Game design documents: - Game Design - General Document - DW Functional Design - Movement & Weapon - DW Construction and Upgrades - DW Functional Design - Arenas and Fights Contract assumption: - Currently there's just a two smart contracts as a proof of concept. One is implemented as DIP721 describing DroidPart with a following metadata: - {Owner,Cost,Type,Health,Damage} - And a second contract which is triggered from game backend, which is responsible for changing the owner of the Droid Parts depending on who won the battle. Only the parts which were destructed/detached are counted. How to run project: - 1) Checkout git repo - 2) Make sure credentials are set to proper backend url and smart contract address - 3) Switch to Unity WebGL platform - 4) Follow default guide Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/flokicyberpunk
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We want to make sure that users play their favorite game and can earn money on it. This is what inspired us to create our own game. And we want to build it entirely on the blockchain, on a separate IC canister. What it does: - The game allows users not only to enjoy the process, but also to actually earn and withdraw tokens to their Plug on Internet Computer wallet, which can then be exchanged for real money. Later, other wallets will be added, including the BeetKeep multi-chain wallet, which will also support ICP, we have already begun to cooperate with this wallet. How we built it: - The game is built on Unity and several blockchains will be connected further, including the IC blockchain from Dfinity. Challenges we ran into: - No transmission of http requests from IC to the external environment, no ready-made plugins (solutions) for connecting applications (games) to the IC network (so we will build a closed solution on a separate canister Accomplishments that we're proud of: - We have made a finished version of the game and the user can play it right now! We deployed a site on the IC cantra, we connected the Plug wallet, figured out how the IC blockchain works. Next, we will upload the finished solution to the IC blockchain and users will be able to earn ICP tokens in real time, and a little later, when SNS is introduced, we will issue our own token and users will be able to collect our own FCP tokens on the IC blockchain. What we learned: - We figured out how the Motoko code works, figured out how to connect Plug, Stoic, NNS wallets, figured out how NNS works, how to deploy a canister. There is an understanding of how to do everything right and upload the finished game to the blockchain. What's next for FlokiCyberPunk: - 100,000,000 users and the biggest game on the blockchain! We really believe in it, because the mechanics of the game on the one hand is simple, but on the other hand it is very exciting and the user likes the game. He can simply control the cursor, come home in the evening and relax a little behind the screen, but at the same time earn some money! Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/icland
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: What it does: - ICLand powers ICP tokenized communities by connecting web3 identities to social spaces & delivering key token data to communities. - The first tools offered are:-Discord token holder verification-Sales & listings Discord bot - Projects will be able to acquire access to the tools by holding ICLand’s required NFT. - Discord Token Holder Verification - The tool provides holder roles across all Discord servers for token holders of NFT collections or similar ICP tokenized communities integrated with ICLand. Token holders only need to connect their Discord accounts and wallets or Internet Identity to ICLand’s interface a single time. The tool will also offer further customization for holder-specific roles. - Sales & listings Discord bot - The ICLand Discord bot creates and updates channels with new NFT token listings and sales. - Integration Process - To be made available during beta, any project will be able to integrate ICLand by acquiring the required NFTs by ICLand and connecting their wallets and Discord handles to ICLand. Once done, they will be able to add the ICLand bot to their Discord server and finish the integration. Inspiration: - Tokenized communities in the IC ecosystem are destined to bloom with the growth of NFTs and fungible tokens. This creates the need for gated-social spaces and for communities to stay updated with the market activity of their tokens. - Discord remains the preferred platform for social spaces of tokenized communities across all blockchains. In more mature markets such as Ethereum and Solana, most projects use third-party solutions to verify the holder status of members. This allows gated channels and other social spaces exclusive to token holders, polling holders for matters that can range from governance to trivial topics, or simply segmenting members. In most cases, projects rely on third-party solutions (e.g. collab.land) which are often more convenient and cheaper than developing a verification system in-house.At the same time, communities often desire to stay updated with the market activity of their tokens. A Discord bot that populates channels with NFT sales and listings is a convenient way to provide opportunities (new attractive listings) and market updates (sales, record sales, listings) to holders.Thus, ICLand aims to power the IC’s tokenized communities given the lack of services providing such essential functionatiltes. How we built it: - - Server - - Backend Canister - - Frontend Canister Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for ICLand: - Future steps entail: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/save-soil-farmers
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - THE CRISIS: Lack of organic content turns soil into sand, leading to: - FOOD CRISISIn 20 years, 40% less food is expected to be produced for 9.3 billion people. Poor soil leads to poor nutritional value. Today's fruits and vegetables already contain 90% fewer nutrients. 2 billion people suffer from nutritional deficiencies leading to multitude of diseases. - CLIMATE CHANGECarbon stored in soil is 3x that in living plants, and 2x that in the atmosphere, which means soil is crucial for carbon sequestration. If the world's soils are not revitalized, they could release 850 billion tonnes of carbon dioxide into the atmosphere contributing to climate change. This is more than all of humanity's emissions in the last 30 years combined. - LOSS OF LIVELIHOODThousands of farmers are committing suicide due to depletion in soil.74% of the poor are directly affected by land degradation globally.It is estimated that soil extinction is costing the world up to US$ 10.6 trillion every year. - WATER SCARCITYDepleted soils cannot absorb and regulate water flows. Lack of water retention leads to water scarcity, droughts & floods. Organic matter can hold up to 90% of its weight in water and release it slowly over time. This is a big help in drought-prone areas. - LOSS OF BIO-DIVERSITYScientists say that around 27000 species of life forms are becoming extinct every year due to loss of habitat. The crisis has reached a point where 80% of the insect biomass has gone. Loss of biodiversity further disrupts the soil habitat and prevents soil regeneration. - CONFLICT AND MIGRATIONPopulation growth, and food and water scarcity could cause over 1 billion to migrate to other regions and countries by 2050. Land issues have played a significant role in over 90% of major wars and conflicts in Africa since 1990. From the French Revolution to the Arab Spring, high food prices have been cited as a factor behind mass protest movements. - Save Soil is a global movement launched by Sadhguru, to address the soil crisis by bringing together people from around the world to stand up for Soil Health, and supporting leaders of all nations to institute national policies and actions toward increasing the organic content in cultivable Soil. We at "Pranatree" have some up with a solution to support the save soil movement by creating a product that will: - Incentivize the farmers to increase the organic content in soil to the required 3-6% using a sensor based system on farmsEnable economic support to farmers by facilitating easy access to carbon credit subsidies Ensure a percentage of sales at stores from organic produce goes back to the original farmer via farmer's DAO so that it not always the middlemen who profit vs the hard working farmer What it does: - we want to create a farmers dao for creating and managing economy which enhances solil health and helps deliver rich nutritious products. How we built it: - we are using a basic setup for dao on dfinity. Challenges we ran into: - we didn't had much time. :) What's next for Save Soil & Farmers: - We are seeking funding to develop the sensors that measures the organic content, hire ICP/Difinity developers, soil scientist and nutritionists to realize the project. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/grow-to-rise
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Spore, really wanted more of the content creation side. What it does: - small simulation with blob growth and customization. How we built it: - with Unity! went back to my first app I made while learning to be a developer / coder /... Challenges we ran into: - sending cycles between canisters... canister controller issues...lack of sleep... lack of time :) Accomplishments that we're proud of: - it's running on the Internet Computer! :Dpushed myself like I haven't in sometime. What we learned: - focus on even smaller scope than my already always shrinking scope... What's next for Grow to Rise: - simple vector based content creation flow. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/modclub-xrt38n
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - I had been thinking about developing a decentralized moderation platform for a while, back in 2021, and was looking forward to the DFINITY Internet Computer launch. I knew that the IC developer community was going to come up with a lot of great applications based on user-generated content and I wanted to create something that would be useful to the community. I saw a way that we could contribute by developing a solution that would help developers focus on their product, and make the IC a platform where Web3 citizens could work, create, and connect safely. This solution evolved from an initial idea to become MODCLUB. - A central challenge for Web2 platforms that work with user-generated content is how to set and enforce rules to maintain the integrity of their culture and user experience. The need for moderation and Proof of Humanity (POH) on decentralized platforms is even more important since spammers and trolls have access to unlimited verified identities. There is an increased risk of bot swarms because it is easier to create a wallet address on Web3 than it is to create a traditional email or social media account. MODCLUB’s hackathon submission is an AI Abusive Language Detector. We can leverage AI to enhance our moderation solution, acting as a first layer of defense. Our AI can detect a wide range of abusive language that can be immediately rejected without human review. - We hope MODCLUB and our Supernova Hackaton submission will help the IC developer community to continue to focus on building great products! - Welcome to the club! What it does: - MODCLUB’s mission is to clean up Web3. - MODCLUB provides a Moderation-as-a-Service and Proof of Humanity solution for Web3 applications.Moderation-as-a-Service allows an application team to protect users and maintain trust within their community while “outsourcing” the responsibility and labor involved in the daily business of moderation. Just as a company might use an API to handle or execute a task or deliver a service they don’t want to build out themselves (e.g. maps, search, user management, etc.), applications deployed on the IC can integrate with MODCLUB to comprehensively handle their content moderation activities. Moderators can earn rewards, and developers can control and review how their content is vetted at a cost far lower than doing it themselves. Over time, we aim to build a deep pool of trusted moderators and customer applications so the former can be well rewarded and, later, well served, as well as an AI layer to automate the bulk of the work. MODCLUB’s POH ensures an actual human is associated with an account. Our POH process is flexible, modular, transferable and can seamlessly integrate with other decentralized applications. Our AI Abusive Language model is a radial basis function Support Vector Machine. It’s hyperparameters are optimized using a Gaussian Process regression. The features input into the model are unigrams and bigrams and the inverse document frequency are the feature values. Example features are regularized by the square root of the examples sum of feature values in order to handle larger sentences with many non abusive words. There is also a custom lemmatization preprocessing applied to the text, which maps terms to higher probability terms with the same root word. How we built it: - MODCLUB platform was built completely on-chain. All functionality from frontend to backend is hosted on the IC in order to achieve a fully decentralized solution. We have a multi-asset canister storage system that consists of a series of canisters all written in the Motoko language. Our moderation process employs the Schelling Coin mechanism. And our POH process was built to be modular. We built out an AI Abusive Language model leveraging AWS. First our lambda function auto pulls our UGC data from the canisters and passes them to SQS. The second lambda function uses the AI algorithm to decide the abusive score of the content. The same lambda function then passes the data to the third lambda function using SQS. Finally the last lambda function makes the final decision to accept or reject the content based on the specific threshold levels we have set and sends it back to our canister. Challenges we ran into: - Working on any type of AI solution is challenging. Given our deadline we were not able to implement the solution on-chain. To circumvent this issue we leveraged an off-chain solution using AWS, while still designing our own abusive language AI model. Another challenge was finetuning the sensitivity of the model. It took some time to reach the right configuration for approving and rejecting content accurately. Our final challenge was restructuring our task distribution system so that we could pre-process content by AI, having only uncertain results be evaluated by our moderators. Accomplishments that we're proud of: - Our AI can help MODCLUB scale to handle a large amount of data for content moderation as we grow. We are very proud and excited to bring AI to MODCLUB. This is just the first step as we plan to bring a full fledged AI solution on-chain with more support and functionality for not just text, but images, videos and Proof of Humanity. What we learned: - We learned a lot as a team during our Supernova Hackathon experience. We learned how to build an off-chain integration with MODCLUB, and how to create an AI model for abusive language detection! What's next for MODCLUB: - We have lots in store for MODCLUB’s future! We are committed to improving and bringing our AI solutions on-chain and expanding its capabilities. All big players in the space use a combination of AI, assisted by human moderators and we intend to do the same, while leveraging the power of the IC.As MODCLUB expands, we intend to target not only the global content moderation solutions market, but also the global data labeling services, and the KYC and AML market. These markets will collectively account for $107.21 billion in spending worldwide as of 2031. Our POH solution will be scaled up to handle the demands of KYC and AML. And beyond UGC content moderation MODCLUB will expand to offering data-labeling.MODCLUB will expand its customer application base beyond the DFINITY ecosystem. The platform is designed in such a way that it will be able to integrate with not only applications built on the DFINITY Internet Computer, but also cross-chain applications and traditional web applications. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/blotch
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We found that most on-chain social media platforms have a variety of issues that would hinder their mass adoption as a dominant social media platform of the future. Platforms would use decentralized alternatives like IPFS and Arweave to bypass storage limitations, meaning they were not fully on-chain. On top of that, due to platforms’ uses of inter-blockchain coordination, problematic content could never be fully removed, with only the link to the content being severed. Dapps that were fully on-chain had issues with scalability, as they would use a single canister model, limiting the dapps’ size to approximately 4gb. Other social media currently not depending on decentralized alternatives were also found to be heavily dependent on Web2 services, requiring media to be linked from Web2 platforms like Google Drive or Dropbox. - In response, we wanted to create a social media platform that was highly scalable, not hindered by storage limits and provided a content moderation system that the everyday user could effectively control and place their trust in. By addressing these three pillars of social media development, we could provide a valuable platform for mass adoption to propel ICP into the mainstream and beyond. What it does: - Blotch is the first fully on-chain social media platform to post and react to content on Web3 that is not reliant on any other blockchain (IPFS, Arweave, etc.). Created with Motoko, Blotch has three unique advantages to be the social media of the future: mainstream scalability through dynamic canister creation, reduced reliance on slow update calls by taking full advantage of query calls, and user-controlled moderation through the use of tokens. How we built it: - Blotch was built in just 6 weeks by two developers. The backend was built using Motoko and the frontend was built using React. Challenges we ran into: - We had a big problem with balancing platform functionality while not compromising on speed. To attain an acceptable speed, we would have to utilize an architecture that would minimize update calls. Blotch was redesigned three times before discovering the backend architecture that met our requirements. - Our second major issue was building a frontend in react that could be hosted in an asset canister. We wanted to use react to build a responsive and accessible UI. - Finally, we were challenged since we wanted to integrate internet identity into Blotch, as this feature would allow users to login with different devices across the world in a secure manner. Accomplishments that we're proud of: - We are proud of the fact that we were the first to be able to contribute the first truly on-chain platform in a potential major component of Web3’s future: social media. The opportunity to be a precedent setting pioneer amongst fellow innovators in an industry that we are truly passionate about in its early stages is a dream come true. What we learned: - While the unprecedented technological potential of ICP has been heralded since its inception, it was not until this hackathon that we truly understood the scalability of ICP and the unique advantage of its low-cost infrastructure. Being able to develop this platform in a mere 6 weeks, we also realized just how accessible ICP’s infrastructure and Motoko was to develop with and innovate on. What's next for Blotch: - We are committed to consistently improving and building upon the foundation we have currently built for Blotch during this hackathon. Besides continuous quality-of-life updates, we plan to implement three major features in the future: video sharing, a personalized recommendation algorithm and private messaging. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/exponent
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Launching NFTs on the Internet Computer is not a trivial process. You have to handle the upload and view of many different types of assets, mint the actual NFTs, configure marketplace methods on the canister (or multiple marketplaces if you want native functionality across many), ensure you have methods needed to interface with ecosystem wallets, and configure launch and marketplace settings to ensure the launch goes according to plan. This makes a custom NFT launch fairly difficult. - To address this problem, we have created Exponent. Exponent is a suite of tools that enable anyone to do awesome work with NFTs. Non-technical folks can use frontends built on standards, and developers can leverage our open API for creating collections/launches and minting NFTs. What it does: - Exponent consists of:An NFT standard (EXT V2) that handles launch settings, collection settings, pricing group settings, and marketplace methods. These can all be easily configured in the canister and this canister can be whitelisted directly to Entrepot (or other marketplaces in the future)An Exponent creation canister that will add a principal as controller to your new canister and can spin up canisters with EXT V2 installed and ready to go.A CLI tool to make it ridiculously easy to interact with the Exponent tooling - The simplest way to describe Exponent is it will let anyone create and configure NFT collections and launches seamlessly integrated with Entrepot directly from icscan.io. No coding required. - We have already had discussions with providers, such as Nuance, Catalyze, and DSCVR, that are interested in building custom frontend features to leverage Exponent in their tools. How we built it: - Exponent took a lot of inspiration from existing Entrepot marketplace methods and the EXT non-fungible standard. To be clear, while Exponent improves on existing methods, it is a completely new set of tools and standards, built from the ground up as part of the hackathon. Our main goal was to allow any developer or any non-technical person to be able to create collections/launches and mint NFTs on the Internet Computer, which is now possible using this Exponent tooling. Challenges we ran into: - There are many challenges associated with minting NFTs. For example, where do assets get uploaded? Do you upload straight to the NFT canister (tricky because of size limits)? Or do you upload to asset canisters (tricky because you have to spin up asset canisters with CDN-type approach)? And then how do you configure your http_request methods to facilitate fast download and viewing of your NFTs in the browser? And what about thumbnails for faster viewing? Do you build a service for thumbnails? - Exponent is a suite of tools to help people with NFTs, but we can’t tackle all tooling at the same time. So we have started with asset uploading, creating and configuring collections and launches, and minting NFTs. This is the first stage of Exponent, and will subsequently grow into many more tools in the future. Accomplishments that we're proud of: - Our most significant accomplishment is that users can go to the right canisters in icscan.io and can mint an entire collection and whitelist it on Entrepot using ONLY icscan.io. This means you can easily interact with a canister or two to easily mint NFTs. We hope that this enables anyone to create an NFT collection and we hope to remove ourselves as gatekeepers in the ecosystem to determine who gets to launch and when. What we learned: - Standards and security are hard. With our initial launch of EXT last summer we weren’t ready to build in all of the things that we have now, so the standard is more simple and not as robust as now. We’ve also found bugs and security concerns along the way that we have patched and fixed up for future standards. - Another key learning is the importance of extensibility with NFTs. NFTs are essentially just data stored on the blockchain, which means there will be many NFT standards for different types of data. Using an extensions approach, you can easily support additional data types or methods with your NFTs. Just drop in the appropriate extension and you are good to go. What's next for Exponent: - Exponent is a suite of tooling that enables non-technical folks and developers to use NFTs in their applications more prominently. We have tackled the minting and setup of the process, but there are so many tools left to build to extend what we have started with Exponent. - Future tooling could include supporting new launch types (auctions, dutch auction), better video support (range requests and distributed storage to support faster downloading of content), adding additional whitelist options (ModClub verified human, NFID phone number verification), wearables NFTs, or interactive NFTs that change based on 3rd party data (piped into the IC via an IC oracle). Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/teamup-7dsqxo
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The professional creative filmmaking community loves to collaborate with the best talents from all over the world to give shape to their dream project. However, despite the widespread adoption of the internet, there exists no online creative platform for this community to meet-up, team-up and collaborate to create their dream projects (movies, web-series, etc.) ... cross-border collaborative projects are yet to become the mainstay of the filmmaking community. What it does: - CantorSpace TeamUp is the first component of the CantorSpace eco-system, which aims to develop into the world's first web-nation for creators.TeamUp allows members of the global filmmaking community to: How we built it: - Our team boasts of deep domain knowledge and experience in two of the largest filmmaking markets: Hollywood (the biggest market by value) and India (the biggest market by volume). We understand both the pain points as well as the wish list of this industry.Both these factors have motivated and guided us in developing TeamUp. Creative Talent is the key asset in this industry. TeamUp is an endeavour to structurally classify this asset (and hence facilitate meaningful searches) class and allow for additive build-up to create higher value assets (i.e. the TeamUp).People, in general, have an inertia when it comes to shifting to a mode of operations (no matter how efficient it is). To incentivise community members to onboard the TeamUp platform and build creative teams through it, we have introduced a tokenised reward-system in TeamUp. We understand that the value of TeamUp is dependant on the network it builds, and hence our tokenised reward system is skewed asymmetrically towards early adopters. Challenges we ran into: - End-use market challenges: - Crypto literacy is not yet widespread in the filmmaking community. Keeping this mind, we have tried to insulate our end-users from any prerequisite crypto knowledge.Since most of our target market shows high Web2 familiarity, we have kept any transition into Web3 systems as optional. For example, in user authentication, we have allowed usage of both Internet Identity as well as Google authentication. - Technology challenges: - Since we had a time limitation, we did not want to start from scratch. Motoko is a new and evolving language. So, it does not yet support a fully developed set of data types with extensive set of operations. We have used the HashMap data type extensively in our project, as it supports all the operations required. We also found the help documentation on IC lacking and incorrect at times. However, thanks to the IC user community, we managed to overcome this challenge. Accomplishments that we're proud of: - We built a generic data-store in Motoko with APIs for CRUD operations. We plan to make it more robust and use it for developing other projects on it. What we learned: - Web3 development is no rocket science. You just need some good tutorials: Angela Yu's course on Udemy helped a lot.At CantorSpace, we are building an end-to-end ecosystem for the entertainment industry. We have been closely following the journey of Dfinity in building the IC ecosystem, to learn from it. What's next for CantorSpace TeamUp: - The CantorSpace eco-system requires us to develop a suite of 7 Dapps. TeamUp is our first product: the current version is our beta version. We plan to add a lot of functionalities to it, including profile verification, rewards for introducing new members, rewards for promoting TeamUp in social media, ... finally leading up to the formation of a Creative DAO (CDAO) from a TeamUp. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/cicada-vpn
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Secret: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/enoki-exchange
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Having both worked in Fintech, we had an idea of what we wanted in a Decentralized Exchange. - When we heard about the scalability and asynchronous nature of the Internet Computer, something that sets it apart from other blockchain systems, we decided to imagine what an exchange with multiple asynchronous actors would look like. We arrived on a model with one central exchange with multiple "brokers" around it, and Enoki was born. What it does: - In short, Enoki is a Decentralized Exchange that allows users to swap tokens, provide liquidity, trade using limit orders, and act as a market maker. - A user signs up to the exchange and is assigned a broker. The user can submit limit orders to the broker, which are then executed by the exchange after a synchronization round. - Users can also lock liquidity into a Liquidity Pool. Brokers have access to this liquidity, which is available for swapping at prices determined by the bid-ask curve of the limit orders in the exchange. - This way, users are also able to instantly swap tokens with any broker, without having to wait for any exchange synchronization. - As an additional incentive for market makers, users who submit limit orders that are posted to the order book (they create a market) receive 0.03% in rebates when their order is matched. How we built it: - We had Rust experience but had never built an Internet Computer canister. However, we were quickly up to speed after attending the excellent Supernova developer workshops. - We used Rust to code the canisters, and React to code the frontend. - After several iterations we now have: Challenges we ran into: - We aim to create a truly scalable DEX that simply adds and removes broker canisters as user activity changes. We met our first obstacle when we realized that existing token standards are not yet scalable. They depend on a single canister for processing transactions, and this canister can get clogged up after a sudden influx of transactions. - Since we wanted the core of our project to be truly scalable, we designed our own proof-of-concept token standard. The Enoki Token has a sharded data structure that allows for scalable token transfers. - Another challenge we ran into deals with market maker incentives. Because the liquidity pool (and the returns for liquidity providers) relies so heavily on bid-ask curves set by market makers, it became essential to set the right incentives for market makers to operate at the right prices. - We therefore added multiple measures to ensure market makers cannot manipulate this bid-ask curve, such as being able to cancel limit orders only after a synchronization round. We also plan to penalize bad market making (for example, not giving rebates for setting bids/asks that do not have a large enough bid-ask spread, as proven by either historic or future price volatility) and use these funds to reward good market making. Accomplishments that we're proud of: - In a month we have created a complete version of our DEX, which includes swapping, a liquidity pool, limit orders, and an automated market maker bot. It is fully deployed and running with test tokens. - We also take pride in designing a good looking dApp. We aim for a simple and user-friendly UI, and we think we have achieved that with our design - it's clean, and it makes you want to trade some tokens. What we learned: - On the programming side, we learned that we can actually put our Rust hobby to good use. And we brushed up on our css. A lot. - We were also impressed at how fast and easily we can deploy a complete dApp on the Internet Computer, including all the hosting. We thought surge.sh was the coolest thing we had ever seen, but now dfx deploy --network ic enoki_exchange and us are best buds. What's next for Enoki DEX: - We have a lot of work in the pipeline. First, when there is community consensus on a standardized token standard, we want to migrate our token to fully support it. We also want to discuss our sharded token model for scalability with the community. - Second, after extensive testing we will release a version of Enoki DEX with real wrapped tokens, probably starting with ICP, Cycles (XTC), and possibly BTC pending Bitcoin integration. - We also have a lot of extra features we want to add to our dApp: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/texas-hold-em
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - As children we all have a dream of magic, dreaming of being a great wizard in the future, just like Harry Potter described, meeting wizard partners with different personalities, learning spells and magical knowledge, and experiencing a colorful wizard life in a wonderful magic campus. Different experiences and lives are realized with a different magic, yet the best practice for all this may be to create a virtual game, that is, a virtual life, or call it a meta-universe. - After the release of Ready Player One, it seems to feel a stronger response to the magic with the future world, in the future, we can also interact with the virtual world like in the movies, whether in the form of VR, AR, etc. to survive in a virtual world and realize their own virtual value. And the pursuit of the game is like raising a new realm, for the current meta-universe may be closer and closer to the realization, the team’s partners are also studying a new game, it is called: “universe”, perhaps this is a way of expression that wants to achieve freedom, the whole game will revolve around virtual, user freedom to create as the main body in so that The ability to create is led by the user. - For the game, we are a group of partners with a love for the same in the creation of Texas Hold’em, as the designer of the game, perhaps just a concept to achieve, that is, POC, also known as proof of principle, is a realization of a certain method or idea in order to demonstrate its feasibility or a demonstration in principle with the aim of verifying that some concept or theory has practical potential. - Based on this idea, first, he identified the demand market, and in the poker market, chose Texas, Texas Hold’em is a very skillful game that combines luck, patience, perseverance, and intelligence. It tests the character and ability of each person and the ultimate winner is determined by the chips. What it does: - A game built entirely on the blockchain, a Texas that no one can control and no one can manipulate. So based on ICP, we came up with a solution that controls all settlements through the Motoko Actor smart contract, where all code, contracts and algorithms are publicly visible, using a new model and public shuffle algorithm to make the game fair, just and open. Every fan of Texas Hold'em can play happy big poker. How we built it: - We used Motoko and Vue to build the code, interacted with the DID and Actor models to give Texas a more complete scenario, and made a lot of optimizations to the shuffle algorithm and contract, if that's fair, which I think we did. Challenges we ran into: - When we first built Texas, we had experience with Texas, but with a new language, Motoko, and no heartbeat, it was hard to guarantee speed and consensus at the same time, so we ended up using a rotation call to get each game started quickly, and also optimizing the deal and table assignment scheme. Accomplishments that we're proud of: - We made the first game built entirely on IC, without any centralized servers, using Motoko and Vue and built on IC's canister, and in the earliest days of the game we attracted thousands of fans, with a cumulative game count of 61,000 and over 16,000 users. What we learned: - Through the practice of Texas game, we tried the beginning of the game, and also became more and more proficient in the development of Motoko, and gradually built the core functions of NnsDAO, and slowly built the ecological reputation system through the combination of the project and DAO. What's next for Texas Hold'em: - We are currently preparing to develop NFT based on IC and implement it in Texas Hold'em, and add animations and sounds to optimize the game experience, and increase the diversity of poker, so that the rarity of the game can be better shown through NFT. - In the future, the props and NFT generated in the game can be traded through the ICmarket, we are planning the whole structure plan, play the game to win NFT, and trade through the market, P2E game is being built. - In the fourth quarter of 2022, we are going to try the development of the app, so that we can better optimize the game, but also allow more people to play Texas anytime, anywhere. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/nfts-on-videate
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Videate was initially inspired by my frustration in getting video files from my computer onto my iPhone 3GS oh so many years ago. I figured out that if I wrote a simple podcast server that allowed me to access a folder of files from my computer on my phone, I wouldn't need to mess with 30-pin dock connector cords or iTunes. Over the years, this idea has evolved into an open platform where anyone can subscribe to other users' video feeds where a set number of videos are automatically downloaded onto their devices overnight and, just like audio podcasts, can be set to be automatically deleted after viewing making space for the next episode to begin downloading. - Because each user has their own unique feed link for each feed they subscribe to, similar to Patreon, I'm able to keep track of who is downloading what. This allows me to charge viewers each month a set amount that gets distributed among all the creators they viewed based on amount of time spent watching each. This single static fee and automatic splitting is in contrast to Patreon's model of requiring users to go through the manual step of setting up monthly contributions for each creator they want to support. - With all the talk of NFTs this past year, it was obvious they would be a great fit for Videate, especially since, with the Internet Computer, they could be minted and tracked right along side the video feed generation and viewership tracking, so that's what I built during the hackathon. What it does: - When a viewer enjoys a video on the Videate platform, they can click a link in the video's Show Notes right inside the podcast player where they are watching the video to sign into their Videate account and mint an NFT for the video, or purchase the NFT from the current owner. With the original sale the video creator will earn the entire purchase price, and with any subsequent sales will receive a percentage. - NFTs are seen by many as having little or no value. Indeed, owning an NFT for a video on Videate doesn't grant the owner distribution rights for the video or rights to any income the video generates on the platform (though that's a future possibility), but one tangible benefit of owning a video's NFT is that your name is shown to everyone else who downloads the video feed, and that certainly has value to many. How we built it: - I followed Severin Siffert's Supernova Hackathon workshop video Mint an NFT and used the [motoko code from github] to get the canister up and running which allowed me to integrate with my existing Videate canisters with very little trouble. Challenges we ran into: - The biggest challenge was that inside of the http_request function, which is used to generate the RSS feeds, canisters are not able to call each others' query functions. All functions had to either be upgraded to update functions, or all actors had to be placed in a single canister as described in this issue. Accomplishments that we're proud of: - I was able to get this working in only a few days of work due to the IC and Motoko's ease of use and interoperability. Thanks DFINITY! What we learned: - I continue to be impressed with the IC, but there are still a few bugs that need to be worked out as mentioned above. What's next for NFTs on Videate: - Adding payment to the platform, as planned as part of the the grant work, and integrating NFT purchase and transfer payment. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/musall
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The unique features of the IC (permissionless, censorship-resistance, public governance, recursive incentives and capture-resistance) allowed the idea of shared ownership to take form. Without the IC, it's not possible for a truly democratic ownership model to be developed with such ease. As a result we decided to take on the most broken system of all, the music industry, which is ready for a disruptive technology. This lead to the formation of MUSALL. Our aim is to lower the barrier to entry for musicians to create art, as well as for fans to become investors. We also wish to incentivise engagement in the arts. Thus through shared ownership in art, consumers and musicians share in profits, which practically means fans will play music on repeat. Our hope at MUSALL is to see a flattened structure in our society, and we believe smart contracts on the IC, and shared-ownership is the fastest way to our vision. What it does: - Musicians who access MUSALL are able to see other contracts they might like to investment in. They may also create a contract on the platform. The requirement is that the contract is well specified and includes fields for "Description of work", "Scope of work", "Terms of ownership" and cost of shared ownership. These fields provide enough information to ascertain whether the contract is a good investment; and as we grow at MUSALL we hope to develop our contracts to be binding for all parties concerned. Fans may also access MUSALL and provided they have a wallet attached to their account they may also buy a part of the shared contract. In this way ownership and royalties is shared between fans and musicians. How we built it: - First we built the contract on the backend using Motoko. We needed to figure out what a legally binding contract is in the "real-world" and try to translate that to a smart contract. Once we had this definition we made the contract canister in code and called it MUSALL. Then we made the FileLoader, a separate canister to store and retrieve files on chain using a url. We pass the url to MUSALL when we create a contract. The result is that every contract is self-contained and associated files can be easily retrieved. This also means that larger files can be uploaded while not risk lose of associated contract data. The front end UI we did in ReactJS and where needed we used the didc bind command to build and subsequently call backend services from the frontend. Challenges we ran into: - We found that .wasm files would not build without an error code 5 on some machines and so we learned how to use didc bind to build TS and JS definitions to call external canisters locally. We successfully deployed all three canisters (MUSALL, FileLoader, MUSALL_ASSETS) to the main net, but our frontend did not display and so we had to do adjustments on the frontend to render correctly. Accomplishments that we're proud of: - We are two guys who were new to Motoko, and learned it very fast. This is a testimony to how well the language is designed, but we also feel proud that we could produce this product in such short time. We are happy with this, but as you can tell from our presentation pitch, we are keen to keep developing and implementing more features to extend MUSALL to a streaming service and ultimately develop shared-ownership into a model for a wide range of contract types: especially those not traditionally done on chain. What we learned: - We learned the IC and it's benefits: governance model, privacy and security features, borderless, global access properties, and crypto-economics. We learned what both of us were best at doing and we executed on this. We taught each other whatever the other did not know, and gave feedback regularly with the aim of improving MUSALL. In addition we learned how to write Motoko and Rust, learned how to use the Ledger and II. Finally we learned how to scope a project and iterate fast between testing, so that we can deliver a coherent prototype, but also design our prototype to scale to fit more extensive features that are planned. What's next for MUSALL: - First up is the completion of in app-purchases of contracts using the nns-Ledger, which we aim to complete 26 June 2022. Then we will refine the UI and improve it. We plan our next big feature of music file uploading and streaming on MUSALL for the 20th July 2022. Followed by the feature of paid royalties to our contract owners via the nns-Ledger. We will then market MUSALL and might outsource this part, as well as leverage the IC community to encourage use of the Dapp. Finally we will extend the MUSALL contract to include other types of contracts, notably in Film and Media. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/web3-empowered-marketing-advisor
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We are driven by our core values and aiming to become a real DAO anytime in the future. We thing that decentralization by design should always be the goal. Each Core-Team Member at UFOstart is either a Freelancer or has some other kind of business up-and-running. So we formed from a small marketing team to a interdisciplinary team with a huge skillset. But at UFOstart we are still at our roots, to form a new style of Marketing product wich is based more like a protocol and with our main target group of Blockchain Startups. What it does: - Our marketing api collects data and runs it through our decision engine then a marketing plan is created from the input fields. This marketing plan is completely data-driven. Our community can independently design UIs or develop data displays to enrich their own product. How we built it: - We build our MVP with Vue.js using our UFOstart REST-API which is build in MongoDB with Express. Challenges we ran into: - Our main challenge we faced was the short time and the invisible informations regarding the IC technology. It kind lacks of some best practices and short tutorials. Accomplishments that we're proud of: - We're anyway proud of us, that we have such a good team and in any case how the hackathon result might be, we have gone a very long way forward to our main goal. We learned ourselves a lot and had much fun. What we learned: - We learned a lot about IC, which all of us in the team have found very fascinating for several years. We have looked more deeply into the functionality and added value and are all convinced that this network is suitable for our purposes. What's next for WEB3 Empowered Marketing Advisor: - Since we are a community project, we want to create a directory or marketplace for all the integrations used from our community. We also want the Rest API to have some sort of "Quest API" to allow community participation and micro-tasks to clean and maintain the database independently. In the distant future, when the project is used a lot, we are thinking about rolling out a full protocol for marketing decisions. We also want to fully move our Web2 based API to the IC in Web3 as soon as possible. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/mantadocs
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: What it does: - MantaDocs is a decentralized knowledge workspace that lets you create, organize and collaborate on rich documents. From planning your next vacation, to sharing ideas across your team. MantaDocs has you covered. - Create beautiful documents and organize them in workspaces of your own where you can keep private or make them public so others can join in and collaborate. Discover interesting public workspaces that you can join to see, learn and contribute. Features: - Inspiration: - The project was inspired by Confluence, an enterprise platform for teams to manage work. We loved the idea of collaboration through documents and being able to keep ideas and work documented all in one place. At the same time, we also wanted to be able to safely store our private notes that only we can see and access and is available throughout our lifetime regardless of which organization we are attached to. We came up with MantaDocs, a simplified and focused platform that supports both private and public spaces so we can have the best of both worlds. We went further to make workspaces not just accessible to who we invite, but to everyone on MantaDocs through a discovery feature. How we built it: - - MantaDocs is built for the Internet Computer blockchain and consists of two canisters: a frontend application for the UX and the backend for managing the applications core storage. The frontend is developed with React, and the backend modules are written in the native Mokoto language. On the storage, we keep three key-value store segments which are Documents, Workspaces and Members. The documents and workspaces store are self-explanatory, and the members store is used to keep track of workspace members and is updated whenever people join or leaves a workspace. Challenges we ran into: - As this is the first time developing for Internet Computer, we had no knowledge on Mokoto and had to learn from the start. Fortunately the learning curve was not very steep with the help of documentations and resources. However, we had hoped that more of the showcase projects were open source and had Github links so we could learn more by examples which would have reduced some trial and errors. Nevertheless, we were able to complete the MVC in time and were really happy to learn a new language. Accomplishments that we're proud of: - At first we set out to make something really simple, just a tool that lets you write rich documents and save them privately. Then we added the concept of Workspaces for better organization. Later we introduced visibility on workspace where we can set them private or public and finally made it possible to discover public workspaces across the application. While working on this project, we were so passionate that we kept working to make the project better than we initially intended or thought we could achieve. We are proud with of being able to produce a prototype that has all the features we imagined. - Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/c3-protocol-co-created-collectibles
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - CCC is a platform for on-chain creation and collaboration. It takes advantage of Dfinity’s low threshold in order to introduce Web2 creators to Web3. We noticed that there are a few creators that use blockchain technology. OpenSea, for example, has only a few hundred thousand users. - Acknowledging that there are over 200 million creators in the world, we believe that a connector is now needed in order to help them get into web3, which guarantees full asset ownership and much more decentralization. Our protocol is Build in between two blockchains, the creation level on the Internet Computer blockchain, while all our data are stored on IPFS/Filecoin. - The CCC protocol goal is to formulate creation agreements, transaction agreements, and cross-chain agreements. Our protocol is fully open and permissionless, implementing a closer connection between creators, collectors, and the web3. Deck link: What it does: - It's the first entirely decentralized collaborative platform, for artwork creation, users can create individually or in a collaborative way on chain, buy or sell artwork. Recently we added a new feature that allows creators to Co-create with their fans or community member by forking artwork. How we built it: - We started development around September 2021, on the internet computer Blockchain. Tutorial article about the Co-Creation: Co-Creation by 988 users (Primary version) #/1155/m1155/3/htm6h-ziaaa-aaaah-qcp4a-cai Challenges we ran into: - Took a few months to learn Motoko, and then started writing the contract, a team was gathered and then a few months later we started operating and creating products. Accomplishments that we're proud of: - So far the protocol is fully functional, and has been used by ten of thousands of users, and along the way we have been granted two Dfinity Grants as well as Hackathons. What we learned: - Perseverance, belief in ourself and our team. And positivity. What's next for C3-Protocol (Co-Created Collectibles): - We intent to keep building new features and tools toward our goal which is making web3 mainstream and used by millions of Creators all around the world. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/cubetopia
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: About the project: - Cubetopia seeks to be the first fully decentralized multiplayer RPG/sandbox game built on the Internet Computer. Cubetopia will allow users to express their creativity on their own unique island on the blockchain. - The Internet Computer will allow us to verify ownership and permissions for player owned islands using NFTs. On these islands, players can place and sell NFTs from their wallets. Other players can also be invited to help collaborate and hang out. - Cubetopia will further expand from a sandbox experience to a play to earn RPG. Islands will begin to produce resources required to equip players for quests. This equipment can be used in adventures and quests where players will battle monsters in the world of Cubetopia to earn even greater rewards. - Completing quests will reward players with unique in-game and on-chain rewards, including cosmetics, NFTs, tokens and tools. Inspiration: - Cubetopia’s mission is simple: we want to create a game that is fun and engaging for players as a unique way to onboard more people into the Web3.0 space. We are aiming to create a game that feels familiar and intuitive to as many players as possible. We want to spark both creativity and a sense of adventure within our players. - We will players the tools to express your creativity, all in an accessible, user-friendly way. We don’t want users to have to download complicated programs to be able to create the space they want - they should be able to build what they want straight away, as easily as they would if they were opening a box of Lego. - Cubetopia will offer more than tools to its users, we will also build tailored content to immerse players and build a sense of scale within this world, these will have unique rewards for players to show off in their worlds, or on their characters – players will be rewarded for participating in the world and helping to build the metaverse. - Ultimately, the goal is to create a thriving world where people can create awesome spaces, have fun, and explore what is possible with the new technology The Internet Computer offers. What it does: - Check out the first version of our demo hosted on chain your own world, or join a friendsConnect your wallet, and place your NFTs within your worldBuild amazing creations alone or with a friend, there will be prizes and future plans for the best creators and builders of CubetopiaWhen you are done building, you can save your world (locally, soon this will be on chain) and reload it at a later date - After our NFT mint, you will be able to share your creations and invite others to you world by simply sharing a link! - Make sure you join our discord, we would love to hear about your experience in Cubetopia! - Discord Link How we built it: - Cubetopia was built with a variety of different technologies. The game primarily uses the Unity game engine for the gameplay itself, and React and other JavaScript libraries for the web app and IC integration. - We started off simple, mechanics for moving a character and placing blocks. Then we began on the procedural generation and tackled all of the problems that threw at us. Next we focused on NFT integration, and found solutions to unique problems we encountered. - Using feedback from closed testers, we added features they requested, such as sneaking off the edge of blocks, and third person controls. This was important to us for two reasons - we want Cubetopia to be community driven, and to be as accessible as possible Challenges we ran into: - There were many challenges that we faced during development, the first of which is related to the optimization of a cube based world. We had to pay close attention to maximize performance so the game could run in the browser, and so that world files would be small enough to be stored efficiently on the blockchain. - Utilizing bleeding edge technology like The Internet Computer also offered its own fair share of challenges, attempting to offer integration for all kinds of NFTs for example was difficult as this growing ecosystem doesn’t yet have a clear standard for them. Furthermore, many NFTs on the IC are far more complicated than what is seen on other chains, this too offered us several unique challenges. - Our NFT integration has come a long way and we have multiple systems at play, though it is something we will continuously develop to offer the best experience for players. Accomplishments that we're proud of: - So far, we are most proud of the positive feedback we have received from our testers and community. From the first hour we posted a teaser on DSCVR, the IC community embraced us with open arms, we could never have anticipated how strong the ICP community is. Developing Cubetopia has connected us with interesting people from all corners of the world. - We also think we have done a good job on optimization, and loved creating our procedural generation systems. What we learned: - We learned so much from this, mainly about the challenges of creating a voxel based game, and also a great deal about the IC and how it can be used to create Dapps the likes of which have never been made before. What's next for Cubetopia: - PHASE 0 - Demo and Groundwork - PHASE 1 - PHASE 2 - PHASE 3 AND BEYOND Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/test-7panok
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Finding the right information online can be surprisingly difficult. From personal experience as both developers and more generally, it can be very frustrating not to find the answer to a problem online. Existing online forums do not offer sufficient guarantees to get an answer quickly. What it does: - A web application where users can ask questions with a financial incentive for participants to quickly answer! How we built it: - Our entire application is running on the ICP, the backend consisting of four different canisters: Challenges we ran into: - Making graphql work was a bit fastidious at the beginning, especially because we wanted to have the backend logic written in Motoko, so we had to come up with an extra set of functions in the graphql canister that performs the JSON deserialization in rust. Writing tests and simulating scenarios was very challenging as well, especially when interacting with the ledger canister. We lost a lot of time on basic conversion issues, we ended up converting a (text) address to a blob manually by copying the output of a terminal command. Building the frontend was very time-consuming as well because we simply had little to no experience with it. Accomplishments that we're proud of: - Tackling all of the challenges! We're pretty proud of the final rendering of our application, but also of the code that is behind it. Using sudograph allowed us to build a solid backend that divides responsibilities, makes the code expandable, and allows for every kind of CRUD operation. This will allow us to quickly build new features! What we learned: - Coding for the internet computer is most of the time quite easy but can get very challenging from time to tie. But having overcome the challenges it feels great to have a product that we built on our own and that actually runs on a blockchain! What's next for Leap: - We want to keep working on the project implementing the next features we have in mind. We want to make the payment flow more robust, add a real arbitration mechanism with a proper incentive structure, be able to edit questions and answers, and polish the incentives and the user interface. Then we will officially launch it on mainnet! Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/astronautics
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We were inspired by the Internet Identity Astronaut - we started out just reinventing the asset to create an NFT, but this spiraled into a complete brand once we learnt about the Internet Computer and the SNS feature which we've now integrated for gamification! What it does: - It's a game! Astronautics is a gateway to the IC Metaverse! How we built it: - All of the assets have been 3D designed in blender! Challenges we ran into: - Neither of us are devs, so we've not coded anything yet! We're still looking for devs to help us take it to the next level, but in the time we had we've already come so far - we've created the blueprint, we just need some guidance and money! Buckle up meatbags! Accomplishments that we're proud of: - We learnt about the Internet Computer which is no easy feat and have devised a way to translate the SNS feature to the youth of today in the form of a cool game! Being young gamers ourselves, we literally made something that we'd be excited to play! Everyone we share the concept with understands the functionalities of staking and voting in our DAO, because its been designed by gamers for gamers! What we learned: - It's not been easy - neither of us (@HelloMonski & @ICPOUNDZ) have much money, so we've had to do this all ourselves. We've had some tremendous encouragement from members of the IC community... Hg freaking shout outs to @DfinityRobot, @SirLoui @Pwoseidonn, @Sharikon1, @OgMedalist, @FGhostwriting, @duelaliens, Sukuna ∞#6995 & all our followers! You guys are the freaking realist! #Love What's next for Astronautics: - If we win... we may have just saved mankind from an invasion of the Nauts! If we don't win... We'll have report to Zero-One and plead for more time! We're getting tired of getting called meatbags though! - All jokes aside... - We'll be building our community! (Through lots of cool interactions like Competeitions, Giveaways etc...)We'll be releasing a limited edition supply of Nauts (Pilots) as NFTs to fund our startup! Find or hire a dev with our same passion and begin developing the first race game! When the SNS is ready, we'll allow our early supporters to stake their Nauts in our cloning chamber! We're going to have Merch galore!!! 5a. Finalising the physical board game - Having worked for Hasbro UK we've already started talks for the 5b. Music - Gaming & Music go together like hand and glove - expect some fire! 5c. 3D Vinyl Nauts - A small line of collectible figurines! 5d. Top Trumps (Nauts Card game) 5e. Tshirts & Hoodies - Nauts | Command. Clone. Conquer. (Limited edition collection) - We could go on and on... but lets leave it there - I'm sure you all can feel our passion! So vote for us and LFG!!! Remember to follow us on Twiiter Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/makabaka
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Common live-streaming platforms will charge very high commissions, which leaves live streamers with a low share of incomes. The platforms, instead of their users, have the ownership of the created contents. Therefore, platforms can earn most of the revenues by trading the contents created by their users.Assets on these platforms are not transferable. Users can only trade within certain platforms.The autarchy of platforms mean they have absolute control over the users, and can make exclusive decision to close or ban the user accounts. Once the users are banned/blocked, they will lose all their properties.Now, we utilize the blockchain technology to perfectly address this inequality issue. What it does: - In order to improve the user experience and add some interest, we will initially provide live-streaming function for the users, and will add games, NFT gifts and other elements later on. How we built it: - Users can quickly and safely join live streams, meetings and online conversations through icp Internet Identity with very low costs, but to gain more profits.Users’ assets will be recorded on the blockchain and be owned truly by themselves, free to be transferred and given away. We will also establish a fairer and more just mechanism to manage and protect the benefits of our users, and will reward those who comply with the rules in the meanwhile. Challenges we ran into: - Despite our ambitious vision, we still need to integrate relevant resources and fundings. For now, we are determined to design and develop it first, and then to integrate a stronger team. Accomplishments that we're proud of: - We aim to build a platform with users of a billion-level access, and our team is currently working hard to build the basic functions. we will surely succeed. Look forward to your attention and support. What we learned: - DFINITY open-source software development kit (SDK) builds apps based on Motoko's container smart contracts. DFINITY is more efficient and more open for both developers and users. It not only has the operating speed of the Internet, the decentralization of the blockchain, but also the unlimited capacity that beyonds the Internet or the blockchain, allowing its users to enter the encrypted world from the real one with nearly zero perception. What's next for makabaka: - In the next stage, we will optimize and improve the live-streaming function and add NFT-related contracts. Subsequently, we will tailor more fun ways to use our platform. Our product has many prospective benefits and will come through eventually. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/storage-solution
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - file coin What it does: - files solution How we built it: - on icp Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/ilearnx-beyond-web3-by-yaruhito-project
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We were inspired by Learnweb3.io and Web3.university in terms of philosophy, PlaytoEarn model represented by Axie (especially its demography of the main users) and Caveday.org in terms of productivity and co-working. We are also (anti) inspired by Student Loans and Dramamine chasing social media business model. What it does: - iLearnX BeyondWeb3 provide users with free online library and co-working networks in order to complete Web3 development/designer course. It generally offers open-source/free programming summary and roadmaps to become a key player in the industry, and where you learn it, you also have an opportunity to teach others and get a job. How we built it: - Internet Computer is a single source of iLearnX BeyondWeb3 (storing courses and data of users: progress in the course). Using ICP native language Motoko, React and Solidity, the entire database is fully on chain and ready to expand. Challenges we ran into: - It was the first time for our team to build project on ICP, and when we tried to deploy our site on ICP canister it kept giving errors we have never seen before. We hope that there will be more chances to become familiar with the protocol in the future. Accomplishments that we're proud of: - We are proud that we managed to build a e-learning website that can be used by Web3 curious from today, that is easy to scale up. We mapped entire backbone structure and blueprint of the ecosystem and set up new milestones for next development. What we learned: - We learned how to launch an entire open-education platform on one of the most advanced blockchain project in the sphere. What's next for iLearnX Beyond Web3 (By Yaruhito Project): - We will continue to build a new cross-platform application to automate learning process. We are looking for blockchain partners to build our project upon/with, and possibly look into EdTech accelerator programs from some database site. Simultaneously, we will build strong community of aspired developers and start iteration of our app in a few months. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/niftios
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Web3 technologies are scattered all over the place, one project is great at something, while other project is great at something else. At NiftiOS we want to connect all great technologies together and be the glue for the web3 world and bridge for the web2 technologies, to start talkin web3 language. What it does: - On Niftios you can start creating your web3 presence. How we built it: - Application is built using NextJS for frontend and supabase for admin layer. On blockchain level we integrated Internet computer protocol through the NextJS api routes by converting RUST container to webassembly and calling that from the frontend. Challenges we ran into: - ICP is quite different to the EVM based chains we are used to. Tooling is not yet developed that well so we had to experiment quite a bit. In terms of end-user wallet integration we researched a few options (stoic, plugwallet etc) and in the end decided to keep the implementation generic and support as many wallets as possible. Accomplishments that we're proud of: - Running ICP minting tool on a nextjs serverless API route by utilizing vercel rust runtime. This allows us to move away from backend requirements and have a lightweight deployment that's easy to manage in the long run. What we learned: - It's incredibly easy to get started with ICP development. dfx and many samples provided really simplify the initial onboarding. But once we started to work on our specific use-case we identified several gaps in the ecosystem/tooling that developers come to expect. On the bright side, as we continue developing NiftiOS and integrating it more tightly with ICP we will continue to build necessary tools and open-source them as they're available. What's next for NiftiOS: - Finish the service and clear the rough edges and relase it to public domain. Based on the feedback we would keep working on it to provide better and cleaner user experience, while bringing even more features and bridging the gap between web2 and web3. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/decollab
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: What it does and how we built it: - DECOLLAB is entirely web-hosted, which means that users can write code and manage their repositories all on one website. DECOLLAB features a simple, delta-based version control software that allows users to save their changes and view revision histories of their code. And of course, the most important part about DECOLLAB is that it is built on the Internet Computer blockchain, whose decentralized nature gives users full control over their repositories. - On the Internet Computer, DECOLLAB is a two-canister, backend-frontend system. The frontend canister hosts the website and user interface that was demoed. Based on user actions, this canister makes calls to the backend canister, written in Motoko, which stores and manages the data associated with the repositories. What's next for DECOLLAB: - Firstly, exposing the full features of Git to a decentralized, web-hosted code editing and repository management program would allow more experienced coders to take advantage of the benefits that DECOLLAB provides. While the primary goal of DECOLLAB is its simplicity, appeal to a wider group of the programming industry would greatly foster the growth of this software. Furthermore, I plan to have DECOLLAB integrate further with the capabilities of the Internet Computer. One such feature is Internet Identity, which would provide users with secure authentication and more organized control over their repositories. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/obsidian-tears-nft-rpg
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Bob Bodily reached out to a few friends and family 8 months ago and invited us to come build an epic 2D RPG on the Internet Computer, the only blockchain where it would be possible. Our passion for 2D RPGs comes from playing games like Legend of Zelda: A Link to the Past, Final Fantasy, and Pokemon while we were growing up. What it does: - The ecosystem we are building allows community to participate in game creation in ways never seen before. Currently, fans may easily submit ideas for art, narrative, and music score but actual game creation requires extensive knowledge of the game-building software Unity and backend coding ability, Motoko included, to connect the game to the blockchain. The infrastructure we are building is called "Creator Mode"—a way for our growing community to contribute dungeon and map creation without knowledge of either. How we built it: - Our game is powered by Unity and hosted on the Internet Computer. We use a javascript client and a unity webgl npm library to interact with our canister through c# functions in Unity. We have built a game engine on top of Unity that allows non-technical team members to construct the map, build quests, plant Easter eggs, and create monsters. We will continue to simplify the creation process and enable any community member to contribute. Challenges we ran into: - A challenge we ran into with our game is that it’s hosted on the client’s machine, so the potential for hacking and cheating is enormous. We are trying to make a successful play-and-earn game, so it’s necessary to prevent this cheating as much as possible. The backend verifies that users hold an Obsidian Tears NFT and tracks their game progress. By tracking their game progress frequently, we aim to detect and block people who are using bots or trying to cheat. We also decided to limit a players’ earning potential per day as a way to stop any bots that slip through the cracks. Accomplishments that we're proud of: - Building a simple Unity interface that is powerful enough to build all of the complex aspects of the game we are envisioning was a monumental task. By abstracting every game mechanic, we were able to accomplish this problem in an elegant fashion. After watching several videos made by our unity developer, you will be ready to start building intricate gameplay dynamics. What we learned: - Through building this game, we learned that community support is vital for the success of an ambitious project like ours. There are community members who have come in clutch for our project by spreading the word, giving feedback, and lending support. With an avid and passionate community like this at our fingertips, it’s extremely important that we stay connected with everyone and share our excitement for this growing and living game. What's next for Obsidian Tears NFT RPG: - What comes next is for us to complete our first milestone of building community tools to contribute to the game. We have a lot of infrastructure in place already, but we’ll need to create a streamlined process where community members can submit ideas, build them out, and present their additions for community voting. After that, we’ll be launching chapter 1 of the game. A lot of backend work is still required before launch to ensure players can immediately log in and start enjoying the game. Eventually, we will have an in game mode that will allow players to seamlessly create beautiful and unique map areas for addition into the next update for the game. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dfxiot
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The Internet Computer speed and capabilities What is does: - Provides verifiable , tamper proof data, with privacy and data-protection using trusted devices integrated into Internet Computer How we built it: - We will built using the following - Python to publish and subscribe IoT Data2.Motoko for ICP Smart contracts3.Ardunino sketch to send IoT Data to Canisters Challenges we ran into: - It was interesting building whole proto-type. As of now, we have built simple proof-of-concept and we will like to expand the idea into project which will have multiple use-cases and give a great in-sight to outside world for Internet Computer.As of now, only with Internet Computer computer blockchain we achieve the speed and less-expensive transactions compared to other blockchain in the market Accomplishments that we're proud of: - Integration of IoT with LTE network will be exciting feature we want to try. What we learned: - Lots of things about IoT and Internet Computer What's next for dfxIoT: - We want to develop and trusted devices and firm-ware to verify the authenticity of the data on-chain Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/arena-project
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - The project was inspired by strategy roleplaying games (sRPG) such as Final Fantasy Tactics, Fire Emblem, XCOM, Disgaea and other notable franchises that have built unique experiences centered on tactics-heavy, turn-based combat that allows players to take full advantage of 3D environments' cover and scalability. While many of these offer tightly knit, well balanced experiences for their player-versus-enemy (PVE) campaigns, there is a notable vacuum of player-versus-player (PVP) equivalents in the industry. My goal is to leverage the power of the Internet Computer and the Motoko programming language to build an on-chain sRPG that allows players to import self-customized NFT characters into their game session. Because the IC offers extremely low costs for data storage and on-demand processing, I've been inspired to make it my platform for game design, seeking to prove what's possible with well designed smart canister code. What it does: - The current build initializes a Session, the primary data type of the Arena Project ecosystem. When the smart contract allocates memory for two players to play the game, it generates a Session to manage all gameplay between the two players. Within the Session is a Zone class object that in turn fields two (customizable) teams of 3 character (Mobs), allowing them to move and attack on command. While the prototype lacks a front end, most of the key data types exist in some form and deliver debug information when the project is initialized in a local environment. In lieu of full-fledged NFTs, the game takes a collection of 'Champions' (NFT precursors) and bundles them into an immutable array fed into the Session class. The Session convers the Champion data into derivative Mobs and eventually placed within simulated 3d space (an array indexing (X, Y, Z) coordinates). While the game is only a fraction of the eventual goal, there are several useful tools and methods on display that I've begun to develop while working with the Motoko programming language. At runtime in a local environment, the game places the user in control of the Thief Mob on teamA. The Thief showcases basic functionality and is able to move and attack, as showcased in the project's video demo link. How we built it: - The current prototype was effectively built in three stages that were heavily influenced by my Dfinity grant schedule. The first two weeks were used to build several orthogonal modules that tested several early features in isolation. Although it was useful for working on functions and object classes in an isolated workspace, it taught the important lesson that unless data is being passed between canisters, it's preferable to keep data at least partly compiled; this may, notably, change in an upcoming build due to the stack being completed up to the Session level*. In the second two weeks and up until the first grant milestone's deadline (June 2nd), development started on actual game functionality. Mob movement was introduced alongside rudimentary movement. The first showcase video allowed mobs to be freely selected, moved, and allowed them to attack with modulated damage. Since then, development has started focus on completing itself to the Session-level of the stack (which, at the time of submission, has been completed). Project design has been completed within VS Code using PowerShell to launch the program in the local environment, a method that was showcased during the Motoko bootcamp and one I've grown to endorse.*The Session level allows for external modules imported to main.mo to be handled from within the Session object without exposing certain implementations. This will be reflected in code as additional pattern matching implementation that streamlines initialization and allows for more easily traced data flow. Challenges we ran into: - As stated above, early orthogonality ended up being as much a setback as it was a boon. While it didn't hamper functionality or object coding directly, it did require more direct integration of several classes into a single file rather than letting them occupy their own separate modules. While orthogonality isn't wholly present now, future builds will continue to reimplement this separation. Developing with Motoko canisters in mind was, generally, a new experience that required me to adapt new techniques when assembling the project prototype into a more functional product. The only other large issue that springs to mind were the List object class behaving oddly (with buffers eventually providing superior functionality) and over/underflow errors with no line number appearing during project launch in the local environment - though this was more a warning call to add additional debug messaging to track where errors had occurred during the Session's initialization. Accomplishments that we're proud of: - Above all else, I'm proud to have met me goal of completing the program up to the session level and now having a better idea of the project's trajectory. With sessions implemented, greater orthogonality can be implemented which simultaneously allows more class-specific development and refinement in isolated modules. Tangential to Session's completion also comes the introduction of the Champion data type which can easily be substituted with other data types or sources such as external NFTs, allowing development to begin on a separate ledger canister that can have its data read by the game session canister. Ultimately, the baseline prototype provides a collection of tools that are necessary for the next stage of the development process to begin. What we learned: - The hackathon provided indispensable experience with the Motoko programming language and has provided me the opportunity to develop methodologies for programming with smart canisters in mind. I had the opportunity to implement pattern matching techniques with variant types and found alternatives to array manipulation using the Buffer type among other tools. This also gave me the opportunity to practice managing my own project as I talked to a select number of VCs about what I was building and learned about what it takes to begin a startup. The project not only let me further develop my programming skills but my business abilities as well. What's next for Arena Project: - As stated above, the Arena Project is currently a part of the Dfinity grant program and its next milestone will be due at the start of next month. In the coming two weeks, I will be squashing bugs and refining already implemented mechanics in time for the showcase. With most parts of the core game framework completed, I'll be transitioning towards ensuring the already implemented parts of the project are fully functional. With the upcoming dispersal of grant funds, the associated team artist will begin work on showcase assets in Blender to eventually be used as part of a frontend/game renderer in Unity that will be bundled with the game when actually deployed to the IC. The project's road ahead is not a short one, but I'm excited for all the challenges that come with it regardless of the hackathon's outcome; the Arena Project is something I'm incredibly passionate about. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/kelsa-w7stld
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Talent and companies both express deep frustration with legacy hiring practices and existing Web2 platforms. We are utilizing blockchain technology to create a new user ownership model, increase engagement and improve user experience on both the demand and supply side of the talent marketplace. Our plan is to start with the blockchain industry. There is high growth and a lack of purpose-built solutions. What it does: - Talent login with Metamask, and receive tokenized incentives for completing their profile and verifying their credentials, namely education, and experience. Further, they can earn NFT certificates for completing courses and code challenges. Recruiters and hiring companies can purchase tokens for fiat and use that to post jobs. Kelsa helps them quickly assess the quality of candidates. For the hackathon, we developed a set of basic tasks - users login, receive tokens for completing part of their profile, can view their public profile, can post jobs, and view them on a job board. How we built it: - We used Dfinity to store all platform information and created DIP20 standard Kelsa tokens. Our reward smart contract on Dfinity distributes DIP20 tokens when a section of the profile is completed. Inspired by The Wall, we also implemented Metamask and ICP authentication. We'd like to develop a shape shift contract that swaps DIP20 to ERC20 Polygon Kelsa tokens. Challenges we ran into: - We spent a lot of time trying to strategize fraud checks in our reward smart contract and how to import NFTs from the wallet to the profile. Accomplishments that we're proud of: - We have been able to fully deploy a ReactJS based platform, reward smart contracts, and DIP20 tokens with Motoko and Dfinity without the need of any cloud provider! Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/chainfactor
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Assists businesses with financial options while encouraging ESG practices. What it does: - Provides a B2B platform to assist businesses with improving their working capital while promoting ESG practices. ChainFactor will tokenize and mint NFTs (non-fungible tokens) for sale invoices allowing buyers, financing companies or DAOs to provide appropriate financing. How we built it: - motoko Challenges we ran into: - learning a new language mokoto Accomplishments that we're proud of: - build a small prototype using mokoto What we learned: - learned a lot about DFINITY Internet computer platform and motoko language What's next for ChainFactor: - Build a fully functional version of app on dfinity Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/foxic
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We love and hate MetaMask. - While some MetaMask problems such as its security issues have been long known, it is still very popular with a tremendous user base. - There is Internet Identity on IC, as well as a few wallets. However, none of them get close to a fraction of the popularity of this little fox on the browser toolbar. - Therefore we are building FoxIC, a tool that will allow users to use their most familiar wallet MetaMask to interact with Internet Computer. What it does: How we built it: - We use MetaMask Flask, a MetaMask developer distribution, to build FoxIC. Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for FoxIC: Instructions on how to use FoxIC: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/eyes-are-flames
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We wanted to explore the possibilities of machine learning on IC. What it does: - It perform facial recognition and cover both eyes with flame icons. How we built it: - We used the ML5.js library to perform facial recognition on the front end only. Challenges we ran into: - It was our first time developing an app on IC, and it was difficult to understand what IC was. Accomplishments that we're proud of: - We are happy to deploy to the main-net for now. What we learned: - Because of the ability to do machine learning on-chain, we believe the range of IC Dapps types will expand. What's next for Eyes are flames: - We would like to develop the ability to connect to wallet so that we can cosplay the NFTs in our possession. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/refound
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Leverage blockchain technology to create a decentralized platform for content creators What it does: - Share and sell content How we built it: - We built it using React, Internet computer, Exponentcli, and Netlify. We built this with inspiration from the leading IC marketplace, Entrepot App. Challenges we ran into: - We are primarily solidity front end developers and we had a learning curve to write in Rust and Motoko. We overcame the challenge and are excited for the build. Accomplishments that we're proud of: - We are excited about the prototype we have built to upload content and mint, basically a Launchpad. We now know how to mint NFTs through the Exponent CLI and API platforms. What we learned: - We learned that having the right mindset of "what are we trying to solve" and "whom are we helping" when developing and building really helps to keep the focus on task and the motivation going. What's next: - Test MVP Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/comp-lu7okh
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - COMP was born from my experience navigating the music industry from the outside looking in. I was an outsider who managed to get an internship that I was discriminated against at; I had to learn to make songs and beats from scratch with no guidance or support; I was scammed out of hundreds of dollars trying to figure out how to market to earn more income from what I made; and all in all I still have made less than $400 from over 5 years of work. I knew there had to be a better way for people like me to follow their music passion and launch a career, but it does not exist. What it does: - COMP is a web3 platform for music creation, conversation, and performance. We aim to be the entertainment hub of the next generation of music, and we are building the msuic infrastructure that is fair, trustworthy, and positive. How we built it: - COMP is still being built and we intend to raise capital in order to build a developer team to thoroughly build and launch our platform. Challenges we ran into: - We have been bootstrapping and running a small remote team across multiple time zones. Coordination without funding has been challenging since we are all doing other work to make ends meet. Accomplishments that we're proud of: - We have been running our website for over two years with a blog and a radio show. We have two working prototypes for one part of our platform, and we have tested and vetted two of our products with success. What we learned: - Being a web3 company, we are operating with uncertainty and still learning the implications of a web3 business model. What's next for COMP: - We want to create a beta dApp version of our platform that we can iterate and build on. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/tourapin
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Wanting a central location for an amazing vacation experience. What it does: - Tourapin pairs travel influencers with travelers. since Tourapin is developed on Web3, influencers maintain ownership of their travel materials and have the option of getting ICP tokens from users wanting to view their guides. How we built it: - Tourapin was built on the Internet Computer. Ideally, it would be written in Motoko but I was having issues developing with motoko so it is developed in Javascript. Challenges we ran into: - I had a few issues with the canisters and deploying the application to the IC. What's next for Tourapin: - Hopefully someone likes the idea and it can be turned into an actual thing. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/q-messaging-system
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: test online: - Inspiration: - In what will be the new internet, in addition to the useful identity certification systems, anonymity must still be preserved.I wanted to take advantage of the native features of the new Motoko language and challenge myself to write something functional and useful.Ultimately it is communication that makes us human and I thought a communication app was a good place to start.Just as the internet computer is a distributed and non-centralized network, the concept of the individual also exists in its decentralized form.While a specific individual, as each of us is, is in fact centralized, the idea of an anonymous individual is in fact decentralized, because it is not identifiable.Take advantage of the decentralization of computer networks of today and the near future to allow this trans-human possibility that transcends the single individual to empower him in this new dimension.From the anonymous individual, in his multitude, the collective individual emerges, which is not society, with its rules, but the abstraction of a prototype individual.The aim is to provide new material of interaction and knowledge for the next artificial intelligences, so that they can learn from authentic human nature, which is expressed only when it is free from restrictions and social constraints imposed from above. What it does: - Q does what it says: records messages for reading and sharing.Q only checks the length of the messages but otherwise leaves you free to write what you want.There are several independent channels to choose from, in which one can communicate.Q sequentially numbers the messages as they flow, showing them one on top of the other, creating a stack.At message number 100 of a channel the system does a reset to prevent data overload.Only the affected channel is reset, while the others update independently.These simple mechanisms allow you to manage messages that can be shared publicly but which disappear after a certain period of time.In this way we preserve anonymity while ensuring communication between potential strangers.But even people who know each other will benefit from using Q due to its anti-censorship qualities. How I built it: - Q was developed in the motoko language, in the windows environment, in the windows linux subsystem.Once installed ubuntu in the WSL environment I started using the scite editor for the code, finding it suitable and lean for the task.The DFX framework is very well done, and despite its complexity, you can use it a little at a time, gradually.A lot of trial and error before I realized that the messages the compiler gave me were very accurate and useful. Challenges I ran into: - I was not developing in linux but windows, and the language I am familiar with is PHP.I wanted to develop something on the internet computer, after reading the goals and the great vision that ICP has of the future.I also wanted to develop in motoko because it is the language that synthesizes that great vision.Initially I was thinking of developing another concept, but too complex for the time and knowledge at my disposal.The difficulty of finding some functions in the Motoko language slowed me down a lot.Eventually I had to be able to do something with what I had learned.Despite the lack of some functions, which will arrive, I thought I could develop a communication system.Motoko has great potential, but is still immature today (21 June 2022).Despite the difficulties, I still took the good in the system to make something work. Accomplishments I'm proud of.: - And in the end the system works, while I have left room for further improvements.I conceived Q in a modular way, in order to be able to intervene more easily, but also to make it understandable to others,I isolated the fundamental concepts for a shared communication system, using a language I did not know before.Knowing that I can develop today on a cutting-edge internet platform and that it is the future galvanizes me a lot. What I learned: - I learned to use WSL ubuntu in a windows environment, because it was the only way for me to access ICP technology.I tried to install rust as well but then I focused on motoko and learning about him.Documentation is still in its infancy and finding examples is still a challenge.But every step taken to learn motoko showed me the great robustness of his approach.I have yet to understand much of the motoko syntax, especially in the area of pattern matching. What's next for Q messaging system: - Integrate some improved features, such as antispam, but also optimization in general.Being able to check the performance of the system while it is running will certainly give me other ideas.Perhaps even the possibility of adding images in the form of icons for composing messages.The connection with an artificial intelligence could also serve to finalize the project.A form of collective synthetic intelligence should emerge from the accumulated human interactions.Person Q is therefore the synthesis, the unification of the many people who will use the Q messaging system. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/fundnation
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We are inspired to solve a lot of world problems by giving users a decentralized platform to raise funds for the need of humanity. What it does: - Currently, the Fundnation app enables people to create fundraising campaigns free of charge on the internet computer blockchain and thereafter fees would be charged when funds are raised.Users would be able raise funds to solve problems and also discover solutions that requires funding.One differentiator about our application is that we currently do not charge any fee for Fundraisers to create projects until donations are received.Hopefully, there could be other unique functionalities such that pictures, drawings, animations and video NFTs that expresses emotions such as gratitude and consolation could be donated to people. How we built it: - We built the backend using Motoko and the frontend using JavaScript. Challenges we ran into: - It took us a lot of time to learn motoko and use it to build the backend Accomplishments that we're proud of: - Learning and building the backend with Motoko.The frontend and backend has been deployed to the internet computer blockchain What we learned: - We learnt a lot about canisters, which was a new concept. We learnt how this canisters are built, deployed and also how they are used as smart contracts. What's next for Fundnation: - 1) We could connect Stioc wallet.2) Hopefully, we could enable users to create and donate images, videos, animations, and audios as non-fungible token so as expression of emotional support. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/segenie
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: What it does: - Segenie will be a converging meeting space on the blockchain (maybe extended as a Metaverse in the future?) where users can: - Social Tokens : Access to premium websites, content, or communities. These soulbound tokens (SBTs) will have a wide array of purposes or meanings and will be held by unique crypto wallets called Genies. - Achievements : Creators and Users will be able to distribute or gain soulbound NFTs with anything linked/accomplished in the real or digital world (Web 3). _ One example being the acquisition and storage of badges, items, winnings, feedback, acquirements, and/or accomplishments received in all the Metaverses. _ How I built it: - I managed to create the basic UI in React (Landing Page, Demo, Search Site) and the main functionality of the smart contracts in Rust (creating an Account, minting Achievements) and Motoko (creating Tokens). Due to deployment issues I didn't had time to connect the backend with the front, which can probably be done in a matter of days so that users can mint and register in the first Alpha version. Challenges I ran into: - This was a very challenging project for me since I had a very short amount of time to put something together for this Hackathon. With very previous experience with Webpack, Docker, the Internet Computer, and Fleek, I faced many technical issues when testing a deployment one week before submission. Thanks to the Discord community and several discussions in the web, I was able to deploy the backend and frontend separately to the ICP Mainnet just a day before submission. - Building the smart contracts in Rust was also very challenging as well. Since I had already been creating a very basic Defi app using Motoko a few weeks ago, I decided to also include this in my code as well. Accomplishments that I am proud of: What I learned: What's next for Segenie: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/mixverse-w8qhum
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - With the maturity of blockchain technology, the NFT market is in a trend. But there are still some bad experiences in the current NFT market. First, the quality of NFTS on the market is uneven. Second, most NFTs are tiled displayed on the website, so it is difficult to reflect the thoughts and souls of NFT works. And it is also hard for users to distinguish the quality of NFTs while purchasing. Therefore, we plan to do a metaverse curation space project to improve the existing NFT market. What it does: - Mixverse was born in this background. It supports operators to create their own metaverse space for NFT curation. In Mixverse, the NFT projects in the curation are screened by KOLs in the community, so the quality is better. Besides, in the metaverse, the exhibition similar to the real exhibition hall can embody the ideas of NFT works. It also allows users to have a better experience when purchasing. How we built it: - Mixverse mainly provides services of three modules. - Challenges we ran into: - In the process of digitizing Web2 assets, it is necessary to lower the user threshold and improve the user experience.There is no better technical scheme in aggregating cross-chain NFT assets through DID identity, Accomplishments that we're proud of: - Metaverse space, user's immersive experience.Support multiple types of NFTs, including pictures, music, 3D models, etc.Support NFT 360-degree display.NFTs are truly stored on the chain, and their security is guaranteed. What we learned: - The security of users' assets is the top priority. For example, when transferring assets on IC, it is necessary to consider the non-atomicity of cross-canister transactions in the contract to ensure the asset security of users. What's next for Mixverse: - Next, we want to move forward in the following two directions.First, realize the programmability and secondary creativity of NFTs through AI algorithm.Second, integrate cross-chain digital assets through DID identity authentication. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/fluffies
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - It all started with children's drawings, the so-called Flaffies were drawn, who take care of the forest. And only then the idea was born to make a project on the blockchain and so that users could plant trees. What it does: - Our application will work on the blockchain and will allow you to plant trees throughout the board in just 2 clicks. All you need to connect a wallet (Plug, Stoic, NNS), select an NFT site where a tree will be planted (a record is placed on the blockchain) and pay in ICP. 80% of the funds will be directed to tree planting organizations (with monthly confirmation of payment), 10% will be distributed among the owners of NFT sites and another 10% will be distributed among the project team. How we built it: - There is a concept and a deployment solution is ready, then we will make a completely on-chain solution on the IC blockchain and connect all the functionality directly on the website and in the mobile application. All the user needs is to have a cryptocurrency wallet and some ICP. And the user will be able to make the planet cleaner! Challenges we ran into: - There are no clear instructions for deploying your own mint NFT solution, different standards from Psychedelic and Tonic Labs, which are almost not described. Accomplishments that we're proud of: - We are really doing something good! We have developed a mechanic in which everyone benefits. Crypto investors (land owners) - passive income. Users (who plant trees) are satisfied that they are doing something right and good. The blockchain (on which transactions will take place) will receive a reduction in the carbon layer and an approximation to the status of a fully carbon-neutral blockchain. The planet (cooperation with organizations that plant trees will be in different countries) will receive more trees in various countries and continents. What we learned: - We learned about the fast Dfinity blockchain, with minimal fees and a minimal carbon footprint, which will probably be even smaller. Everything about the fact that you can build completely on the blockchain. What's next for Fluffies: - We really want our application, which started with children's drawings, to become really popular and then everyone will benefit! Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/thoth-spell-minter
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - In working on AI systems and experiences and leveraging LLMs to rapidly create few-shot learning systems for a variety of purposes, we started trying to connect outputs from one model to the inputs of another. However, chaining and combining these systems is hard and complicated in code. This inspired Thoth, a node-based programming environment for connecting and building interconnected AI systems and data pipelines. It allows individuals to combine and program AI systems for a variety of use cases, and makes it easy to run these pipelines, which we call ‘spells, anywhere. - Many companies are now looking to use Thoth to build systems that they can leverage it as a primary value proposition for their companies. By putting Thoth onto the IC, we solve the deployment problem for all of these individuals and companies, and we make the tool more accessible for others. We can allow individuals and businesses to focus on creating their Spells which create value rather than worrying about maintaining and building the infrastructure required to power a tool like Thoth. It opens the way for DApps to leverage truly world class AI. What it does: - Thoth is a node-based flow programming environment designed to chain together AI systems with business logic and other service integrations. Thoth will be deployed to the IC and enable people to mint “spells”. A Spell is a graph that represents the totality of the work and can be run in a multitude of environments. Thoth provides a backend where spells can be run, calling external AI systems and other services, to accomplish almost any kind of task, such as AI data processing, pipelines, AI brains for Metaverse characters, etc. These spells can work off a normal REST call/response model, or they can also be modelled and deployed as streaming pipelines for real-time event processing and signalling. - This phase of the project consists of the following features: How we built it: - The program is built using mainly react and TypeScript and the open-source graph library called Rete js. Thoth can export a JSON object which represents the work to be done. These spells can be minted into NFTs and sent to other users to load into their Thoth session. It leverages a variety of plug, DAB, and DIP721v2 functions in order to work. A canister needed to be registered to the DAB registry in order to have full functionality. Mint functions needed to be done using DIP721v2 so we had to upgrade to that. Overall it was built by team effort and effective collaboration. Challenges we ran into: - 1) Larger package sizes from Webpack bundles created a load issue from canisters. We had to shrink the bundles to get loading working - 2) Interaction with a traditional backend and loading NFT spells up was time-consuming, and would be improved Accomplishments that we're proud of: - We are proud that we have DIP721v2 functions and minting functions working from the UI. The ability to mint and share spells with others gives a wider degree of usability of Thoth by people to share their creations and leverage the work of other people in the network. What we learned: - We learned that the Internet Computer has some limitations that will require further development to solve. Through our work together, we were able to identify these limitations and develop strategies to overcome them. This experience has taught us the value of collaboration in problem-solving and we will carry this lesson forward into future endeavours. What's next for Thoth Spell Minter: - This is only the beginning for Thoth on the IC. The long-term goal is to create a layer 2 on top of the IC where users can register Agent Runners. These runners will be able to host deployed spells to do any kind of AI work. Spells cost of running would be auto computed from the spell graph so runners could be paid for the work they do. These runners would then be used to power the metaverse with AI, including as Autonomous AI Agents. These agents not only connect to the metaverse but all across social media and other communications channels to create a network of agent-centric services. These Agents would then be sold and distributed on a decentralized marketplace to provide computing through agent runners, individual components for Thoth, services of various kinds, and AI brains. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/infekted-4815li
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - We’ve enjoyed working with state-of-the-art tech for the past few years. While exploring, we came upon the AI art space, around the same time we got interested in the Internet Computer. Always wanting to work towards more tech equality by providing access to the latest AI advances to everyone, we realized the IC provided the perfect platform to allow for more democratic access to these algorithms by solving some logistical and infrastructure issues. We decided to explore combining text-to-image generators with NFTs which can be hosted by the IC, thus coming up with the idea of this NFT generator. At the same time, we make this functionality accessible to everyone via a simple UI, which we host on the Internet Computer. What it does: - It takes the user's text input, relays it to a state-of-the-art text-to-image generator and updates the canister with the generated image such that it shows up as an NFT in the user's wallet. How we built it: - The UI is hosted on the IC as an asset canister and calls the backend canister (an NFT store) when a user provides a text input as a prompt to generate an image. The backend canister stores the data and keeps a queue of generation jobs to be done. This queue is polled by an AWS lambda function (this can be replaced once canisters can make http request to external services) which retrieves the generation jobs to be done and starts the text-to-image generator (VQGAN-CLIP, hosted on AWS SageMaker, sadly IC machine learning is too expensive for now) with the corresponding user input. After the generation, another lambda calls the backend canister and updates the generation job with the image such that the NFT is complete. The UI allows logging in with Stoic Wallet such that the requested NFT shows up there once completed. Challenges we ran into: Accomplishments that we're proud of: What we learned: What's next for Infekted: Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/plutus-properties
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Growing up in San Diego, California the though of property ownership or even property investment seemed so daunting as multi-million dollar housing was all around me. I came up with the idea of Plutus with a good friend of mine when we decided to find a way to make that process much more feasible for the coming generations who are much more tech savvy. What it does: - It has property listings which can be staked in to return a crypto yield similar to a defi platform. How I built it: - I built it with my team using a FERN stack hosted on Netlify. Challenges I ran into: - Initially we thought to map the MLS into our website and find a way to mint them into polygon NFT’s upon demand but we found that the limiting pipeline for the process wasn’t the logic and more-so the actual properties themselves. We’re now having the challenge of utilizing a multichain system to accept token stakes from these blockchains. Accomplishments that I'm proud of: - That we NFT’d one of the largest properties in the world located in Thonotosassa, Florida. - What I learned: - That the speed of development can be limited not by the skill of the developer, but of the market validity of the idea. What's next for Plutus Properties: - ICO to roll out a platform wide utility token for staking Plutus’s properties. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/dface-cam
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - That face on Mars but on a black plane in a blue sky world of IC....,. What it does and How to Use It: - dface.cam is the first Unity OpenCV with dlib face tracking and AI metaverse character app on the IC blockchain.We show the Dlib 68 feature point .dat ML model converted into a retro 8 bit look using Imgproc as a stylized retro face outline on a black ground plane in a blue sky world. This is a fully 3D environment - use WASD keys to move around and your mouse to rotate your view. - Connect with your metaverse NPCs. You can also click on any of the AI wandering characters to see from his or her perspective, on the top viewfinder window. - dface.cam opens blue skies for anyone using Unity OpenCV to build the future of HCI on the IC blockchain. - Simply grab the Unity webgl project from github and deploy it! Or check it out live on IC on the link below (please let it load, tested on a gigabit network). How we built it: Challenges we ran into: What's next for dface.cam: - Very excited to deploy WebGL AR and computer vision apps on IC, and this serves as a jumping point. - I've built many award winning apps using OpenCV dlib - for example, the makeup and AR try-on cross-platform WebGL and iOS/Android app faceStylr, which won TechCrunch Disrupt Grand Prize 2018 - which could all run on IC! Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/test-test-test-test-test-test-test-test-test-test-test-test
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - In the era of web 3.0, people will have various ways of proof of themselves by embracing an ownership economy. By enabling people to own the record of job achievement, review, and reputation from their clients, work will be a great way for people to prove their trust and skill. What it does: - ICWorks is a decentralized marketplace for work especially focusing on job matching in the web 3.0 community. We will network organizations that recruit web3 work and contributors who perform work through the blockchain. How we built it: - The application is fully integrated with the Internet Computer. Users can join our platform using their wallet with IID and their own achievement and proof of skill on their wallet as an NFT. Challenges we ran into: - We would be willing to make a smooth and trustful user experience in the transactions between organizations and workers. Layout and building the structure and application are challenging. Moreover, providing escrow and the best way to utilize smart contracts/canisters need to be practically and technically prepared well. Accomplishments that we're proud of: - For workers, The aggregation of work opportunities allows users to access new opportunities as an onboarding chance to the web3.0 world. They can participate in the community through their work with organizations and projects that they find attractive.For organizations, the platform provides a one-stop for accessing the talent they need and completing the process of recruiting and completing jobs. What we learned: - People are trying to find a way to engage in web 3.0 communities and jobs, using their own expertise. Introducing a chance for them to participate in web 3 work is very meaningful even if the transaction is small. What's next for: - We will integrate more organizations and companies which can bring job/gig opportunities for users on our network. Furthermore, building an ecosystem where participants on the platform each other can prove the completion of the work can make a difference in making an autonomous job platform. Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]
https://devpost.com/software/system-of-record-and-public-notary
Please evaluate the following project description based on two criteria on a 10-point scale: Novelty and Usefulness. Novelty: How unique and original is the project's concept, approach, or solution? Does it introduce new ideas, methods, or perspectives that are significantly different from existing ones? Usefulness: How practical and appropriate is the project in addressing the problem, situation, or challenge it targets? Does it effectively solve a real-world issue or meet a specific need? Project Description: Inspiration: - Thought of how we can take advantage of unique/rare features of IC. - We designed a System of Record using a Public Notary which uses following IC features: - Having this system on-chain is hardly practical on other blockchains. - Then added a few interesting features like subscription to topic/channel, an IC Oracle Framework to periodically record the world measures on-chain and also ability to receive payments for the recording service. What it does: - We use low cost storage and async calls to make a cheap and scalable Public Notary with Oracle and Encrypted Sharing features. How we (partially) built it: - With Motoco and Go: - Using "stable" to make persistent-storage of data (across upgrades) - Using inter-canister call (to the notary canister) - Using Pub/Sub - Using Oracle Framework (hyplabs) - Payment for record storage by sending ICP Challenges we ran into: - Old 3rd party code did not fully work on new dfx (in spite of updating version in dfx.json) - Time to finish learning and the multiple integrations for extra features What's next for System of Record and Public Notary: - Enhance Oracle we could integrate with ChainLink technology - Reveal+Share feature: to have all messages encrypted on-chain but user can selectively share decryption of some messages with a 3rd party - Bill publisher per data-size Please provide your answers in the following format with reasons after the scores: Novelty: [score] Usefulness: [score]